Merge pull request #2077 from thecodingmachine/use-tiled-objects

Read properties from Tiled objects
This commit is contained in:
David Négrier
2022-04-20 08:33:31 +02:00
committed by GitHub
19 changed files with 814 additions and 306 deletions
@@ -7,4 +7,4 @@ export const isChangeZoneEvent = z.object({
/**
* A message sent from the game to the iFrame when a user enters or leaves a zone.
*/
export type ChangeZoneEvent = z.infer<typeof isChangeZoneEvent>;
export type ChangeAreaEvent = z.infer<typeof isChangeZoneEvent>;
+3 -3
View File
@@ -29,7 +29,7 @@ import { isMenuRegisterEvent, isUnregisterMenuEvent } from "./ui/MenuRegisterEve
import type { ChangeLayerEvent } from "./ChangeLayerEvent";
import { isPlayerPosition } from "./PlayerPosition";
import type { WasCameraUpdatedEvent } from "./WasCameraUpdatedEvent";
import type { ChangeZoneEvent } from "./ChangeZoneEvent";
import type { ChangeAreaEvent } from "./ChangeAreaEvent";
import { isCameraSetEvent } from "./CameraSetEvent";
import { isCameraFollowPlayerEvent } from "./CameraFollowPlayerEvent";
import { isColorEvent } from "./ColorEvent";
@@ -162,8 +162,8 @@ export interface IframeResponseEventMap {
leaveEvent: EnterLeaveEvent;
enterLayerEvent: ChangeLayerEvent;
leaveLayerEvent: ChangeLayerEvent;
enterZoneEvent: ChangeZoneEvent;
leaveZoneEvent: ChangeZoneEvent;
enterAreaEvent: ChangeAreaEvent;
leaveAreaEvent: ChangeAreaEvent;
buttonClickedEvent: ButtonClickedEvent;
remotePlayerClickedEvent: RemotePlayerClickedEvent;
actionsMenuActionClickedEvent: ActionsMenuActionClickedEvent;
+9 -9
View File
@@ -28,7 +28,7 @@ import { ModifyEmbeddedWebsiteEvent } from "./Events/EmbeddedWebsiteEvent";
import { handleMenuRegistrationEvent, handleMenuUnregisterEvent } from "../Stores/MenuStore";
import type { ChangeLayerEvent } from "./Events/ChangeLayerEvent";
import type { WasCameraUpdatedEvent } from "./Events/WasCameraUpdatedEvent";
import type { ChangeZoneEvent } from "./Events/ChangeZoneEvent";
import type { ChangeAreaEvent } from "./Events/ChangeAreaEvent";
import { CameraSetEvent } from "./Events/CameraSetEvent";
import { CameraFollowPlayerEvent } from "./Events/CameraFollowPlayerEvent";
import type { RemotePlayerClickedEvent } from "./Events/RemotePlayerClickedEvent";
@@ -445,21 +445,21 @@ class IframeListener {
});
}
sendEnterZoneEvent(zoneName: string) {
sendEnterAreaEvent(areaName: string) {
this.postMessage({
type: "enterZoneEvent",
type: "enterAreaEvent",
data: {
name: zoneName,
} as ChangeZoneEvent,
name: areaName,
} as ChangeAreaEvent,
});
}
sendLeaveZoneEvent(zoneName: string) {
sendLeaveAreaEvent(areaName: string) {
this.postMessage({
type: "leaveZoneEvent",
type: "leaveAreaEvent",
data: {
name: zoneName,
} as ChangeZoneEvent,
name: areaName,
} as ChangeAreaEvent,
});
}
+65 -51
View File
@@ -22,9 +22,9 @@ export type layerChangeCallback = (
allLayersOnNewPosition: Array<ITiledMapLayer>
) => void;
export type zoneChangeCallback = (
zonesChangedByAction: Array<ITiledMapObject>,
allZonesOnNewPosition: Array<ITiledMapObject>
export type areaChangeCallback = (
areasChangedByAction: Array<ITiledMapObject>,
allAreasOnNewPosition: Array<ITiledMapObject>
) => void;
/**
@@ -54,8 +54,8 @@ export class GameMap {
private enterLayerCallbacks = Array<layerChangeCallback>();
private leaveLayerCallbacks = Array<layerChangeCallback>();
private enterZoneCallbacks = Array<zoneChangeCallback>();
private leaveZoneCallbacks = Array<zoneChangeCallback>();
