Wait for main character to be loaded to display the GameScene
This change makes sure the character of the current player is fully loaded before we display the game scene. Otherwise, you could have a glitch for 0.5-2 seconds between the GameScene being displayed and the actual character being displayed.
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@@ -57,6 +57,7 @@
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"simple-peer": "^9.11.0",
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"socket.io-client": "^2.3.0",
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"standardized-audio-context": "^25.2.4",
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"ts-deferred": "^1.0.4",
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"ts-proto": "^1.96.0",
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"typesafe-i18n": "^2.59.0",
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"uuidv4": "^6.2.10",
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