Fix and refactor with comments of @moumoug
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parent
77780bd27b
commit
25895e51f7
@ -1,95 +1,54 @@
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import {RESOLUTION} from "../../Enum/EnvironmentVariable";
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import {RESOLUTION} from "../../Enum/EnvironmentVariable";
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import {Player} from "../Player/Player";
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import {Player} from "../Player/Player";
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import {MapManagerInterface} from "./MapManager";
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import {MapManagerInterface} from "./MapManager";
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import {PlayerAnimationNames} from "../Player/Animation";
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export interface CameraManagerInterface {
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export interface CameraManagerInterface {
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CurrentPlayer : Player;
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MapManager : MapManagerInterface;
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MapManager : MapManagerInterface;
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moveCamera() : void;
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moveCamera(CurrentPlayer : Player) : void;
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}
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}
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export class CameraManager implements CameraManagerInterface{
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export class CameraManager implements CameraManagerInterface{
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Scene : Phaser.Scene;
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Scene : Phaser.Scene;
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Camera : Phaser.Cameras.Scene2D.Camera;
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Camera : Phaser.Cameras.Scene2D.Camera;
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CurrentPlayer : Player;
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MapManager : MapManagerInterface;
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MapManager : MapManagerInterface;
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constructor(
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constructor(
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Scene: Phaser.Scene,
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Scene: Phaser.Scene,
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Camera : Phaser.Cameras.Scene2D.Camera,
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Camera : Phaser.Cameras.Scene2D.Camera,
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MapManager: MapManagerInterface,
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MapManager: MapManagerInterface,
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CurrentPlayer: Player
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) {
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) {
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this.Scene = Scene;
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this.Scene = Scene;
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this.MapManager = MapManager;
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this.MapManager = MapManager;
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this.Camera = Camera;
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this.Camera = Camera;
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this.CurrentPlayer = CurrentPlayer;
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}
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/**
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*
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* @param x
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* @param y
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* @param speedMultiplier
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*/
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private moveCameraPosition(x:number, y:number, speedMultiplier: number): void {
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this.Camera.scrollX += speedMultiplier * 2 * x;
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this.Camera.scrollY += speedMultiplier * 2 * y;
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}
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}
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/**
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moveCamera(CurrentPlayer : Player): void {
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*
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*/
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moveCamera(): void {
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//center of camera
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//center of camera
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let startX = ((window.innerWidth / 2) / RESOLUTION);
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let startX = ((window.innerWidth / 2) / RESOLUTION);
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let startY = ((window.innerHeight / 2) / RESOLUTION);
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let startY = ((window.innerHeight / 2) / RESOLUTION);
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//if user client on shift, camera and player speed
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let limit = {
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let speedMultiplier = this.MapManager.keyShift.isDown ? 5 : 1;
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top: startY,
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left: startX,
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bottom : this.MapManager.Map.heightInPixels - startY,
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right: this.MapManager.Map.widthInPixels - startX,
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};
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if (this.MapManager.keyZ.isDown || this.MapManager.keyUp.isDown) {
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if(CurrentPlayer.x < limit.left){
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if (!this.CanToMoveUp()) {
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this.Camera.scrollX = 0;
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this.Camera.scrollY = 0;
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}else if(CurrentPlayer.x > limit.right){
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}else if (this.CurrentPlayer.y < (this.MapManager.Map.widthInPixels - startY)) {
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this.Camera.scrollX = (limit.right - startX);
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this.moveCameraPosition(0, -1, speedMultiplier);
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}else {
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}
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this.Camera.scrollX = (CurrentPlayer.x - startX);
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}
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}
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if (this.MapManager.keyQ.isDown || this.MapManager.keyLeft.isDown) {
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if (!this.CanToMoveLeft()) {
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if(CurrentPlayer.y < limit.top){
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this.Camera.scrollX = 0;
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this.Camera.scrollY = 0;
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}else if (this.CurrentPlayer.x < (this.MapManager.Map.heightInPixels - startX)) {
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}else if(CurrentPlayer.y > limit.bottom){
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this.moveCameraPosition(-1, 0, speedMultiplier);
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this.Camera.scrollY = (limit.bottom - startY);
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}
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}else {
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this.Camera.scrollY = (CurrentPlayer.y - startY);
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}
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}