private enterAreaCallbacks = Array<areaChangeCallback>();
private leaveAreaCallbacks = Array<areaChangeCallback>();
private tileNameMap = new Map<string, number>();
@@ -63,7 +63,9 @@ export class GameMap {
public readonly flatLayers: ITiledMapLayer[];
public readonly tiledObjects: ITiledMapObject[];
public readonly phaserLayers: TilemapLayer[] = [];
public readonly zones: ITiledMapObject[] = [];
public readonly areas: ITiledMapObject[] = [];
private readonly areasPositionOffsetY: number = 16;
public exitUrls: Array<string> = [];
@@ -76,7 +78,8 @@ export class GameMap {
) {
this.flatLayers = flattenGroupLayersMap(map);
this.tiledObjects = this.getObjectsFromLayers(this.flatLayers);
this.zones = this.tiledObjects.filter((object) => object.type === "zone");
// NOTE: We leave "zone" for legacy reasons
this.areas = this.tiledObjects.filter((object) => ["zone", "area"].includes(object.type));
let depth = -2;
for (const layer of this.flatLayers) {
@@ -148,7 +151,10 @@ export class GameMap {
public setPosition(x: number, y: number) {
this.oldPosition = this.position;
this.position = { x, y };
this.triggerZonesChange();
const areasChanged = this.triggerAreasChange();
if (areasChanged) {
this.triggerAllProperties();
}
this.oldKey = this.key;
@@ -201,21 +207,17 @@ export class GameMap {
}
/**
* Registers a callback called when the user moves inside another zone.
*
* @deprecated
* Registers a callback called when the user moves inside another area.
*/
public onEnterZone(callback: zoneChangeCallback) {
this.enterZoneCallbacks.push(callback);
public onEnterArea(callback: areaChangeCallback) {
this.enterAreaCallbacks.push(callback);
}
/**
* Registers a callback called when the user moves outside another zone.
*
* @deprecated
* Registers a callback called when the user moves outside another area.
*/
public onLeaveZone(callback: zoneChangeCallback) {
this.leaveZoneCallbacks.push(callback);
public onLeaveArea(callback: areaChangeCallback) {
this.leaveAreaCallbacks.push(callback);
}
public findLayer(layerName: string): ITiledMapLayer | undefined {
@@ -424,55 +426,56 @@ export class GameMap {
}
/**
* We use Tiled Objects with type "zone" as zones with defined x, y, width and height for easier event triggering.
* We use Tiled Objects with type "area" as areas with defined x, y, width and height for easier event triggering.
* @returns If there were any areas changes
*/
private triggerZonesChange(): void {
const zonesByOldPosition = this.oldPosition
? this.zones.filter((zone) => {
if (!this.oldPosition) {
return false;
}
return MathUtils.isOverlappingWithRectangle(this.oldPosition, zone);
})
: [];
private triggerAreasChange(): boolean {
const areasByOldPosition = this.getAreasOnPosition(this.oldPosition, this.areasPositionOffsetY);
const areasByNewPosition = this.getAreasOnPosition(this.position, this.areasPositionOffsetY);
const zonesByNewPosition = this.position
? this.zones.filter((zone) => {
if (!this.position) {
return false;
}
return MathUtils.isOverlappingWithRectangle(this.position, zone);
})
: [];
const enterAreas = new Set(areasByNewPosition);
const leaveAreas = new Set(areasByOldPosition);
const enterZones = new Set(zonesByNewPosition);
const leaveZones = new Set(zonesByOldPosition);
enterZones.forEach((zone) => {
if (leaveZones.has(zone)) {
leaveZones.delete(zone);
enterZones.delete(zone);
enterAreas.forEach((area) => {
if (leaveAreas.has(area)) {
leaveAreas.delete(area);
enterAreas.delete(area);
}
});
