Migrating LoginScene to Svelte
This commit is contained in:
parent
120a488121
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13d3227323
@ -22,6 +22,10 @@
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- Mouse wheel support to zoom in / out
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- Mouse wheel support to zoom in / out
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- Pinch support on mobile to zoom in / out
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- Pinch support on mobile to zoom in / out
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- Improved virtual joystick size (adapts to the zoom level)
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- Improved virtual joystick size (adapts to the zoom level)
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- Redesigned intermediate scenes
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- Redesigned Select Companion scene
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- Redesigned Enter Your Name scene
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- Added a new `DISPLAY_TERMS_OF_USE` environment variable to trigger the display of terms of use
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- New scripting API features:
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- New scripting API features:
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- Use `WA.loadSound(): Sound` to load / play / stop a sound
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- Use `WA.loadSound(): Sound` to load / play / stop a sound
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117
front/dist/resources/html/loginScene.html
vendored
117
front/dist/resources/html/loginScene.html
vendored
@ -1,117 +0,0 @@
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<style>
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#loginScene {
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background: #000000;
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/*border: 1px solid #ebeeee;*/
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border-radius: 6px;
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margin: 20px auto 0;
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width: 90%;
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max-width: 200px;
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color: #ebeeee;
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max-height: 40vh;
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overflow: hidden;
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}
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#loginScene h1 {
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background-image: linear-gradient(top, #f1f3f3, #d4dae0);
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border-bottom: 1px solid #a6abaf;
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border-radius: 6px 6px 0 0;
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box-sizing: border-box;
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color: #727678;
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display: block;
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height: 43px;
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padding-top: 10px;
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margin: 0;
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text-align: center;
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text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
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}
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#loginScene input {
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font-size: 70%;
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background: linear-gradient(top, #d6d7d7, #dee0e0);
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border: 1px solid #a1a3a3;
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border-radius: 4px;
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box-shadow: 0 1px #fff;
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box-sizing: border-box;
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color: #696969;
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height: 30px;
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transition: box-shadow 0.3s;
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width: 100%;
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text-align: center;
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}
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#loginScene section {
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margin: 10px;
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}
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#loginScene section.action{
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text-align: center;
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margin: 0;
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}
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#loginScene button {
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margin: 10px;
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background-color: black;;
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color: #ebeeee;
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border-radius: 7px;
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padding-bottom: 4px;
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width: 100px;
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}
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#loginScene button#loginSceneFormCancel {
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background-color: #c7c7c700;
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color: #292929;
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}
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#loginScene section h6,
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#loginScene section h5{
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margin: 1px;
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}
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#loginScene section.text-center{
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text-align: center;
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}
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#loginScene section a{
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font-size: 8px;
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text-decoration: underline;
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color: #ebeeee;
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}
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#loginScene section a:hover{
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font-weight: 700;
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}
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#loginScene section p{
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text-align: left;
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font-size: 8px;
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margin: 10px 10px;
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}
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#loginScene section p.err{
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color: red;
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text-align: center;
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}
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#loginScene section p.info{
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display: none;
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text-align: center;
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}
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#loginScene section input#loginSceneLink{
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background-color: #a1a3a3;
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}
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#loginScene section img{
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width: 160px;
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margin: 20px 0;
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}
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@media only screen and (max-width: 800px),
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only screen and (max-height: 600px) {
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#loginScene{
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overflow-y: scroll;
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}
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}
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</style>
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<form id="loginScene" hidden>
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<section class="text-center">
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<img src="resources/logos/logo.png">
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</section>
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<section class="text-center">
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<h5>Enter your name</h5>
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<p class="info">9 chars maximum</p>
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<p class="err" id="errorLoginScene"></p>
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</section>
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<section>
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<input type="text" name="email" id="loginSceneName">
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<p>By continuing, you are agreeing our <a href="https://workadventu.re/terms-of-use" target="_blank">terms of use</a>, <a href="https://workadventu.re/privacy-policy" target="_blank">privacy policy</a> and <a href="https://workadventu.re/cookie-policy" target="_blank">cookie policy</a>.</p>
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</section>
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<section class="action">
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<button type="submit" id="loginSceneFormSubmit">Continue</button>
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</section>
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</form>
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@ -7,12 +7,17 @@
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import SelectCompanionScene from "./SelectCompanion/SelectCompanionScene.svelte";
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import SelectCompanionScene from "./SelectCompanion/SelectCompanionScene.svelte";
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import {selectCompanionSceneVisibleStore} from "../Stores/SelectCompanionStore";
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import {selectCompanionSceneVisibleStore} from "../Stores/SelectCompanionStore";
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import {Game} from "../Phaser/Game/Game";
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import {Game} from "../Phaser/Game/Game";
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import LoginScene from "./Login/LoginScene.svelte";
