Merge pull request #1604 from thecodingmachine/develop
Deploy 2021-11-29
This commit is contained in:
commit
21e400a4a1
@ -15,6 +15,7 @@ const cowebsiteContainerDomId = "cowebsite-container"; // the id of the whole co
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const cowebsiteMainDomId = "cowebsite-slot-0"; // the id of the parent div of the iframe.
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const cowebsiteBufferDomId = "cowebsite-buffer"; // the id of the container who contains cowebsite iframes.
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const cowebsiteAsideDomId = "cowebsite-aside"; // the id of the parent div of the iframe.
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const cowebsiteAsideHolderDomId = "cowebsite-aside-holder";
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const cowebsiteSubIconsDomId = "cowebsite-sub-icons";
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export const cowebsiteCloseButtonId = "cowebsite-close";
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const cowebsiteFullScreenButtonId = "cowebsite-fullscreen";
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@ -54,6 +55,7 @@ class CoWebsiteManager {
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private cowebsiteMainDom: HTMLDivElement;
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private cowebsiteBufferDom: HTMLDivElement;
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private cowebsiteAsideDom: HTMLDivElement;
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private cowebsiteAsideHolderDom: HTMLDivElement;
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private cowebsiteSubIconsDom: HTMLDivElement;
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private previousTouchMoveCoordinates: TouchMoveCoordinates | null = null; //only use on touchscreens to track touch movement
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@ -99,6 +101,7 @@ class CoWebsiteManager {
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this.cowebsiteMainDom = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteMainDomId);
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this.cowebsiteBufferDom = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteBufferDomId);
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this.cowebsiteAsideDom = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteAsideDomId);
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this.cowebsiteAsideHolderDom = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteAsideHolderDomId);
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this.cowebsiteSubIconsDom = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteSubIconsDomId);
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this.initResizeListeners();
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@ -188,21 +191,23 @@ class CoWebsiteManager {
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this.fire();
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};
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this.cowebsiteAsideDom.addEventListener("mousedown", (event) => {
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this.cowebsiteAsideHolderDom.addEventListener("mousedown", (event) => {
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if (this.isFullScreen) return;
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this.cowebsiteMainDom.style.display = "none";
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this.resizing = true;
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document.addEventListener("mousemove", movecallback);
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});
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document.addEventListener("mouseup", (event) => {
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if (!this.resizing) return;
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if (!this.resizing || this.isFullScreen) return;
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document.removeEventListener("mousemove", movecallback);
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this.cowebsiteMainDom.style.display = "block";
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this.resizing = false;
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this.cowebsiteMainDom.style.display = "flex";
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});
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this.cowebsiteAsideDom.addEventListener("touchstart", (event) => {
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this.cowebsiteAsideHolderDom.addEventListener("touchstart", (event) => {
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if (this.isFullScreen) return;
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this.cowebsiteMainDom.style.display = "none";
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this.resizing = true;
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const touchEvent = event.touches[0];
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@ -211,7 +216,7 @@ class CoWebsiteManager {
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});
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document.addEventListener("touchend", (event) => {
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if (!this.resizing) return;
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if (!this.resizing || this.isFullScreen) return;
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this.previousTouchMoveCoordinates = null;
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document.removeEventListener("touchmove", movecallback);
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this.cowebsiteMainDom.style.display = "block";
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@ -640,17 +645,22 @@ class CoWebsiteManager {
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}
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private fullscreen(): void {
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const openFullscreenImage = HtmlUtils.getElementByIdOrFail(cowebsiteOpenFullScreenImageId);
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const closeFullScreenImage = HtmlUtils.getElementByIdOrFail(cowebsiteCloseFullScreenImageId);
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if (this.isFullScreen) {
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this.resetStyleMain();
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this.fire();
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//we don't trigger a resize of the phaser game since it won't be visible anyway.
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HtmlUtils.getElementByIdOrFail(cowebsiteOpenFullScreenImageId).style.display = "inline";
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HtmlUtils.getElementByIdOrFail(cowebsiteCloseFullScreenImageId).style.display = "none";
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this.cowebsiteAsideHolderDom.style.visibility = "visible";
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openFullscreenImage.style.display = "inline";
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closeFullScreenImage.style.display = "none";
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} else {
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this.verticalMode ? (this.height = window.innerHeight) : (this.width = window.innerWidth);
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//we don't trigger a resize of the phaser game since it won't be visible anyway.
