Merge branch 'gamestate-api-read' of github.com:jonnytest1/workadventure into metadataScriptingApi

This commit is contained in:
GRL 2021-05-18 15:18:35 +02:00
commit 201fcf6afa
16 changed files with 9165 additions and 319 deletions

8393
front/package-lock.json generated Normal file

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@ -0,0 +1,16 @@
import * as tg from "generic-type-guard";
export const isHasDataLayerChangedEvent =
new tg.IsInterface().withProperties({
data: tg.isObject
}).get();
/**
* A message sent from the game to the iFrame when the data of the layers change after the iFrame send a message to the game that it want to listen to the data of the layers
*/
export type DataLayerEvent = tg.GuardedType<typeof isHasDataLayerChangedEvent>;
export type HasDataLayerChangedEventCallback = (event: DataLayerEvent) => void

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@ -0,0 +1,27 @@
import * as tg from "generic-type-guard";
/*export const isPositionState = new tg.IsInterface().withProperties({
x: tg.isNumber,
y: tg.isNumber
}).get()
export const isPlayerState = new tg.IsInterface()
.withStringIndexSignature(
new tg.IsInterface().withProperties({
position: isPositionState,
pusherId: tg.isUnion(tg.isNumber, tg.isUndefined)
}).get()
).get()
export type PlayerStateObject = tg.GuardedType<typeof isPlayerState>;*/
export const isGameStateEvent =
new tg.IsInterface().withProperties({
roomId: tg.isString,
mapUrl: tg.isString,
uuid: tg.isUnion(tg.isString, tg.isUndefined),
startLayerName: tg.isUnion(tg.isString, tg.isNull)
}).get();
/**
* A message sent from the game to the iFrame when the gameState is got by the script
*/
export type GameStateEvent = tg.GuardedType<typeof isGameStateEvent>;

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@ -0,0 +1,19 @@
import * as tg from "generic-type-guard";
export const isHasPlayerMovedEvent =
new tg.IsInterface().withProperties({
direction: tg.isString,
moving: tg.isBoolean,
x: tg.isNumber,
y: tg.isNumber
}).get();
/**
* A message sent from the game to the iFrame when the player move after the iFrame send a message to the game that it want to listen to the position of the player
*/
export type HasPlayerMovedEvent = tg.GuardedType<typeof isHasPlayerMovedEvent>;
export type HasPlayerMovedEventCallback = (event: HasPlayerMovedEvent) => void

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@ -1,24 +1,25 @@
import type { GameStateEvent } from './GameStateEvent';
import type { ButtonClickedEvent } from './ButtonClickedEvent';
import type { ChatEvent } from './ChatEvent';
import type { ClosePopupEvent } from './ClosePopupEvent';
import type { EnterLeaveEvent } from './EnterLeaveEvent';
import type { GoToPageEvent } from './GoToPageEvent';
import type { HasPlayerMovedEvent } from './HasPlayerMovedEvent';
import type { OpenCoWebSiteEvent } from './OpenCoWebSiteEvent';
import type { OpenPopupEvent } from './OpenPopupEvent';
import type { OpenTabEvent } from './OpenTabEvent';
import type { UserInputChatEvent } from './UserInputChatEvent';
import type { HasDataLayerChangedEvent } from "./HasDataLayerChangedEvent";
import type { LayerEvent } from './LayerEvent';
import type { SetPropertyEvent } from "./setPropertyEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T
}
export type IframeEventMap = {
//getState: GameStateEvent,
getState: GameStateEvent,
// updateTile: UpdateTileEvent
chat: ChatEvent,
openPopup: OpenPopupEvent
@ -31,6 +32,8 @@ export type IframeEventMap = {
restorePlayerControls: null
displayBubble: null
removeBubble: null
onPlayerMove: undefined
onDataLayerChange: undefined
showLayer: LayerEvent
hideLayer: LayerEvent
setProperty: SetPropertyEvent
@ -49,7 +52,9 @@ export interface IframeResponseEventMap {
enterEvent: EnterLeaveEvent
leaveEvent: EnterLeaveEvent
buttonClickedEvent: ButtonClickedEvent
// gameState: GameStateEvent
gameState: GameStateEvent
hasPlayerMoved: HasPlayerMovedEvent
hasDataLayerChanged: HasDataLayerChangedEvent
}
export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
type: T;