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import {loginSceneVisibleStore} from "../Stores/LoginSceneStore";
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export let game: Game;
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export let game: Game;
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</script>
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</script>
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<div>
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<div>
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{#if $loginSceneVisibleStore}
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<LoginScene game={game}></LoginScene>
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{/if}
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{#if $selectCompanionSceneVisibleStore}
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{#if $selectCompanionSceneVisibleStore}
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<SelectCompanionScene game={game}></SelectCompanionScene>
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<SelectCompanionScene game={game}></SelectCompanionScene>
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{/if}
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{/if}
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119
front/src/Components/Login/LoginScene.svelte
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119
front/src/Components/Login/LoginScene.svelte
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@ -0,0 +1,119 @@
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<script lang="typescript">
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import {Game} from "../../Phaser/Game/Game";
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import {LoginScene} from "../../Phaser/Login/LoginScene";
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import {DISPLAY_TERMS_OF_USE, MAX_USERNAME_LENGTH} from "../../Enum/EnvironmentVariable";
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import logoImg from "../images/logo.png";
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import {gameManager} from "../../Phaser/Game/GameManager";
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import {maxUserNameLength} from "../../Connexion/LocalUser";
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export let game: Game;
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const loginScene = game.scene.scenes.find((scene) => scene instanceof LoginScene);
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let name = gameManager.getPlayerName() || '';
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let startValidating = false;
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function submit() {
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startValidating = true;
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let finalName = name.trim();
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if (finalName !== '') {
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loginScene.login(finalName);
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}
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}
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</script>
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<form class="loginScene" on:submit|preventDefault={submit}>
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<section class="text-center">
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<img src={logoImg} alt="WorkAdventure logo" />
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</section>
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<section class="text-center">
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<h2>Enter your name</h2>
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</section>
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<input type="text" name="loginSceneName" class="nes-input is-dark" maxlength={MAX_USERNAME_LENGTH} autofocus bind:value={name} on:keypress={() => {startValidating = true}} class:is-error={name.trim() === '' && startValidating} />
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<section class="error-section">
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{#if name.trim() === '' && startValidating }
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<p class="err">The name is empty</p>
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{/if}
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</section>
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{#if !DISPLAY_TERMS_OF_USE}
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<section class="terms-and-conditions">
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<p>By continuing, you are agreeing our <a href="https://workadventu.re/terms-of-use" target="_blank">terms of use</a>, <a href="https://workadventu.re/privacy-policy" target="_blank">privacy policy</a> and <a href="https://workadventu.re/cookie-policy" target="_blank">cookie policy</a>.</p>
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</section>
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{/if}
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<section class="action">
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<button type="submit" class="nes-btn is-primary loginSceneFormSubmit">Continue</button>
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</section>
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</form>
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<style lang="scss">
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.loginScene {
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font-family: "Press Start 2P";
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pointer-events: auto;
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margin: 20px auto 0;
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width: 90%;
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color: #ebeeee;
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display: flex;
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flex-flow: column wrap;
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align-items: center;
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input {
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text-align: center;
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font-family: "Press Start 2P";
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max-width: 400px;
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}
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.terms-and-conditions {
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max-width: 400px;
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}
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section.error-section {
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min-height: 2rem;
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p {
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margin: 0;
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}
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}
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}
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.loginScene section {
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margin: 10px;
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}
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.loginScene section.action{
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text-align: center;
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margin-top: 20px;
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}
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.loginScene section h2{
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font-family: "Press Start 2P";
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margin: 1px;
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}
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.loginScene section.text-center{
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text-align: center;
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}
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.loginScene section a{
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text-decoration: underline;
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color: #ebeeee;
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}
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.loginScene section a:hover{
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font-weight: 700;
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}
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.loginScene section p{
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text-align: left;
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margin: 10px 10px;
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}
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.loginScene p.err{
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color: #ce372b;
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text-align: center;
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}
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/*.loginScene section p.info{
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display: none;
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text-align: center;
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}*/
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.loginScene section img{
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width: 100%;
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margin: 20px 0;
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}
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</style>
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pointer-events: auto;
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pointer-events: auto;
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color: #ebeeee;
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color: #ebeeee;
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}
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}
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.selectCompanionScene button {
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font-family: "Press Start 2P";
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}
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.selectCompanionScene section {
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.selectCompanionScene section {
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margin: 10px;
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margin: 10px;
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}
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}
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}
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}
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</style>
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</style>
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BIN
front/src/Components/images/logo.png
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BIN
front/src/Components/images/logo.png
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Binary file not shown.
