First working version of the office map! Yay!
This commit is contained in:
commit
2037147d18
13
README.md
13
README.md
@ -32,6 +32,19 @@ Note: on some OSes, you will need to add this line to your `/etc/hosts` file:
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workadventure.localhost 127.0.0.1
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workadventure.localhost 127.0.0.1
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```
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```
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## Designing a map
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If you want to design your own map, you can use [Tiled](https://www.mapeditor.org/).
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A few things to notice:
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- your map can have as many layers as your want
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- your map MUST contain a layer named "floorLayer" of type "objectgroup" that represents the layer on which characters will be drawn.
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- the tilesets in your map MUST be embedded. You can refer to an external typeset in a TSX file. Click the "embed tileset" button in the tileset tab to embed tileset data.
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- your map MUST be exported in JSON format. You need to use a recent version of Tiled to get JSON format export (1.3+)
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![](doc/images/tiled_screenshot_1.png)
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### MacOS developers, your environment with Vagrant
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### MacOS developers, your environment with Vagrant
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|
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If you are using MacOS, you can increase Docker performance using Vagrant. If you want more explanations, you can read [this medium article](https://medium.com/better-programming/vagrant-to-increase-docker-performance-with-macos-25b354b0c65c).
|
If you are using MacOS, you can increase Docker performance using Vagrant. If you want more explanations, you can read [this medium article](https://medium.com/better-programming/vagrant-to-increase-docker-performance-with-macos-25b354b0c65c).
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BIN
doc/images/tiled_screenshot_1.png
Normal file
BIN
doc/images/tiled_screenshot_1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 26 KiB |
482
front/dist/maps/map.json
vendored
482
front/dist/maps/map.json
vendored
@ -1,4 +1,11 @@
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{ "compressionlevel":-1,
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{ "compressionlevel":-1,
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"editorsettings":
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{
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"export":
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{
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"target":"."
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}
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},
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"height":18,
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"height":18,
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"infinite":false,
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"infinite":false,
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"layers":[
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"layers":[
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@ -14,6 +21,17 @@
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"x":0,
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"x":0,
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"y":0
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"y":0
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},
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},
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{
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"draworder":"topdown",
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"id":3,
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"name":"floorLayer",
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"objects":[],
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"opacity":1,
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"type":"objectgroup",
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"visible":true,
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"x":0,
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"y":0
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},
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{
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{
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"data":[0, 0, 115, 51, 52, 116, 115, 51, 52, 116, 115, 51, 52, 116, 0, 0, 57, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 245, 246, 247, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 68, 0, 0, 67, 68, 0, 0, 67, 68, 0, 0, 0, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 232, 245, 246, 247, 0, 0, 153, 155, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 153, 155, 0, 0, 0, 217, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 153, 155, 0, 0, 0, 199, 0, 0, 0, 0, 0, 0, 0, 0, 115, 67, 68, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 0, 0, 29, 30, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 169, 171, 0, 0, 0, 215, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 98, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 29, 30, 29, 30, 0, 0, 0, 0, 185, 187, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 116, 0, 0, 51, 52, 116, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 67, 68, 0, 0, 115, 67, 68, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 116, 0, 0, 51, 52, 116, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 98, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 67, 68, 0, 0, 115, 67, 68, 0, 0, 0, 0, 13, 14, 13, 14, 13, 14, 13, 14, 13, 14, 13, 14, 13, 14, 13, 14, 165, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 116, 0, 0, 51, 52, 116, 0, 0, 0, 29, 30, 29, 30, 29, 30, 29, 30, 29, 30, 29, 30, 29, 30, 29, 30, 181, 0, 0, 0, 0, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 67, 68, 0, 0, 115, 67, 68, 0, 0, 0, 0, 45, 46, 45, 46, 45, 46, 45, 46, 45, 46, 45, 46, 45, 46, 45, 46, 197, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 113, 0, 113, 0, 113, 0, 0, 51, 52, 0, 0, 0, 113, 0, 113, 0, 113, 0, 0, 51, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 50, 0, 0, 0, 0, 0, 51, 49, 50, 49, 50, 49, 50, 0, 115, 67, 68, 116, 0, 49, 50, 49, 50, 49, 50, 0, 115, 67, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 0, 0, 0, 0, 115, 67, 65, 66, 65, 66, 65, 66, 0, 0, 51, 52, 0, 0, 65, 66, 65, 66, 65, 66, 0, 0, 0, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 67, 68, 116, 0, 0, 0, 0, 0, 114, 0, 114, 0, 114, 0, 0, 115, 67, 68, 116, 0, 114, 0, 114, 0, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":18,
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"height":18,
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@ -26,7 +44,7 @@
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"x":0,
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"x":0,
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"y":0
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"y":0
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}],
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}],
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"nextlayerid":3,
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"nextlayerid":4,
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"nextobjectid":1,
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"nextobjectid":1,
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"orientation":"orthogonal",