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HtmlUtils.getElementByIdOrFail(cowebsiteOpenFullScreenImageId).style.display = "none";
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HtmlUtils.getElementByIdOrFail(cowebsiteCloseFullScreenImageId).style.display = "inline";
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this.cowebsiteAsideHolderDom.style.visibility = "hidden";
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openFullscreenImage.style.display = "none";
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closeFullScreenImage.style.display = "inline";
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}
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}
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}
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@ -28,7 +28,7 @@
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justify-content: space-between;
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#cowebsite-aside-holder {
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pointer-events: none;
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background: gray;
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height: 20px;
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flex: 1;
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display: flex;
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@ -38,6 +38,7 @@
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img {
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width: 80%;
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pointer-events: none;
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}
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}
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@ -206,12 +207,14 @@
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aside {
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width: 30px;
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cursor: ew-resize;
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img {
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cursor: ew-resize;
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transform: rotate(90deg);
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}
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}
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&-aside-holder {
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cursor: ew-resize;
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}
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}
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}
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@ -1,19 +1,17 @@
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import {assertLogMessage} from "./utils/log";
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const fs = require('fs')
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import { Selector } from 'testcafe';
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import {userAlice} from "./utils/roles";
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fixture `Variables`
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.page `http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/Cache/variables_tmp.json`;
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test("Test that variables cache in the back don't prevent setting a variable in case the map changes", async t => {
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test("Test that variables cache in the back don't prevent setting a variable in case the map changes", async (t: TestController) => {
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// Let's start by visiting a map that DOES not have the variable.
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fs.copyFileSync('../maps/tests/Variables/Cache/variables_cache_1.json', '../maps/tests/Variables/Cache/variables_tmp.json');
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await t
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.typeText('input[name="loginSceneName"]', 'foo')
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.click('button.loginSceneFormSubmit')
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.click('button.selectCharacterButtonRight')
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.click('button.selectCharacterButtonRight')
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.click('button.selectCharacterSceneFormSubmit')
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.click('button.letsgo');
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await t.useRole(userAlice);
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//.takeScreenshot('before_switch.png');
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// Let's REPLACE the map by a map that has a new variable
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@ -23,19 +21,9 @@ test("Test that variables cache in the back don't prevent setting a variable in
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await t.resizeWindow(960, 800);
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await t
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.typeText('input[name="loginSceneName"]', 'foo')
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.click('button.loginSceneFormSubmit')
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.click('button.selectCharacterButtonRight')
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.click('button.selectCharacterButtonRight')
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.click('button.selectCharacterSceneFormSubmit')
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.click('button.letsgo');
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await t.useRole(userAlice);
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//.takeScreenshot('after_switch.png');
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const messages = await t.getBrowserConsoleMessages();
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const logs = messages['log'];
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// Let's check we successfully manage to save the variable value.
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await assertLogMessage(t, 'SUCCESS!');
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@ -46,22 +34,3 @@ test("Test that variables cache in the back don't prevent setting a variable in
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console.log(await t.getBrowserConsoleMessages());
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}
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});
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/**
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* Tries to find a given log message in the logs (for 10 seconds)
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*/
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async function assertLogMessage(t, message: string): Promise<void> {
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let i = 0;
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let logs: string[]|undefined;
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do {
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const messages = await t.getBrowserConsoleMessages();
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logs = messages['log'];
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if (logs.find((str) => str === message)) {
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break;
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}
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await t.wait(1000);
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i++;
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} while (i < 10);
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await t.expect(logs).contains(message);
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}
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20
tests/tests/utils/log.ts
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20
tests/tests/utils/log.ts
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@ -0,0 +1,20 @@
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import { Selector } from 'testcafe';
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/**
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* Tries to find a given log message in the logs (for 10 seconds)
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*/
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export async function assertLogMessage(t: TestController, message: string): Promise<void> {
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let i = 0;
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let logs: string[]|undefined;
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do {
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const messages = await t.getBrowserConsoleMessages();
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logs = messages['log'];
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if (logs.find((str) => str === message)) {
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break;
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}
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await t.wait(1000);
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i++;
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} while (i < 10);
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await t.expect(logs).contains(message);
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}
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20
tests/tests/utils/roles.ts
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20
tests/tests/utils/roles.ts
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@ -0,0 +1,20 @@
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import { Role } from 'testcafe';
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export const userAlice = Role('http://play.workadventure.localhost/', async t => {
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await t
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.typeText('input[name="loginSceneName"]', 'Alice')
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.click('button.loginSceneFormSubmit')
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.click('button.selectCharacterButtonRight')
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.click('button.selectCharacterButtonRight')
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.click('button.selectCharacterSceneFormSubmit')
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.click('button.letsgo');
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});
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export const userBob = Role('http://play.workadventure.localhost/', async t => {
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await t
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.typeText('input[name="loginSceneName"]', 'Bob')
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.click('button.loginSceneFormSubmit')
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.click('button.selectCharacterButtonRight')
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.click('button.selectCharacterSceneFormSubmit')
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.click('button.letsgo');
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});
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