if (enterZones.size > 0) {
const zonesArray = Array.from(enterZones);
for (const callback of this.enterZoneCallbacks) {
callback(zonesArray, zonesByNewPosition);
let areasChange = false;
if (enterAreas.size > 0) {
const areasArray = Array.from(enterAreas);
for (const callback of this.enterAreaCallbacks) {
callback(areasArray, areasByNewPosition);
}
areasChange = true;
}
if (leaveZones.size > 0) {
const zonesArray = Array.from(leaveZones);
for (const callback of this.leaveZoneCallbacks) {
callback(zonesArray, zonesByNewPosition);
if (leaveAreas.size > 0) {
const areasArray = Array.from(leaveAreas);
for (const callback of this.leaveAreaCallbacks) {
callback(areasArray, areasByNewPosition);
}
areasChange = true;
}
return areasChange;
}
private getProperties(key: number): Map<string, string | boolean | number> {
const properties = new Map<string, string | boolean | number>();
for (const area of this.getAreasOnPosition(this.position, this.areasPositionOffsetY)) {
if (area.properties !== undefined) {
for (const property of area.properties) {
if (property.value === undefined) {
continue;
}
properties.set(property.name, property.value);
}
}
}
for (const layer of this.flatLayers) {
if (layer.type !== "tilelayer") {
continue;
@@ -511,6 +514,17 @@ export class GameMap {
return properties;
}
private getAreasOnPosition(position?: { x: number; y: number }, offsetY: number = 0): ITiledMapObject[] {
return position
? this.areas.filter((area) => {
if (!position) {
return false;
}
return MathUtils.isOverlappingWithRectangle({ x: position.x, y: position.y + offsetY }, area);
})
: [];
}
private getTileProperty(index: number): Array<ITiledMapProperty> {
if (this.tileSetPropertyMap[index]) {
return this.tileSetPropertyMap[index];
@@ -7,6 +7,7 @@ export enum GameMapProperties {
EXIT_URL = "exitUrl",
EXIT_SCENE_URL = "exitSceneUrl",
FONT_FAMILY = "font-family",
FOCUSABLE = "focusable",
JITSI_ADMIN_ROOM_TAG = "jitsiRoomAdminTag",
JITSI_CONFIG = "jitsiConfig",
JITSI_INTERFACE_CONFIG = "jitsiInterfaceConfig",
@@ -36,4 +37,5 @@ export enum GameMapProperties {
URL = "url",
WRITABLE_BY = "writableBy",
ZONE = "zone",
ZOOM_MARGIN = "zoom_margin",
}
+244 -184
View File
@@ -6,7 +6,7 @@ import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { get } from "svelte/store";
import { ON_ACTION_TRIGGER_BUTTON, ON_ICON_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import type { ITiledMapLayer } from "../Map/ITiledMap";
import type { ITiledMapProperty } from "../Map/ITiledMap";
import { GameMapProperties } from "./GameMapProperties";
import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
import { SimpleCoWebsite } from "../../WebRtc/CoWebsite/SimpleCoWebsite";
@@ -23,9 +23,21 @@ interface OpenCoWebsite {
coWebsite?: CoWebsite;
}
/**
* Either Layer or Object within Objects Layer in Tiled
*/
export interface ITiledPlace {
name: string;
properties?: ITiledMapProperty[];
x?: number;
y?: number;
width?: number;
height?: number;
}
export class GameMapPropertiesListener {
private coWebsitesOpenByLayer = new Map<ITiledMapLayer, OpenCoWebsite>();
private coWebsitesActionTriggerByLayer = new Map<ITiledMapLayer, string>();
private coWebsitesOpenByPlace = new Map<ITiledPlace, OpenCoWebsite>();
private coWebsitesActionTriggerByPlace = new Map<ITiledPlace, string>();
constructor(private scene: GameScene, private gameMap: GameMap) {}
@@ -183,193 +195,241 @@ export class GameMapPropertiesListener {
}
});
// Open a new co-website by the property.