After Width: | Height: | Size: 16 KiB |
@ -10,7 +10,7 @@ export interface CharacterTexture {
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export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
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export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
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export function isUserNameValid(value: unknown): boolean {
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export function isUserNameValid(value: unknown): boolean {
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return typeof value === "string" && value.length > 0 && value.length < maxUserNameLength && value.indexOf(' ') === -1;
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return typeof value === "string" && value.length > 0 && value.length <= maxUserNameLength && value.indexOf(' ') === -1;
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}
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}
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export function areCharacterLayersValid(value: string[] | null): boolean {
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export function areCharacterLayersValid(value: string[] | null): boolean {
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@ -14,6 +14,7 @@ const POSITION_DELAY = 200; // Wait 200ms between sending position events
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const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
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const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
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export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '') || 8;
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export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '') || 8;
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export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
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export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
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export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == 'true';
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export const isMobile = ():boolean => ( ( window.innerWidth <= 800 ) || ( window.innerHeight <= 600 ) );
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export const isMobile = ():boolean => ( ( window.innerWidth <= 800 ) || ( window.innerHeight <= 600 ) );
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@ -1,17 +1,12 @@
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import {gameManager} from "../Game/GameManager";
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import {gameManager} from "../Game/GameManager";
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import {SelectCharacterSceneName} from "./SelectCharacterScene";
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import {SelectCharacterSceneName} from "./SelectCharacterScene";
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import {ResizableScene} from "./ResizableScene";
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import {ResizableScene} from "./ResizableScene";
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import { localUserStore } from "../../Connexion/LocalUserStore";
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import {loginSceneVisibleStore} from "../../Stores/LoginSceneStore";
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import {MenuScene} from "../Menu/MenuScene";
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import { isUserNameValid } from "../../Connexion/LocalUser";
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export const LoginSceneName = "LoginScene";
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export const LoginSceneName = "LoginScene";
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const loginSceneKey = 'loginScene';
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export class LoginScene extends ResizableScene {
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export class LoginScene extends ResizableScene {
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private loginSceneElement!: Phaser.GameObjects.DOMElement;
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private name: string = '';
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private name: string = '';
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constructor() {
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constructor() {
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}
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}
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preload() {
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preload() {
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this.load.html(loginSceneKey, 'resources/html/loginScene.html');
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}
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}
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create() {
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create() {
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this.loginSceneElement = this.add.dom(-1000, 0).createFromCache(loginSceneKey);
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loginSceneVisibleStore.set(true);
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this.centerXDomElement(this.loginSceneElement, 200);
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MenuScene.revealMenusAfterInit(this.loginSceneElement, loginSceneKey);
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const pErrorElement = this.loginSceneElement.getChildByID('errorLoginScene') as HTMLInputElement;
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const inputElement = this.loginSceneElement.getChildByID('loginSceneName') as HTMLInputElement;
