Fixing prettier
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cf6d461247
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257162c451
@ -4,7 +4,7 @@ declare let window: any;
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class AnalyticsClient {
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class AnalyticsClient {
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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private posthogPromise: Promise<any>|undefined;
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private posthogPromise: Promise<any> | undefined;
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constructor() {
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constructor() {
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if (POSTHOG_API_KEY && POSTHOG_URL) {
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if (POSTHOG_API_KEY && POSTHOG_URL) {
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@ -18,72 +18,62 @@ class AnalyticsClient {
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}
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}
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identifyUser(uuid: string, email: string | null) {
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identifyUser(uuid: string, email: string | null) {
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this.posthogPromise
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this.posthogPromise?.then((posthog) => {
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?.then((posthog) => {
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posthog.identify(uuid, { uuid, email, wa: true });
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posthog.identify(uuid, { uuid, email, wa: true });
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});
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});
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}
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}
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loggedWithSso() {
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loggedWithSso() {
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this.posthogPromise
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this.posthogPromise?.then((posthog) => {
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?.then((posthog) => {
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posthog.capture("wa-logged-sso");
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posthog.capture("wa-logged-sso");
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});
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});
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}
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}
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loggedWithToken() {
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loggedWithToken() {
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this.posthogPromise
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this.posthogPromise?.then((posthog) => {
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?.then((posthog) => {
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posthog.capture("wa-logged-token");
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posthog.capture("wa-logged-token");
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});
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});
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}
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}
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enteredRoom(roomId: string, roomGroup: string | null) {
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enteredRoom(roomId: string, roomGroup: string | null) {
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this.posthogPromise
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this.posthogPromise?.then((posthog) => {
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?.then((posthog) => {
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posthog.capture("$pageView", { roomId, roomGroup });
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posthog.capture("$pageView", { roomId, roomGroup });
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posthog.capture("enteredRoom");
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posthog.capture("enteredRoom");
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});
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});
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}
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}
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openedMenu() {
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openedMenu() {
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this.posthogPromise
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this.posthogPromise?.then((posthog) => {
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?.then((posthog) => {
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posthog.capture("wa-opened-menu");
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posthog.capture("wa-opened-menu");
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});
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});
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}
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}
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launchEmote(emote: string) {
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launchEmote(emote: string) {
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this.posthogPromise
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this.posthogPromise?.then((posthog) => {
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?.then((posthog) => {
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posthog.capture("wa-emote-launch", { emote });
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posthog.capture("wa-emote-launch", { emote });
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});
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});
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}
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}
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enteredJitsi(roomName: string, roomId: string) {
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enteredJitsi(roomName: string, roomId: string) {
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this.posthogPromise
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this.posthogPromise?.then((posthog) => {
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?.then((posthog) => {
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posthog.capture("wa-entered-jitsi", { roomName, roomId });
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posthog.capture("wa-entered-jitsi", { roomName, roomId });
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});
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});
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}
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}
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validationName() {
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validationName() {
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this.posthogPromise
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this.posthogPromise?.then((posthog) => {
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?.then((posthog) => {
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posthog.capture("wa-name-validation");
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posthog.capture("wa-name-validation");
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});
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});
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}
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}
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validationWoka(scene: string) {
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validationWoka(scene: string) {
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this.posthogPromise
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this.posthogPromise?.then((posthog) => {
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?.then((posthog) => {
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posthog.capture("wa-woka-validation", { scene });
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posthog.capture("wa-woka-validation", { scene });
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});
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});
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}
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}
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validationVideo() {
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validationVideo() {
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this.posthogPromise
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this.posthogPromise?.then((posthog) => {
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?.then((posthog) => {
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posthog.capture("wa-video-validation");
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posthog.capture("wa-video-validation");
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});
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});
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}
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}
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@ -49,7 +49,7 @@ class IframeListener {
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public readonly openTabStream = this._openTabStream.asObservable();
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public readonly openTabStream = this._openTabStream.asObservable();
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private readonly _loadPageStream: Subject<string> = new Subject();
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private readonly _loadPageStream: Subject<string> = new Subject();
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public readonly loadPageStream = this._loadPageStream.asObservable()
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public readonly loadPageStream = this._loadPageStream.asObservable();
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private readonly _disablePlayerControlStream: Subject<void> = new Subject();
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private readonly _disablePlayerControlStream: Subject<void> = new Subject();
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public readonly disablePlayerControlStream = this._disablePlayerControlStream.asObservable();
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public readonly disablePlayerControlStream = this._disablePlayerControlStream.asObservable();
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@ -122,7 +122,7 @@ class LocalUserStore {
