Merge pull request #1660 from thecodingmachine/fix/room_cleanup_on_error
Correctly cleaning room in pusher even if an exception occurs
This commit is contained in:
commit
26897eb6d1
@ -273,7 +273,7 @@ export class IoSocketController {
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rejected: true,
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rejected: true,
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message: err?.response?.data.message,
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message: err?.response?.data.message,
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status: err?.response?.status,
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status: err?.response?.status,
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room,
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roomId,
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},
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},
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websocketKey,
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websocketKey,
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websocketProtocol,
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websocketProtocol,
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@ -368,6 +368,7 @@ export class IoSocketController {
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rejected: true,
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rejected: true,
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reason: e instanceof InvalidTokenError ? tokenInvalidException : null,
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reason: e instanceof InvalidTokenError ? tokenInvalidException : null,
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message: e.message,
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message: e.message,
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roomId,
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},
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},
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websocketKey,
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websocketKey,
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websocketProtocol,
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websocketProtocol,
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@ -380,6 +381,7 @@ export class IoSocketController {
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rejected: true,
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rejected: true,
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reason: null,
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reason: null,
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message: "500 Internal Server Error",
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message: "500 Internal Server Error",
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roomId,
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},
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},
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websocketKey,
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websocketKey,
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websocketProtocol,
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websocketProtocol,
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@ -394,9 +396,8 @@ export class IoSocketController {
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open: (ws) => {
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open: (ws) => {
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if (ws.rejected === true) {
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if (ws.rejected === true) {
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// If there is a room in the error, let's check if we need to clean it.
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// If there is a room in the error, let's check if we need to clean it.
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if (ws.room) {
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if (ws.roomId) {
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const room = ws.room as PusherRoom;
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socketManager.deleteRoomIfEmptyFromId(ws.roomId as string);
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socketManager.deleteRoomIfEmpty(room);
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}
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}
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//FIX ME to use status code
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//FIX ME to use status code
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@ -370,7 +370,7 @@ export class SocketManager implements ZoneEventListener {
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}
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}
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}
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}
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public deleteRoomIfEmpty(room: PusherRoom): void {
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private deleteRoomIfEmpty(room: PusherRoom): void {
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if (room.isEmpty()) {
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if (room.isEmpty()) {
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room.close();
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room.close();
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this.rooms.delete(room.roomUrl);
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this.rooms.delete(room.roomUrl);
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@ -378,6 +378,13 @@ export class SocketManager implements ZoneEventListener {
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}
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}
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}
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}
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public deleteRoomIfEmptyFromId(roomUrl: string): void {
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const room = this.rooms.get(roomUrl);
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if (room) {
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this.deleteRoomIfEmpty(room);
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}
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}
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async getOrCreateRoom(roomUrl: string): Promise<PusherRoom> {
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async getOrCreateRoom(roomUrl: string): Promise<PusherRoom> {
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//check and create new world for a room
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//check and create new world for a room
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let room = this.rooms.get(roomUrl);
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let room = this.rooms.get(roomUrl);
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