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@ -13,6 +13,12 @@ import { IframeEventMap, IframeEvent, IframeResponseEvent, IframeResponseEventMa
import type { UserInputChatEvent } from "./Events/UserInputChatEvent";
import { isLayerEvent, LayerEvent } from "./Events/LayerEvent";
import { isSetPropertyEvent, SetPropertyEvent} from "./Events/setPropertyEvent";
import { GameStateEvent } from './Events/GameStateEvent';
import { deepFreezeClone as deepFreezeClone } from '../utility';
import { HasPlayerMovedEvent } from './Events/HasPlayerMovedEvent';
import { Math } from 'phaser';
import { HasDataLayerChangedEvent } from "./Events/HasDataLayerChangedEvent";
/**
@ -20,6 +26,7 @@ import { isSetPropertyEvent, SetPropertyEvent} from "./Events/setPropertyEvent";
* Also allows to send messages to those iframes.
*/
class IframeListener {
private readonly _chatStream: Subject<ChatEvent> = new Subject();
public readonly chatStream = this._chatStream.asObservable();
@ -62,8 +69,14 @@ class IframeListener {
private readonly _setPropertyStream: Subject<SetPropertyEvent> = new Subject();
public readonly setPropertyStream = this._setPropertyStream.asObservable();
private readonly _gameStateStream: Subject<void> = new Subject();
public readonly gameStateStream = this._gameStateStream.asObservable();
private readonly iframes = new Set<HTMLIFrameElement>();
private readonly scripts = new Map<string, HTMLIFrameElement>();
private sendPlayerMove: boolean = false;
private sendDataLayerChange: boolean = false;
init() {
window.addEventListener("message", (message: TypedMessageEvent<IframeEvent<keyof IframeEventMap>>) => {
@ -117,12 +130,16 @@ class IframeListener {
}
else if (payload.type === 'restorePlayerControls') {
this._enablePlayerControlStream.next();
}
else if (payload.type === 'displayBubble') {
} else if (payload.type === 'displayBubble') {
this._displayBubbleStream.next();
}
else if (payload.type === 'removeBubble') {
} else if (payload.type === 'removeBubble') {
this._removeBubbleStream.next();
} else if (payload.type == "getState") {
this._gameStateStream.next();
} else if (payload.type == "onPlayerMove") {
this.sendPlayerMove = true
} else if (payload.type == "onDataLayerChange") {
this.sendDataLayerChange = true
}
}
@ -131,6 +148,14 @@ class IframeListener {
}
sendFrozenGameStateEvent(gameStateEvent: GameStateEvent) {
this.postMessage({
'type': 'gameState',
'data': gameStateEvent //deepFreezeClone(gameStateEvent)
});
}
/**
* Allows the passed iFrame to send/receive messages via the API.
*/
@ -234,6 +259,24 @@ class IframeListener {
});
}
hasPlayerMoved(event: HasPlayerMovedEvent) {
if (this.sendPlayerMove) {
this.postMessage({
'type': 'hasPlayerMoved',
'data': event
});
}
}
hasDataLayerChanged(event: HasDataLayerChangedEvent) {
if (this.sendDataLayerChange) {
this.postMessage({
'type' : 'hasDataLayerChanged',
'data' : event
});
}
}
sendButtonClickedEvent(popupId: number, buttonId: number): void {
this.postMessage({
'type': 'buttonClickedEvent',

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@ -86,7 +86,6 @@ export class RoomConnection implements RoomConnection {
url += '&bottom=' + Math.floor(viewport.bottom);
url += '&left=' + Math.floor(viewport.left);
url += '&right=' + Math.floor(viewport.right);
if (typeof companion === 'string') {
url += '&companion=' + encodeURIComponent(companion);
}
@ -170,9 +169,9 @@ export class RoomConnection implements RoomConnection {
} else if (message.hasWorldfullmessage()) {
worldFullMessageStream.onMessage();
this.closed = true;
} else if (message.hasWorldconnexionmessage()) {
worldFullMessageStream.onMessage(message.getWorldconnexionmessage()?.getMessage());
this.closed = true;
// // } else if (message.hasWorldconnexionmessage()) {
// worldFullMessageStream.onMessage(message.getWorldconnexionmessage()?.getMessage());
// this.closed = true;
} else if (message.hasWebrtcsignaltoclientmessage()) {
this.dispatch(EventMessage.WEBRTC_SIGNAL, message.getWebrtcsignaltoclientmessage());
} else if (message.hasWebrtcscreensharingsignaltoclientmessage()) {