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setLastRoomUrl(roomUrl: string): void {
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setLastRoomUrl(roomUrl: string): void {
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localStorage.setItem(lastRoomUrl, roomUrl.toString());
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localStorage.setItem(lastRoomUrl, roomUrl.toString());
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if ('caches' in window) {
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if ("caches" in window) {
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caches.open(cacheAPIIndex).then((cache) => {
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caches.open(cacheAPIIndex).then((cache) => {
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const stringResponse = new Response(JSON.stringify({ roomUrl }));
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const stringResponse = new Response(JSON.stringify({ roomUrl }));
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cache.put(`/${lastRoomUrl}`, stringResponse);
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cache.put(`/${lastRoomUrl}`, stringResponse);
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@ -135,7 +135,7 @@ class LocalUserStore {
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);
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);
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}
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}
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getLastRoomUrlCacheApi(): Promise<string | undefined> {
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getLastRoomUrlCacheApi(): Promise<string | undefined> {
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if (!('caches' in window)) {
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if (!("caches" in window)) {
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return Promise.resolve(undefined);
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return Promise.resolve(undefined);
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}
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}
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return caches.open(cacheAPIIndex).then((cache) => {
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return caches.open(cacheAPIIndex).then((cache) => {
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@ -13,11 +13,10 @@ export class Loader {
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private progressContainer!: Phaser.GameObjects.Graphics;
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private progressContainer!: Phaser.GameObjects.Graphics;
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private progress!: Phaser.GameObjects.Graphics;
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private progress!: Phaser.GameObjects.Graphics;
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private progressAmount: number = 0;
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private progressAmount: number = 0;
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private logo: Phaser.GameObjects.Image|undefined;
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private logo: Phaser.GameObjects.Image | undefined;
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private loadingText: Phaser.GameObjects.Text | null = null;
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private loadingText: Phaser.GameObjects.Text | null = null;
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public constructor(private scene: Phaser.Scene) {
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public constructor(private scene: Phaser.Scene) {}
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}
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public addLoader(): void {
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public addLoader(): void {
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// If there is nothing to load, do not display the loader.
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// If there is nothing to load, do not display the loader.
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@ -30,11 +29,19 @@ export class Loader {
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const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
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const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
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if (this.scene.load.textureManager.exists(LogoNameIndex)) {
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if (this.scene.load.textureManager.exists(LogoNameIndex)) {
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return res(
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return res(
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this.logo = this.scene.add.image(this.scene.game.renderer.width / 2, this.scene.game.renderer.height / 2 - 150, LogoNameIndex)
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(this.logo = this.scene.add.image(
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this.scene.game.renderer.width / 2,
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this.scene.game.renderer.height / 2 - 150,
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LogoNameIndex
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))
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);
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);
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} else {
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} else {
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//add loading if logo image is not ready
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//add loading if logo image is not ready
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this.loadingText = this.scene.add.text(this.scene.game.renderer.width / 2, this.scene.game.renderer.height / 2 - 50, TextName);
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this.loadingText = this.scene.add.text(
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this.scene.game.renderer.width / 2,
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this.scene.game.renderer.height / 2 - 50,
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TextName
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);
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}
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}
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this.scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
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this.scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
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this.scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
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this.scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
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@ -42,7 +49,11 @@ export class Loader {
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this.loadingText.destroy();
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this.loadingText.destroy();
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}
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}
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return res(
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return res(
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this.logo = this.scene.add.image(this.scene.game.renderer.width / 2, this.scene.game.renderer.height / 2 - 150, LogoNameIndex)
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(this.logo = this.scene.add.image(
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this.scene.game.renderer.width / 2,
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this.scene.game.renderer.height / 2 - 150,
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LogoNameIndex
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))
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);
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);
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});
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});
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});
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});
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@ -72,7 +83,6 @@ export class Loader {
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});
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});
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}
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}
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public removeLoader(): void {
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public removeLoader(): void {
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if (this.scene.load.textureManager.exists(LogoNameIndex)) {
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if (this.scene.load.textureManager.exists(LogoNameIndex)) {
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this.scene.load.textureManager.remove(LogoNameIndex);
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this.scene.load.textureManager.remove(LogoNameIndex);
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@ -4,7 +4,7 @@ import { EnableCameraSceneName } from "./EnableCameraScene";
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import { CustomizeSceneName } from "./CustomizeScene";
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import { CustomizeSceneName } from "./CustomizeScene";
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import { localUserStore } from "../../Connexion/LocalUserStore";
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import { localUserStore } from "../../Connexion/LocalUserStore";
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import { loadAllDefaultModels } from "../Entity/PlayerTexturesLoadingManager";
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import { loadAllDefaultModels } from "../Entity/PlayerTexturesLoadingManager";
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import { Loader} from "../Components/Loader";
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import { Loader } from "../Components/Loader";
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import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
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import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
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import { AbstractCharacterScene } from "./AbstractCharacterScene";
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import { AbstractCharacterScene } from "./AbstractCharacterScene";
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import { areCharacterLayersValid } from "../../Connexion/LocalUser";
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import { areCharacterLayersValid } from "../../Connexion/LocalUser";
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