Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
This commit is contained in:
@@ -18,7 +18,7 @@ import type { PlaySoundEvent } from "./PlaySoundEvent";
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import type { MenuItemClickedEvent } from "./ui/MenuItemClickedEvent";
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import type { MenuItemRegisterEvent } from './ui/MenuItemRegisterEvent';
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import type { HasPlayerMovedEvent } from "./HasPlayerMovedEvent";
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import type { SetTilesEvent } from "./SetTilesEvent";
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export interface TypedMessageEvent<T> extends MessageEvent {
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data: T
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@@ -26,7 +26,6 @@ export interface TypedMessageEvent<T> extends MessageEvent {
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export type IframeEventMap = {
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//getState: GameStateEvent,
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// updateTile: UpdateTileEvent
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loadPage: LoadPageEvent
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chat: ChatEvent,
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openPopup: OpenPopupEvent
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@@ -46,7 +45,8 @@ export type IframeEventMap = {
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getDataLayer: undefined
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loadSound: LoadSoundEvent
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playSound: PlaySoundEvent
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stopSound: null,
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stopSound: null
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setTiles: SetTilesEvent
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getState: undefined,
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registerMenuCommand: MenuItemRegisterEvent
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}
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@@ -0,0 +1,15 @@
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import * as tg from "generic-type-guard";
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export const isSetTilesEvent =
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tg.isArray(
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new tg.IsInterface().withProperties({
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x: tg.isNumber,
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y: tg.isNumber,
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tile: tg.isUnion(tg.isNumber, tg.isString),
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layer: tg.isString
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}).get()
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);
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/**
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* A message sent from the iFrame to the game to set one or many tiles.
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*/
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export type SetTilesEvent = tg.GuardedType<typeof isSetTilesEvent>;
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@@ -18,7 +18,6 @@ import {
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TypedMessageEvent
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} from "./Events/IframeEvent";
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import type {UserInputChatEvent} from "./Events/UserInputChatEvent";
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//import { isLoadPageEvent } from './Events/LoadPageEvent';
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import {isPlaySoundEvent, PlaySoundEvent} from "./Events/PlaySoundEvent";
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import {isStopSoundEvent, StopSoundEvent} from "./Events/StopSoundEvent";
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import {isLoadSoundEvent, LoadSoundEvent} from "./Events/LoadSoundEvent";
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@@ -30,6 +29,7 @@ import type {GameStateEvent} from "./Events/GameStateEvent";
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import type {HasPlayerMovedEvent} from "./Events/HasPlayerMovedEvent";
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import {isLoadPageEvent} from "./Events/LoadPageEvent";
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import {handleMenuItemRegistrationEvent, isMenuItemRegisterIframeEvent} from "./Events/ui/MenuItemRegisterEvent";
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import {SetTilesEvent, isSetTilesEvent} from "./Events/SetTilesEvent";
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/**
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* Listens to messages from iframes and turn those messages into easy to use observables.
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@@ -106,6 +106,9 @@ class IframeListener {
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private readonly _loadSoundStream: Subject<LoadSoundEvent> = new Subject();
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public readonly loadSoundStream = this._loadSoundStream.asObservable();
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private readonly _setTilesStream: Subject<SetTilesEvent> = new Subject();
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public readonly setTilesStream = this._setTilesStream.asObservable();
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private readonly iframes = new Set<HTMLIFrameElement>();
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private readonly iframeCloseCallbacks = new Map<HTMLIFrameElement, (() => void)[]>();
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private readonly scripts = new Map<string, HTMLIFrameElement>();
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@@ -202,6 +205,8 @@ class IframeListener {
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this._unregisterMenuCommandStream.next(data);
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})
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handleMenuItemRegistrationEvent(payload.data)
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} else if (payload.type == "setTiles" && isSetTilesEvent(payload.data)) {
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this._setTilesStream.next(payload.data);
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}
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}
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}, false);
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@@ -31,6 +31,14 @@ interface User {
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tags: string[];
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}
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interface TileDescriptor {
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x: number
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y: number
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tile: number | string
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layer: string
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}
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function getGameState(): Promise<GameStateEvent> {
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if (immutableDataPromise === undefined) {
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immutableDataPromise = new Promise<GameStateEvent>((resolver, thrower) => {
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@@ -129,6 +137,13 @@ export class WorkadventureRoomCommands extends IframeApiContribution<Workadventu
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return { id: gameState.uuid, nickName: gameState.nickname, tags: gameState.tags };
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});
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}
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setTiles(tiles: TileDescriptor[]) {
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sendToWorkadventure({
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type: 'setTiles',
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data: tiles
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})
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}
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}
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export default new WorkadventureRoomCommands();
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@@ -13,8 +13,9 @@ export class GameMap {
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private key: number | undefined;
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private lastProperties = new Map<string, string | boolean | number>();
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private callbacks = new Map<string, Array<PropertyChangeCallback>>();
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private tileNameMap = new Map<string, number>();
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private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapLayerProperty> } = {}