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"orientation":"orthogonal",
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"renderorder":"right-down",
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"renderorder":"right-down",
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@ -34,8 +52,468 @@
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"tileheight":32,
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"tileheight":32,
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"tilesets":[
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"tilesets":[
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{
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{
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"columns":16,
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"firstgid":1,
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"firstgid":1,
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"source":"office_1.tsx"
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"image":"tilesets_deviant_milkian_1.png",
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"imageheight":512,
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"imagewidth":512,
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"margin":0,
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"name":"office_1",
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"spacing":0,
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"tilecount":256,
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"tileheight":32,
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"tiles":[
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{
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"id":7,
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"properties":[
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{
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"name":"collides",
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"type":"bool",
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"value":true
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}]
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},
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{
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"id":12,
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"properties":[
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{
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"name":"collides",
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"type":"bool",
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"value":true
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}]
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},
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{
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"id":13,
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"properties":[
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{
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"name":"collides",
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"type":"bool",
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"value":true
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}]
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},
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{
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"id":14,
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"properties":[
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{
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"name":"collides",
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"type":"bool",
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"value":true
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}]
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},
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{
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|
"id":15,
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"properties":[
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{
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"name":"collides",
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"type":"bool",
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"value":true
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}]
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},
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{
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"id":23,
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"properties":[
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{
|
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"name":"collides",
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|
"type":"bool",
|
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|
"value":true
|
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|
}]
|
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|
},
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{
|
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|
"id":28,
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|
"properties":[
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|
{
|
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|
"name":"collides",
|
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|
"type":"bool",
|
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|
"value":true
|
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|
}]
|
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|
},
|
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|
{
|
||||||
|
"id":29,
|
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|
"properties":[
|
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|
{
|
||||||
|
"name":"collides",
|
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|
"type":"bool",
|
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|
"value":true
|
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|
}]
|
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|
},
|
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{
|
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|
"id":30,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":31,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
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|
"value":true
|
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|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":39,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":44,
|
||||||
|
"properties":[
|
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|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":45,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":48,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":49,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":50,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":51,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":52,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":56,
|
||||||
|
"properties":[
|
||||||
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{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
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|
"value":true
|
||||||
|
}]
|
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},
|
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{
|
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|
"id":57,
|
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|
"properties":[
|
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|
{
|
||||||
|
"name":"collides",
|
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|
"type":"bool",
|
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|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
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|
{
|
||||||
|
"id":64,
|
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|
"properties":[
|