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@ -8,12 +8,7 @@ import {SelectCharacterSceneName} from "../Login/SelectCharacterScene";
import {EnableCameraSceneName} from "../Login/EnableCameraScene";
import {localUserStore} from "../../Connexion/LocalUserStore";
export interface HasMovedEvent {
direction: string;
moving: boolean;
x: number;
y: number;
}
/**
* This class should be responsible for any scene starting/stopping

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@ -91,8 +91,9 @@ import {touchScreenManager} from "../../Touch/TouchScreenManager";
import { PinchManager } from "../UserInput/PinchManager";
import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey } from "../Components/MobileJoystick";
import { waScaleManager } from "../Services/WaScaleManager";
import { HasPlayerMovedEvent } from '../../Api/Events/HasPlayerMovedEvent';
import {LayerEvent} from "../../Api/Events/LayerEvent";
import {SetPropertyEvent} from "../../Api/Events/setPropertyEvent";
import {SetPropertyEvent} from "../../Api/Events/setPropertyEve
export interface GameSceneInitInterface {
initPosition: PointInterface | null,
@ -163,7 +164,7 @@ export class GameScene extends DirtyScene implements CenterListener {
currentTick!: number;
lastSentTick!: number; // The last tick at which a position was sent.
lastMoveEventSent: HasMovedEvent = {
lastMoveEventSent: HasPlayerMovedEvent = {
direction: '',
moving: false,
x: -1000,
@ -630,7 +631,7 @@ export class GameScene extends DirtyScene implements CenterListener {
//listen event to share position of user
this.CurrentPlayer.on(hasMovedEventName, this.pushPlayerPosition.bind(this))
this.CurrentPlayer.on(hasMovedEventName, this.outlineItem.bind(this))
this.CurrentPlayer.on(hasMovedEventName, (event: HasMovedEvent) => {
this.CurrentPlayer.on(hasMovedEventName, (event: HasPlayerMovedEvent) => {
this.gameMap.setPosition(event.x, event.y);
})
@ -863,6 +864,15 @@ ${escapedMessage}
this.iframeSubscriptionList.push(iframeListener.enablePlayerControlStream.subscribe(() => {
this.userInputManager.restoreControls();
}));
this.iframeSubscriptionList.push(iframeListener.gameStateStream.subscribe(() => {
iframeListener.sendFrozenGameStateEvent({
mapUrl: this.MapUrlFile,
startLayerName: this.startLayerName,
uuid: localUserStore.getLocalUser()?.uuid,
roomId: this.RoomId,
})
}));
let scriptedBubbleSprite: Sprite;
this.iframeSubscriptionList.push(iframeListener.displayBubbleStream.subscribe(() => {
scriptedBubbleSprite = new Sprite(this, this.CurrentPlayer.x + 25, this.CurrentPlayer.y, 'circleSprite-white');
@ -1170,7 +1180,7 @@ ${escapedMessage}
this.createCollisionWithPlayer();
}
pushPlayerPosition(event: HasMovedEvent) {
pushPlayerPosition(event: HasPlayerMovedEvent) {
if (this.lastMoveEventSent === event) {
return;
}
@ -1200,7 +1210,7 @@ ${escapedMessage}
* Finds the correct item to outline and outline it (if there is an item to be outlined)
* @param event
*/
private outlineItem(event: HasMovedEvent): void {
private outlineItem(event: HasPlayerMovedEvent): void {
let x = event.x;
let y = event.y;
switch (event.direction) {
@ -1239,7 +1249,7 @@ ${escapedMessage}
this.outlinedItem?.selectable();
}
private doPushPlayerPosition(event: HasMovedEvent): void {
private doPushPlayerPosition(event: HasPlayerMovedEvent): void {
this.lastMoveEventSent = event;
this.lastSentTick = this.currentTick;
const camera = this.cameras.main;
@ -1249,6 +1259,7 @@ ${escapedMessage}
right: camera.scrollX + camera.width,
bottom: camera.scrollY + camera.height,
});
iframeListener.hasPlayerMoved(event);
}
/**
@ -1300,7 +1311,7 @@ ${escapedMessage}
}
// Let's move all users
const updatedPlayersPositions = this.playersPositionInterpolator.getUpdatedPositions(time);
updatedPlayersPositions.forEach((moveEvent: HasMovedEvent, userId: number) => {
updatedPlayersPositions.forEach((moveEvent: HasPlayerMovedEvent, userId: number) => {
this.dirty = true;
const player: RemotePlayer | undefined = this.MapPlayersByKey.get(userId);
if (player === undefined) {