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private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapLayerProperty> } = {};
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public readonly flatLayers: ITiledMapLayer[];
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public readonly phaserLayers: TilemapLayer[] = [];
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@@ -36,6 +37,9 @@ export class GameMap {
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if (tile.properties) {
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this.tileSetPropertyMap[tileset.firstgid + tile.id] = tile.properties
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tile.properties.forEach(prop => {
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if (prop.name == 'name' && typeof prop.value == "string") {
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this.tileNameMap.set(prop.value, tileset.firstgid + tile.id);
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}
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if (prop.name == "exitUrl" && typeof prop.value == "string") {
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this.exitUrls.push(prop.value);
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}
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@@ -130,6 +134,10 @@ export class GameMap {
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return this.map;
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}
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private getTileProperty(index: number): Array<ITiledMapLayerProperty> {
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return this.tileSetPropertyMap[index];
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}
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private trigger(propName: string, oldValue: string | number | boolean | undefined, newValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) {
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const callbacksArray = this.callbacks.get(propName);
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if (callbacksArray !== undefined) {
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@@ -165,4 +173,50 @@ export class GameMap {
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}
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}
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private putTileInFlatLayer(index: number, x: number, y: number, layer: string): void {
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const fLayer = this.findLayer(layer);
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if ( fLayer == undefined ) {
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console.error("The layer that you want to change doesn't exist.");
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return;
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}
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if (fLayer.type !== 'tilelayer') {
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console.error("The layer that you want to change is not a tilelayer. Tile can only be put in tilelayer.");
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return;
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}
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if (typeof fLayer.data === "string") {
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console.error("Data of the layer that you want to change is only readable.");
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return;
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}
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fLayer.data[x+y*fLayer.height] = index;
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}
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public putTile(tile: string | number, x: number, y: number, layer: string): void {
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const phaserLayer = this.findPhaserLayer(layer);
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if ( phaserLayer ) {
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const tileIndex = this.getIndexForTileType(tile);
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if ( tileIndex !== undefined ) {
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this.putTileInFlatLayer(tileIndex, x, y, layer);
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const phaserTile = phaserLayer.putTileAt(tileIndex, x, y);
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for (const property of this.getTileProperty(tileIndex)) {
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if ( property.name === "collides" && property.value === "true") {
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phaserTile.setCollision(true);
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}
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}
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}
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else {
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console.error("The tile that you want to place doesn't exist.");
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}
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}
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else {
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console.error("The layer that you want to change is not a tilelayer. Tile can only be put in tilelayer.");
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}
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}
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private getIndexForTileType(tile: string | number): number | undefined {
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if (typeof tile == "number") {
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return tile;
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}
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return this.tileNameMap.get(tile);
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}
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}
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@@ -995,8 +995,8 @@ export class GameScene extends DirtyScene {
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})
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);
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this.iframeSubscriptionList.push(
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iframeListener.enablePlayerControlStream.subscribe(() => {
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this.iframeSubscriptionList.push(
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iframeListener.enablePlayerControlStream.subscribe(()=>{
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this.userInputManager.restoreControls();
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})
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);
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@@ -1085,6 +1085,13 @@ export class GameScene extends DirtyScene {
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}, this.userInputManager);
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}
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}));
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)
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this.iframeSubscriptionList.push(iframeListener.setTilesStream.subscribe((eventTiles) => {
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for (const eventTile of eventTiles) {
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this.gameMap.putTile(eventTile.tile, eventTile.x, eventTile.y, eventTile.layer);
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}
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}))
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}
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private setPropertyLayer(
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@@ -16,6 +16,7 @@ import player from "./Api/iframe/player";
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import type { ButtonDescriptor } from "./Api/iframe/Ui/ButtonDescriptor";
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import type { Popup } from "./Api/iframe/Ui/Popup";
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import type { Sound } from "./Api/iframe/Sound/Sound";
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import {sendToWorkadventure} from "./Api/iframe/IframeApiContribution";
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const wa = {
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ui,
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@@ -36,6 +37,7 @@ const wa = {
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console.warn('Method WA.sendChatMessage is deprecated. Please use WA.chat.sendChatMessage instead');
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chat.sendChatMessage(message, author);
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},
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/**
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* @deprecated Use WA.chat.disablePlayerControls instead
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*/
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