Review of changes asked to make code cleaner
This commit is contained in:
@@ -1,8 +1,10 @@
|
||||
<script lang="ts">
|
||||
import { fly } from "svelte/transition";
|
||||
import { errorScreenStore } from "../../Stores/ErrorScreenStore";
|
||||
import { gameManager } from "../../Phaser/Game/GameManager";
|
||||
|
||||
import logo from "../images/logo-min-white.png";
|
||||
import logoImg from "../images/logo-min-white.png";
|
||||
let logo = gameManager?.currentStartedRoom?.loginSceneLogo ?? logoImg;
|
||||
import error from "../images/error.png";
|
||||
import cup from "../images/cup.png";
|
||||
import reload from "../images/reload.png";
|
||||
@@ -39,10 +41,10 @@
|
||||
{detailsStylized}{#if $errorScreenStore.type === "retry"}<div class="loading" />{/if}
|
||||
</p>
|
||||
{#if ($errorScreenStore.type === "retry" && $errorScreenStore.canRetryManual) || ($errorScreenStore.type === "redirect" && (window.history.length > 2 || $errorScreenStore.urlToRedirect))}
|
||||
<div class="button" on:click={click}>
|
||||
<button type="button" class="nes-btn is-primary button" on:click={click}>
|
||||
<img src={$errorScreenStore.type === "retry" ? reload : external} alt="" class="reload" />
|
||||
{$errorScreenStore.buttonTitle}
|
||||
</div>
|
||||
</button>
|
||||
{/if}
|
||||
</div>
|
||||
</main>
|
||||
@@ -130,12 +132,6 @@
|
||||
|
||||
.button {
|
||||
cursor: pointer;
|
||||
background-image: url("../images/button-large.png");
|
||||
background-position: center;
|
||||
background-repeat: no-repeat;
|
||||
background-size: contain;
|
||||
padding: 16px 20px;
|
||||
margin-bottom: 2px;
|
||||
font-family: "Press Start 2P";
|
||||
font-size: 14px;
|
||||
.reload {
|
||||
@@ -143,15 +139,5 @@
|
||||
width: 22px;
|
||||
}
|
||||
}
|
||||
.button:hover {
|
||||
margin-bottom: 0;
|
||||
margin-top: -5px;
|
||||
padding: 18px 22px;
|
||||
font-size: 16px;
|
||||
.reload {
|
||||
margin-top: -5px;
|
||||
width: 24px;
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -25,7 +25,7 @@ import {
|
||||
TokenExpiredMessage,
|
||||
WorldConnexionMessage,
|
||||
ErrorMessage as ErrorMessageTsProto,
|
||||
ErrorV2Message as ErrorV2MessageTsProto,
|
||||
ErrorScreenMessage as ErrorScreenMessageTsProto,
|
||||
UserMovedMessage as UserMovedMessageTsProto,
|
||||
GroupUpdateMessage as GroupUpdateMessageTsProto,
|
||||
GroupDeleteMessage as GroupDeleteMessageTsProto,
|
||||
@@ -64,8 +64,8 @@ export class RoomConnection implements RoomConnection {
|
||||
private readonly _errorMessageStream = new Subject<ErrorMessageTsProto>();
|
||||
public readonly errorMessageStream = this._errorMessageStream.asObservable();
|
||||
|
||||
private readonly _errorV2MessageStream = new Subject<ErrorV2MessageTsProto>();
|
||||
public readonly errorV2MessageStream = this._errorV2MessageStream.asObservable();
|
||||
private readonly _errorScreenMessageStream = new Subject<ErrorScreenMessageTsProto>();
|
||||
public readonly errorScreenMessageStream = this._errorScreenMessageStream.asObservable();
|
||||
|
||||
private readonly _roomJoinedMessageStream = new Subject<{
|
||||
connection: RoomConnection;
|
||||
@@ -482,11 +482,11 @@ export class RoomConnection implements RoomConnection {
|
||||
console.error("An error occurred server side: " + message.errorMessage.message);
|
||||
break;
|
||||
}
|
||||
case "errorV2Message": {
|
||||
this._errorV2MessageStream.next(message.errorV2Message);
|
||||
if (message.errorV2Message.code !== "retry") this.closed = true;
|
||||
console.error("An error occurred server side: " + message.errorV2Message.code);
|
||||
errorScreenStore.setError(message.errorV2Message as unknown as WAError);
|
||||
case "errorScreenMessage": {
|
||||
this._errorScreenMessageStream.next(message.errorScreenMessage);
|
||||
if (message.errorScreenMessage.code !== "retry") this.closed = true;
|
||||
console.error("An error occurred server side: " + message.errorScreenMessage.code);
|
||||
errorScreenStore.setError(message.errorScreenMessage as WAError);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
|
||||
Reference in New Issue
Block a user