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inputElement.value = localUserStore.getName() ?? '';
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inputElement.focus();
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inputElement.addEventListener('keypress', (event: KeyboardEvent) => {
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if(inputElement.value.length > 7){
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event.preventDefault();
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return;
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}
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pErrorElement.innerHTML = '';
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if(inputElement.value && !isUserNameValid(inputElement.value)){
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pErrorElement.innerHTML = 'Invalid user name: No spaces are allowed.';
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}
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if (event.key === 'Enter') {
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event.preventDefault();
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this.login(inputElement);
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return;
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}
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});
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const continuingButton = this.loginSceneElement.getChildByID('loginSceneFormSubmit') as HTMLButtonElement;
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continuingButton.addEventListener('click', (e) => {
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e.preventDefault();
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this.login(inputElement);
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});
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}
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}
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private login(inputElement: HTMLInputElement): void {
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public login(name: string): void {
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const pErrorElement = this.loginSceneElement.getChildByID('errorLoginScene') as HTMLInputElement;
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name = name.trim();
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this.name = inputElement.value;
|
gameManager.setPlayerName(name);
|
||||||
if (this.name === '') {
|
|
||||||
pErrorElement.innerHTML = 'The name is empty';
|
|
||||||
return
|
|
||||||
}
|
|
||||||
if(!isUserNameValid(this.name)){
|
|
||||||
pErrorElement.innerHTML = 'Invalid user name: only letters and numbers are allowed. No spaces.';
|
|
||||||
return
|
|
||||||
}
|
|
||||||
if (this.name === '') return
|
|
||||||
gameManager.setPlayerName(this.name);
|
|
||||||
|
|
||||||
this.scene.stop(LoginSceneName)
|
this.scene.stop(LoginSceneName)
|
||||||
gameManager.tryResumingGame(this, SelectCharacterSceneName);
|
gameManager.tryResumingGame(this, SelectCharacterSceneName);
|
||||||
this.scene.remove(LoginSceneName)
|
this.scene.remove(LoginSceneName);
|
||||||
|
loginSceneVisibleStore.set(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
update(time: number, delta: number): void {
|
update(time: number, delta: number): void {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public onResize(): void {
|
public onResize(): void {
|
||||||
this.centerXDomElement(this.loginSceneElement, 200);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
3
front/src/Stores/LoginSceneStore.ts
Normal file
3
front/src/Stores/LoginSceneStore.ts
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
import { writable } from "svelte/store";
|
||||||
|
|
||||||
|
export const loginSceneVisibleStore = writable(false);
|
@ -60,6 +60,7 @@ export class ScreenSharingPeer extends Peer {
|
|||||||
const message = JSON.parse(chunk.toString('utf8'));
|
const message = JSON.parse(chunk.toString('utf8'));
|
||||||
if (message.streamEnded !== true) {
|
if (message.streamEnded !== true) {
|
||||||
console.error('Unexpected message on screen sharing peer connection');
|
console.error('Unexpected message on screen sharing peer connection');
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
mediaManager.removeActiveScreenSharingVideo("" + this.userId);
|
mediaManager.removeActiveScreenSharingVideo("" + this.userId);
|
||||||
});
|
});
|
||||||
|
@ -2,4 +2,8 @@
|
|||||||
|
|
||||||
*{
|
*{
|
||||||
font-family: PixelFont-7,monospace;
|
font-family: PixelFont-7,monospace;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.nes-btn {
|
||||||
|
font-family: "Press Start 2P";
|
||||||
|
}
|
||||||
|
@ -7,6 +7,7 @@ import MiniCssExtractPlugin from 'mini-css-extract-plugin';
|
|||||||
import sveltePreprocess from 'svelte-preprocess';
|
import sveltePreprocess from 'svelte-preprocess';
|
||||||
import ForkTsCheckerWebpackPlugin from "fork-ts-checker-webpack-plugin";
|
import ForkTsCheckerWebpackPlugin from "fork-ts-checker-webpack-plugin";
|
||||||
import NodePolyfillPlugin from 'node-polyfill-webpack-plugin';
|
import NodePolyfillPlugin from 'node-polyfill-webpack-plugin';
|
||||||
|
import {DISPLAY_TERMS_OF_USE} from "./src/Enum/EnvironmentVariable";
|
||||||
|
|
||||||
const mode = process.env.NODE_ENV ?? 'development';
|
const mode = process.env.NODE_ENV ?? 'development';
|
||||||
const isProduction = mode === 'production';
|
const isProduction = mode === 'production';
|
||||||
@ -175,7 +176,8 @@ module.exports = {
|
|||||||
'JITSI_PRIVATE_MODE': null,
|
'JITSI_PRIVATE_MODE': null,
|
||||||
'START_ROOM_URL': null,
|
'START_ROOM_URL': null,
|
||||||
'MAX_USERNAME_LENGTH': 8,
|
'MAX_USERNAME_LENGTH': 8,
|
||||||
'MAX_PER_GROUP': 4
|
'MAX_PER_GROUP': 4,
|
||||||
|
'DISPLAY_TERMS_OF_USE': false,
|
||||||
})
|
})
|
||||||
],
|
],
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user