Deleted use of WAError and add defining of language of client everywhere

This commit is contained in:
CEC
2022-04-13 17:42:44 +02:00
parent 13b0996c8b
commit 209dd43aac
6 changed files with 11 additions and 18 deletions
+1 -2
View File
@@ -48,7 +48,6 @@ import { selectCharacterSceneVisibleStore } from "../Stores/SelectCharacterStore
import { gameManager } from "../Phaser/Game/GameManager";
import { SelectCharacterScene, SelectCharacterSceneName } from "../Phaser/Login/SelectCharacterScene";
import { errorScreenStore } from "../Stores/ErrorScreenStore";
import { WAError } from "../Phaser/Reconnecting/WAError";
const manualPingDelay = 20000;
@@ -486,7 +485,7 @@ export class RoomConnection implements RoomConnection {
this._errorScreenMessageStream.next(message.errorScreenMessage);
if (message.errorScreenMessage.code !== "retry") this.closed = true;
console.error("An error occurred server side: " + message.errorScreenMessage.code);
errorScreenStore.setError(message.errorScreenMessage as WAError);
errorScreenStore.setError(message.errorScreenMessage);
break;
}
default: {