All promises are now handled
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@@ -72,9 +72,11 @@ export class Loader {
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if (this.loadingText) {
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this.loadingText.destroy();
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}
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promiseLoadLogoTexture.then((resLoadingImage: Phaser.GameObjects.Image) => {
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resLoadingImage.destroy();
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});
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promiseLoadLogoTexture
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.then((resLoadingImage: Phaser.GameObjects.Image) => {
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resLoadingImage.destroy();
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})
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.catch((e) => console.error(e));
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this.progress.destroy();
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this.progressContainer.destroy();
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if (this.scene instanceof DirtyScene) {
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