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if (this.MapManager.keyS.isDown || this.MapManager.keyDown.isDown) {
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if (!this.CanToMoveDown()) {
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this.Camera.scrollY = (this.MapManager.Map.heightInPixels - (window.innerHeight / RESOLUTION));
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} else if (this.CurrentPlayer.y > startY) {
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this.moveCameraPosition(0, 1, speedMultiplier);
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}
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}
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if (this.MapManager.keyD.isDown || this.MapManager.keyRight.isDown) {
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if (!this.CanToMoveRight()) {
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this.Camera.scrollX = (this.MapManager.Map.widthInPixels - (window.innerWidth / RESOLUTION));
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} else if (this.CurrentPlayer.x > startX) {
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this.moveCameraPosition(1, 0, speedMultiplier);
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}
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}
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}
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private CanToMoveUp(){
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return this.Camera.scrollY > 0;
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}
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private CanToMoveLeft(){
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return this.Camera.scrollX > 0;
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}
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private CanToMoveDown(){
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return this.MapManager.Map.heightInPixels > (this.Camera.scrollY + (window.innerHeight / RESOLUTION))
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}
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private CanToMoveRight(){
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return this.MapManager.Map.widthInPixels > (this.Camera.scrollX + (window.innerWidth / RESOLUTION))
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}
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}
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}
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}
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@ -52,17 +52,17 @@ export class MapManager implements MapManagerInterface{
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//initialise keyboard
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//initialise keyboard
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this.initKeyBoard();
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this.initKeyBoard();
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//initialise camera
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this.Camera = new CameraManager(this.Scene, this.Scene.cameras.main, this);
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//initialise player
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//initialise player
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this.CurrentPlayer = new Player(
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this.CurrentPlayer = new Player(
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this.Scene,
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this.Scene,
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this.startX,
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this.startX,
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this.startY,
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this.startY,
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this.Camera,
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this
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this
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);
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);
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this.CurrentPlayer.initAnimation();
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this.CurrentPlayer.initAnimation();
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//initialise camera
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this.Camera = new CameraManager(this.Scene, this.Scene.cameras.main, this, this.CurrentPlayer);
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}
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}
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@ -82,6 +82,5 @@ export class MapManager implements MapManagerInterface{
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update() : void {
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update() : void {
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this.CurrentPlayer.move();
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this.CurrentPlayer.move();
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this.Camera.moveCamera()
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}
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}
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}
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}
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@ -1,18 +1,19 @@
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import {MapManagerInterface} from "../Game/MapManager";
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import {MapManagerInterface} from "../Game/MapManager";
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import {getPlayerAnimations, playAnimation, PlayerAnimationNames} from "./Animation";
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import {getPlayerAnimations, playAnimation, PlayerAnimationNames} from "./Animation";
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import {Connexion} from "../../Connexion";
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import {GameSceneInterface} from "../Game/GameScene";
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import {GameSceneInterface} from "../Game/GameScene";
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import {ConnexionInstance} from "../Game/GameManager";
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import {ConnexionInstance} from "../Game/GameManager";
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import {CameraManagerInterface} from "../Game/CameraManager";
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export class Player extends Phaser.GameObjects.Sprite{
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export class Player extends Phaser.GameObjects.Sprite{
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MapManager : MapManagerInterface;
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MapManager : MapManagerInterface;
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PlayerValue : string;
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PlayerValue : string;
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Connexion: Connexion;
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CameraManager: CameraManagerInterface;
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constructor(
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constructor(
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Scene : GameSceneInterface,
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Scene : GameSceneInterface,
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x : number,
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x : number,
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y : number,
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y : number,
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CameraManager: CameraManagerInterface,
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MapManager: MapManagerInterface,
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MapManager: MapManagerInterface,
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PlayerValue : string = "player"
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PlayerValue : string = "player"
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) {
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) {
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@ -20,6 +21,7 @@ export class Player extends Phaser.GameObjects.Sprite{
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this.PlayerValue = PlayerValue;
