diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index d4d98c55..26b4fe95 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -1,13 +1,9 @@ import {GameManager, gameManager, HasMovedEvent, MapObject, StatusGameManagerEnum} from "./GameManager"; import {GroupCreatedUpdatedMessageInterface, MessageUserPositionInterface} from "../../Connexion"; import {CurrentGamerInterface, GamerInterface, hasMovedEventName, Player} from "../Player/Player"; -import {API_URL, DEBUG_MODE, RESOLUTION, ROOM, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable"; -import Tile = Phaser.Tilemaps.Tile; +import { DEBUG_MODE, MAP_FILE_URL, RESOLUTION, ROOM, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable"; import {ITiledMap, ITiledMapLayer, ITiledTileSet} from "../Map/ITiledMap"; -import {cypressAsserter} from "../../Cypress/CypressAsserter"; import {PLAYER_RESOURCES} from "../Entity/PlayableCaracter"; -import Circle = Phaser.Geom.Circle; -import Graphics = Phaser.GameObjects.Graphics; import Texture = Phaser.Textures.Texture; import Sprite = Phaser.GameObjects.Sprite; import CanvasTexture = Phaser.Textures.CanvasTexture; @@ -173,7 +169,7 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface, Creat let gameIndex = this.scene.getIndex(exitSceneKey); let game : Phaser.Scene = null; if(gameIndex === -1){ - game = new GameScene(exitSceneKey, `${API_URL}${exitSceneUrl.value}`); + game = new GameScene(exitSceneKey, `${MAP_FILE_URL}${exitSceneUrl.value}`); this.scene.add(exitSceneKey, game, false); }else{ game = this.scene.get(exitSceneKey);