Commenting out the notion of status in the GameManager
It seems to be useless
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@@ -145,7 +145,7 @@ export class GameScene extends Phaser.Scene {
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this.MapPlayers = this.physics.add.group({ immovable: true });
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//notify game manager can to create currentUser in map
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this.GameManager.createCurrentPlayer();
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this.createCurrentPlayer();
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//initialise camera
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this.initCamera();
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