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this.PlayerValue = PlayerValue;
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Scene.add.existing(this);
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Scene.add.existing(this);
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this.MapManager = MapManager;
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this.MapManager = MapManager;
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this.CameraManager = CameraManager;
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}
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}
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@ -41,7 +43,7 @@ export class Player extends Phaser.GameObjects.Sprite{
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let direction = null;
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let direction = null;
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if((this.MapManager.keyZ.isDown || this.MapManager.keyUp.isDown)){
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if((this.MapManager.keyZ.isDown || this.MapManager.keyUp.isDown)){
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if(!this.CanToMoveUp()){
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if(!this.CanMoveUp()){
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return;
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return;
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}
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}
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playAnimation(this, PlayerAnimationNames.WalkUp);
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playAnimation(this, PlayerAnimationNames.WalkUp);
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@ -50,7 +52,7 @@ export class Player extends Phaser.GameObjects.Sprite{
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direction = PlayerAnimationNames.WalkUp;
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direction = PlayerAnimationNames.WalkUp;
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}
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}
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if((this.MapManager.keyQ.isDown || this.MapManager.keyLeft.isDown)){
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if((this.MapManager.keyQ.isDown || this.MapManager.keyLeft.isDown)){
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if(!this.CanToMoveLeft()){
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if(!this.CanMoveLeft()){
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return;
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return;
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}
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}
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playAnimation(this, PlayerAnimationNames.WalkLeft);
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playAnimation(this, PlayerAnimationNames.WalkLeft);
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@ -59,7 +61,7 @@ export class Player extends Phaser.GameObjects.Sprite{
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direction = PlayerAnimationNames.WalkLeft;
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direction = PlayerAnimationNames.WalkLeft;
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}
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}
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if((this.MapManager.keyS.isDown || this.MapManager.keyDown.isDown)){
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if((this.MapManager.keyS.isDown || this.MapManager.keyDown.isDown)){
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if(!this.CanToMoveDown()){
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if(!this.CanMoveDown()){
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return;
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return;
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}
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}
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playAnimation(this, PlayerAnimationNames.WalkDown);
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playAnimation(this, PlayerAnimationNames.WalkDown);
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@ -68,7 +70,7 @@ export class Player extends Phaser.GameObjects.Sprite{
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direction = PlayerAnimationNames.WalkDown;
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direction = PlayerAnimationNames.WalkDown;
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}
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}
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if((this.MapManager.keyD.isDown || this.MapManager.keyRight.isDown)){
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if((this.MapManager.keyD.isDown || this.MapManager.keyRight.isDown)){
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if(!this.CanToMoveRight()){
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if(!this.CanMoveRight()){
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return;
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return;
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}
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}
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playAnimation(this, PlayerAnimationNames.WalkRight);
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playAnimation(this, PlayerAnimationNames.WalkRight);
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@ -81,6 +83,8 @@ export class Player extends Phaser.GameObjects.Sprite{
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}else{
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}else{
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this.sharePosition(direction);
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this.sharePosition(direction);
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}
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}
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this.CameraManager.moveCamera(this);
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}
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}
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private sharePosition(direction : string){
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private sharePosition(direction : string){
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@ -89,19 +93,19 @@ export class Player extends Phaser.GameObjects.Sprite{
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}
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}
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}
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}
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private CanToMoveUp(){
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private CanMoveUp(){
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return this.y > 0;
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return this.y > 0;
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}
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}
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private CanToMoveLeft(){
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private CanMoveLeft(){
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return this.x > 0;
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return this.x > 0;
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}
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}
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private CanToMoveDown(){
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private CanMoveDown(){
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return this.MapManager.Map.heightInPixels > this.y;
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return this.MapManager.Map.heightInPixels > this.y;
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}
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}
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private CanToMoveRight(){
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private CanMoveRight(){
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return this.MapManager.Map.widthInPixels > this.x;
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return this.MapManager.Map.widthInPixels > this.x;
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}
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}
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}
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}
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