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@ -1,9 +1,10 @@
import type {HasMovedEvent} from "./GameManager";
import { MAX_EXTRAPOLATION_TIME } from "../../Enum/EnvironmentVariable";
import type { PositionInterface } from "../../Connexion/ConnexionModels";
import type { HasPlayerMovedEvent } from '../../Api/Events/HasPlayerMovedEvent';
export class PlayerMovement {
public constructor(private startPosition: PositionInterface, private startTick: number, private endPosition: HasMovedEvent, private endTick: number) {
public constructor(private startPosition: PositionInterface, private startTick: number, private endPosition: HasPlayerMovedEvent, private endTick: number) {
}
public isOutdated(tick: number): boolean {
@ -17,7 +18,7 @@ export class PlayerMovement {
return tick > this.endTick + MAX_EXTRAPOLATION_TIME;
}
public getPosition(tick: number): HasMovedEvent {
public getPosition(tick: number): HasPlayerMovedEvent {
// Special case: end position reached and end position is not moving
if (tick >= this.endTick && this.endPosition.moving === false) {
//console.log('Movement finished ', this.endPosition)

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@ -2,8 +2,8 @@
* This class is in charge of computing the position of all players.
* Player movement is delayed by 200ms so position depends on ticks.
*/
import type { HasPlayerMovedEvent } from '../../Api/Events/HasPlayerMovedEvent';
import type { PlayerMovement } from "./PlayerMovement";
import type {HasMovedEvent} from "./GameManager";
export class PlayersPositionInterpolator {
playerMovements: Map<number, PlayerMovement> = new Map<number, PlayerMovement>();
@ -16,8 +16,8 @@ export class PlayersPositionInterpolator {
this.playerMovements.delete(userId);
}
getUpdatedPositions(tick: number) : Map<number, HasMovedEvent> {
const positions = new Map<number, HasMovedEvent>();
getUpdatedPositions(tick: number): Map<number, HasPlayerMovedEvent> {
const positions = new Map<number, HasPlayerMovedEvent>();
this.playerMovements.forEach((playerMovement: PlayerMovement, userId: number) => {
if (playerMovement.isOutdated(tick)) {
//console.log("outdated")

