Adding button clicked handling
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@@ -0,0 +1,11 @@
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import * as tg from "generic-type-guard";
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export const isButtonClickedEvent =
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new tg.IsInterface().withProperties({
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popupId: tg.isNumber,
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buttonId: tg.isNumber,
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}).get();
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/**
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* A message sent from the game to the iFrame when a user enters or leaves a zone marked with the "zone" property.
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*/
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export type ButtonClickedEvent = tg.GuardedType<typeof isButtonClickedEvent>;
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@@ -6,14 +6,13 @@ const isButtonDescriptor =
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className: tg.isOptional(tg.isString),
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closeOnClick: tg.isOptional(tg.isBoolean)
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}).get();
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type ButtonDescriptor = tg.GuardedType<typeof isButtonDescriptor>;
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export const isOpenPopupEvent =
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new tg.IsInterface().withProperties({
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popupId: tg.isNumber,
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targetObject: tg.isString,
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message: tg.isString,
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buttons: tg.isAny //tg.isArray<ButtonDescriptor>,
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buttons: tg.isArray(isButtonDescriptor)
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}).get();
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/**
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