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|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":65,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":66,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":67,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":68,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":72,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":73,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":84,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":152,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":153,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":154,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":155,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":156,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":157,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":161,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":162,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":168,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":169,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":170,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":171,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":172,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":173,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":177,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":178,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":184,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":185,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":186,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":196,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":198,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id":214,
|
||||||
|
"properties":[
|
||||||
|
{
|
||||||
|
"name":"collides",
|
||||||
|
"type":"bool",
|
||||||
|
"value":true
|
||||||
|
}]
|
||||||
|
}],
|
||||||
|
"tilewidth":32
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"columns":8,
|
"columns":8,
|
||||||
|
13
front/dist/maps/map2.json
vendored
13
front/dist/maps/map2.json
vendored
File diff suppressed because one or more lines are too long
@ -3,14 +3,12 @@ import {MessageUserPositionInterface} from "../../Connexion";
|
|||||||
import {CurrentGamerInterface, GamerInterface, Player} from "../Player/Player";
|
import {CurrentGamerInterface, GamerInterface, Player} from "../Player/Player";
|
||||||
import {DEBUG_MODE, RESOLUTION, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable";
|
import {DEBUG_MODE, RESOLUTION, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable";
|
||||||
import Tile = Phaser.Tilemaps.Tile;
|
import Tile = Phaser.Tilemaps.Tile;
|
||||||
import {ITiledMap} from "../Map/ITiledMap";
|
import {ITiledMap, ITiledTileSet} from "../Map/ITiledMap";
|
||||||
|
|
||||||
export enum Textures {
|
export enum Textures {
|
||||||
Rock = 'rock',
|
Rock = 'rock',
|
||||||
Player = 'playerModel',
|
Player = 'playerModel',
|
||||||
Map = 'map',
|
Map = 'map'
|
||||||
Tiles = 'tiles',
|
|
||||||
Tiles2 = 'tiles2'
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface GameSceneInterface extends Phaser.Scene {
|
export interface GameSceneInterface extends Phaser.Scene {
|
||||||
@ -22,21 +20,24 @@ export interface GameSceneInterface extends Phaser.Scene {
|
|||||||
export class GameScene extends Phaser.Scene implements GameSceneInterface{
|
export class GameScene extends Phaser.Scene implements GameSceneInterface{
|
||||||
GameManager : GameManagerInterface;
|
GameManager : GameManagerInterface;
|
||||||
RoomId : string;
|
RoomId : string;
|
||||||
Terrain : Phaser.Tilemaps.Tileset;
|
Terrains : Array<Phaser.Tilemaps.Tileset>;
|
||||||
CurrentPlayer: CurrentGamerInterface;
|
CurrentPlayer: CurrentGamerInterface;
|
||||||
MapPlayers : Phaser.Physics.Arcade.Group;
|
MapPlayers : Phaser.Physics.Arcade.Group;
|
||||||
Map: Phaser.Tilemaps.Tilemap;
|
Map: Phaser.Tilemaps.Tilemap;
|
||||||
Layers : Array<Phaser.Tilemaps.StaticTilemapLayer>;
|
Layers : Array<Phaser.Tilemaps.StaticTilemapLayer>;
|
||||||
Objects : Array<Phaser.Physics.Arcade.Sprite>;
|
Objects : Array<Phaser.Physics.Arcade.Sprite>;
|
||||||
|
map: ITiledMap;
|
||||||
startX = (window.innerWidth / 2) / RESOLUTION;
|
startX = (window.innerWidth / 2) / RESOLUTION;
|
||||||
startY = (window.innerHeight / 2) / RESOLUTION;
|
startY = (window.innerHeight / 2) / RESOLUTION;
|
||||||
|
|
||||||
|
|
||||||
constructor(RoomId : string, GameManager : GameManagerInterface) {
|
constructor(RoomId : string, GameManager : GameManagerInterface) {
|
||||||
super({
|
super({
|
||||||
key: "GameScene"
|
key: "GameScene"
|
||||||
});
|
});
|
||||||
this.RoomId = RoomId;
|
this.RoomId = RoomId;
|
||||||
this.GameManager = GameManager;
|
this.GameManager = GameManager;
|
||||||
|
this.Terrains = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
//hook preload scene
|
//hook preload scene
|
||||||
@ -45,8 +46,12 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface{
|
|||||||
this.load.on('filecomplete-tilemapJSON-'+Textures.Map, (key: string, type: string, data: any) => {
|
this.load.on('filecomplete-tilemapJSON-'+Textures.Map, (key: string, type: string, data: any) => {
|
||||||
// Triggered when the map is loaded
|
// Triggered when the map is loaded
|
||||||
// Load tiles attached to the map recursively
|
// Load tiles attached to the map recursively
|
||||||
let map: ITiledMap = data.data;
|
this.map = data.data;
|
||||||
map.tilesets.forEach((tileset) => {
|
this.map.tilesets.forEach((tileset) => {
|
||||||
|
if (typeof tileset.name === 'undefined' || typeof tileset.image === 'undefined') {
|
||||||
|
console.warn("Don't know how to handle tileset ", tileset)
|
||||||
|
return;
|
||||||
|
}
|
||||||
let path = mapUrl.substr(0, mapUrl.lastIndexOf('/'));
|
let path = mapUrl.substr(0, mapUrl.lastIndexOf('/'));
|
||||||
this.load.image(tileset.name, path + '/' + tileset.image);
|
this.load.image(tileset.name, path + '/' + tileset.image);
|
||||||
})
|
})
|
||||||
@ -67,18 +72,27 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface{
|
|||||||
|
|
||||||
//initalise map
|
//initalise map
|
||||||
this.Map = this.add.tilemap("map");
|
this.Map = this.add.tilemap("map");
|
||||||
this.Terrain = this.Map.addTilesetImage("tiles", "tiles");
|
this.map.tilesets.forEach((tileset: ITiledTileSet) => {
|
||||||
this.Map.createStaticLayer("tiles", "tiles");
|
this.Terrains.push(this.Map.addTilesetImage(tileset.name, tileset.name));
|
||||||
this.Terrain = this.Map.addTilesetImage("tiles2", "tiles2");
|
});
|
||||||
this.Map.createStaticLayer("tiles2", "tiles2");
|
|
||||||
|
|
||||||
//permit to set bound collision
|
//permit to set bound collision
|
||||||
this.physics.world.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
|
this.physics.world.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
|
||||||
|
|
||||||
//add layer on map
|
//add layer on map
|
||||||
this.Layers = new Array<Phaser.Tilemaps.StaticTilemapLayer>();
|
this.Layers = new Array<Phaser.Tilemaps.StaticTilemapLayer>();
|
||||||
this.addLayer( this.Map.createStaticLayer("bottom", [this.Terrain], 0, 0).setDepth(-2) );
|
let depth = -2;
|
||||||
this.addLayer( this.Map.createStaticLayer("top", [this.Terrain], 0, 0).setDepth(-1) );
|
this.map.layers.forEach((layer) => {
|
||||||
|
if (layer.type === 'tilelayer') {
|
||||||
|
this.addLayer( this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(depth) );
|
||||||
|
} else if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
|
||||||
|
depth = -1;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
if (depth === -2) {
|
||||||
|
throw new Error('Your map MUST contain a layer of type "objectgroup" whose name is "floorLayer" that represents the layer characters are drawn at.');
|
||||||
|
}
|
||||||
|
|
||||||
//add entities
|
//add entities
|
||||||
this.Objects = new Array<Phaser.Physics.Arcade.Sprite>();
|
this.Objects = new Array<Phaser.Physics.Arcade.Sprite>();
|
||||||
|
Loading…
Reference in New Issue
Block a user