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@ -1,5 +1,5 @@
import type { ChatEvent } from "./Api/Events/ChatEvent";
import { isIframeResponseEventWrapper } from "./Api/Events/IframeEvent";
import { IframeEvent, IframeEventMap, isIframeResponseEventWrapper } from "./Api/Events/IframeEvent";
import { isUserInputChatEvent, UserInputChatEvent } from "./Api/Events/UserInputChatEvent";
import { Subject } from "rxjs";
import { EnterLeaveEvent, isEnterLeaveEvent } from "./Api/Events/EnterLeaveEvent";
@ -11,6 +11,9 @@ import type { GoToPageEvent } from "./Api/Events/GoToPageEvent";
import type { OpenCoWebSiteEvent } from "./Api/Events/OpenCoWebSiteEvent";
import type { LayerEvent } from "./Api/Events/LayerEvent";
import type { SetPropertyEvent } from "./Api/Events/setPropertyEvent";
import { GameStateEvent, isGameStateEvent } from './Api/Events/GameStateEvent';
import { HasPlayerMovedEvent, HasPlayerMovedEventCallback, isHasPlayerMovedEvent } from './Api/Events/HasPlayerMovedEvent';
import { HasDataLayerChangedEvent, HasDataLayerChangedEventCallback, isHasDataLayerChangedEvent} from "./Api/Events/HasDataLayerChangedEvent";
interface WorkAdventureApi {
sendChatMessage(message: string, author: string): void;
@ -29,6 +32,18 @@ interface WorkAdventureApi {
showLayer(layer: string) : void;
hideLayer(layer: string) : void;
setProperty(layerName: string, propertyName: string, propertyValue: string | number | boolean | undefined): void;
disablePlayerControls(): void;
restorePlayerControls(): void;
displayBubble(): void;
removeBubble(): void;
getMapUrl(): Promise<string>;
getUuid(): Promise<string | undefined>;
getRoomId(): Promise<string>;
getStartLayerName(): Promise<string | null>;
onPlayerMove(callback: (playerMovedEvent: HasPlayerMovedEvent) => void): void
onDataLayerChange(callback: (dataLayerChangedEvent: HasDataLayerChangedEvent) => void): void
}
declare global {
@ -78,8 +93,82 @@ class Popup {
}, '*');
}
}
function uuidv4() {
return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, (c) => {
const r = Math.random() * 16 | 0, v = c === 'x' ? r : (r & 0x3 | 0x8);
return v.toString(16);
});
}
function getGameState(): Promise<GameStateEvent> {
if (immutableData) {
return Promise.resolve(immutableData);
}
else {
return new Promise<GameStateEvent>((resolver, thrower) => {
stateResolvers.push(resolver);
window.parent.postMessage({
type: "getState"
}, "*")
})
}
}
const stateResolvers: Array<(event: GameStateEvent) => void> = []
let immutableData: GameStateEvent;
const callbackPlayerMoved: { [type: string]: HasPlayerMovedEventCallback | ((arg?: HasPlayerMovedEvent | never) => void) } = {}
const callbackDataLayerChanged: { [type: string]: HasDataLayerChangedEventCallback | ((arg?: HasDataLayerChangedEvent | never) => void) } = {}
function postToParent(content: IframeEvent<keyof IframeEventMap>) {
window.parent.postMessage(content, "*")
}
let playerUuid: string | undefined;
window.WA = {
onPlayerMove(callback: HasPlayerMovedEventCallback): void {
playerUuid = uuidv4();
callbackPlayerMoved[playerUuid] = callback;
postToParent({
type: "onPlayerMove",
data: undefined
})
},
onDataLayerChange(callback: HasDataLayerChangedEventCallback): void {
callbackDataLayerChanged['test'] = callback;
postToParent({
type : "onDataLayerChange",
data: undefined
})
},
getMapUrl() {
return getGameState().then((res) => {
return res.mapUrl;
})
},
getUuid() {
return getGameState().then((res) => {
return res.uuid;
})
},
getRoomId() {
return getGameState().then((res) => {
return res.roomId;
})
},
getStartLayerName() {
return getGameState().then((res) => {
return res.startLayerName;
})
},
/**
* Send a message in the chat.
* Only the local user will receive this message.
@ -255,6 +344,15 @@ window.addEventListener('message', message => {
if (callback) {
callback(popup);
}
} else if (payload.type == "gameState" && isGameStateEvent(payloadData)) {
stateResolvers.forEach(resolver => {
resolver(payloadData);
})
immutableData = payloadData;
} else if (payload.type == "hasPlayerMoved" && isHasPlayerMovedEvent(payloadData) && playerUuid) {
callbackPlayerMoved[playerUuid](payloadData)
} else if (payload.type == "hasDataLayerChanged" && isHasDataLayerChangedEvent(payloadData)) {
callbackDataLayerChanged['test'](payloadData)
}
}

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@ -0,0 +1,230 @@
{ "compressionlevel":-1,
"height":10,
"infinite":false,
"layers":[
{
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":10,
"id":1,
"name":"start",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
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},
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"height":10,
"id":2,
"name":"bottom",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
},
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"id":4,
"name":"metadata",
"opacity":1,
"type":"tilelayer",
"visible":true,
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{
"draworder":"topdown",
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"name":"floorLayer",
"objects":[],
"opacity":1,
"type":"objectgroup",
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"name":"wall",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
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"nextobjectid":1,
"orientation":"orthogonal",
"properties":[
{
"name":"script",
"type":"string",
"value":"script.js"
}],
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"tiledversion":"1.4.3",
"tileheight":32,
"tilesets":[
{
"columns":8,
"firstgid":1,
"image":"tileset_dungeon.png",
"imageheight":256,
"imagewidth":256,
"margin":0,
"name":"TDungeon",
"spacing":0,
"tilecount":64,
"tileheight":32,
"tiles":[
{
"id":0,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":1,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":2,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":3,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":4,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":8,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":9,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":10,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
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"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
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"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
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"properties":[
{
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"value":true
}]
},
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{
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}]
},
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"value":true
}]
},
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"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":20,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
}],
"tilewidth":32
}],
"tilewidth":32,
"type":"map",
"version":1.4,
"width":10
}

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@ -0,0 +1,9 @@
WA.getMapUrl().then((map) => {console.log('mapUrl : ', map)});
WA.getUuid().then((uuid) => {console.log('Uuid : ',uuid)});
WA.getRoomId().then((roomId) => console.log('roomID : ',roomId));
WA.listenPositionPlayer(console.log);

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