Implement cancelable woka resource
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@@ -15,6 +15,7 @@ import { TexturesHelper } from "../Helpers/TexturesHelper";
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import type { PictureStore } from "../../Stores/PictureStore";
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import { Unsubscriber, Writable, writable } from "svelte/store";
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import { createColorStore } from "../../Stores/OutlineColorStore";
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import type CancelablePromise from "cancelable-promise";
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const playerNameY = -25;
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@@ -43,12 +44,13 @@ export abstract class Character extends Container {
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private readonly _pictureStore: Writable<string | undefined>;
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private readonly outlineColorStore = createColorStore();
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private readonly outlineColorStoreUnsubscribe: Unsubscriber;
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private texturePromise: CancelablePromise<string[] | void> | undefined;
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constructor(
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scene: GameScene,
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x: number,
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y: number,
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texturesPromise: Promise<string[]>,
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texturesPromise: CancelablePromise<string[]>,
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name: string,
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direction: PlayerAnimationDirections,
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moving: boolean,
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@@ -66,7 +68,7 @@ export abstract class Character extends Container {
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this._pictureStore = writable(undefined);
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//textures are inside a Promise in case they need to be lazyloaded before use.
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texturesPromise
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this.texturePromise = texturesPromise
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.then((textures) => {
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this.addTextures(textures, frame);
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this.invisible = false;
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@@ -81,6 +83,9 @@ export abstract class Character extends Container {
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this.invisible = false;
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this.playAnimation(direction, moving);
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});
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})
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.finally(() => {
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this.texturePromise = undefined;
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});
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this.playerName = new Text(scene, 0, playerNameY, name, {
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@@ -326,6 +331,7 @@ export abstract class Character extends Container {
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this.scene.sys.updateList.remove(sprite);
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}
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}
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this.texturePromise?.cancel();
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this.list.forEach((objectContaining) => objectContaining.destroy());
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this.outlineColorStoreUnsubscribe();
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super.destroy();
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