this.gameMap.onEnterLayer((newLayers) => {
const handler = () => {
newLayers.forEach((layer) => {
if (!layer.properties) {
return;
}
let openWebsiteProperty: string | undefined;
let allowApiProperty: boolean | undefined;
let websitePolicyProperty: string | undefined;
let websiteWidthProperty: number | undefined;
let websitePositionProperty: number | undefined;
let websiteTriggerProperty: string | undefined;
let websiteTriggerMessageProperty: string | undefined;
layer.properties.forEach((property) => {
switch (property.name) {
case GameMapProperties.OPEN_WEBSITE:
openWebsiteProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_ALLOW_API:
allowApiProperty = property.value as boolean | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_POLICY:
websitePolicyProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_WIDTH:
websiteWidthProperty = property.value as number | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_POSITION:
websitePositionProperty = property.value as number | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE:
websiteTriggerMessageProperty = property.value as string | undefined;
break;
}
});
if (!openWebsiteProperty) {
return;
}
const actionId = "openWebsite-" + (Math.random() + 1).toString(36).substring(7);
if (this.coWebsitesOpenByLayer.has(layer)) {
return;
}
const coWebsiteOpen: OpenCoWebsite = {
actionId: actionId,
};
this.coWebsitesOpenByLayer.set(layer, coWebsiteOpen);
const loadCoWebsiteFunction = (coWebsite: CoWebsite) => {
coWebsiteManager.loadCoWebsite(coWebsite).catch(() => {
console.error("Error during loading a co-website: " + coWebsite.getUrl());
});
layoutManagerActionStore.removeAction(actionId);
};
const openCoWebsiteFunction = () => {
const coWebsite = new SimpleCoWebsite(
new URL(openWebsiteProperty ?? "", this.scene.MapUrlFile),
allowApiProperty,
websitePolicyProperty,
websiteWidthProperty,
false
);
coWebsiteOpen.coWebsite = coWebsite;
coWebsiteManager.addCoWebsiteToStore(coWebsite, websitePositionProperty);
loadCoWebsiteFunction(coWebsite);
};
if (
localUserStore.getForceCowebsiteTrigger() ||
websiteTriggerProperty === ON_ACTION_TRIGGER_BUTTON
) {
if (!websiteTriggerMessageProperty) {
websiteTriggerMessageProperty = get(LL).trigger.cowebsite();
}
this.coWebsitesActionTriggerByLayer.set(layer, actionId);
layoutManagerActionStore.addAction({
uuid: actionId,
type: "message",
message: websiteTriggerMessageProperty,
callback: () => openCoWebsiteFunction(),
userInputManager: this.scene.userInputManager,
});
} else if (websiteTriggerProperty === ON_ICON_TRIGGER_BUTTON) {
const coWebsite = new SimpleCoWebsite(
new URL(openWebsiteProperty ?? "", this.scene.MapUrlFile),
allowApiProperty,
websitePolicyProperty,
websiteWidthProperty,
false
);
coWebsiteOpen.coWebsite = coWebsite;
coWebsiteManager.addCoWebsiteToStore(coWebsite, websitePositionProperty);
}
if (!websiteTriggerProperty) {
openCoWebsiteFunction();
}
});
};
handler();
this.onEnterPlaceHandler(newLayers);
});
// Close opened co-websites on leave the layer who contain the property.
this.gameMap.onLeaveLayer((oldLayers) => {
const handler = () => {
oldLayers.forEach((layer) => {
if (!layer.properties) {
return;
}
this.onLeavePlaceHandler(oldLayers);
});
let openWebsiteProperty: string | undefined;
let websiteTriggerProperty: string | undefined;
this.gameMap.onEnterArea((newAreas) => {
this.onEnterPlaceHandler(newAreas);
});
layer.properties.forEach((property) => {
switch (property.name) {
case GameMapProperties.OPEN_WEBSITE:
openWebsiteProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined;
break;
}
});
if (!openWebsiteProperty) {
return;
}
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
if (!coWebsiteOpen) {
return;
}
const coWebsite = coWebsiteOpen.coWebsite;
if (coWebsite) {
coWebsiteManager.closeCoWebsite(coWebsite);
}
this.coWebsitesOpenByLayer.delete(layer);
if (!websiteTriggerProperty) {
return;
}
const actionStore = get(layoutManagerActionStore);
const actionTriggerUuid = this.coWebsitesActionTriggerByLayer.get(layer);
if (!actionTriggerUuid) {
return;
}
const action =
actionStore && actionStore.length > 0
? actionStore.find((action) => action.uuid === actionTriggerUuid)
: undefined;
if (action) {
layoutManagerActionStore.removeAction(actionTriggerUuid);
}
this.coWebsitesActionTriggerByLayer.delete(layer);
});
};
handler();
this.gameMap.onLeaveArea((oldAreas) => {
this.onLeavePlaceHandler(oldAreas);
});
}
private onEnterPlaceHandler(places: ITiledPlace[]): void {
places.forEach((place) => {
this.handleOpenWebsitePropertiesOnEnter(place);
this.handleFocusablePropertiesOnEnter(place);
});
}
private onLeavePlaceHandler(places: ITiledPlace[]): void {
places.forEach((place) => {
if (!place.properties) {
return;
}
this.handleOpenWebsitePropertiesOnLeave(place);
this.handleFocusablePropertiesOnLeave(place);
});
}
private handleOpenWebsitePropertiesOnEnter(place: ITiledPlace): void {
if (!place.properties) {
return;
}
let openWebsiteProperty: string | undefined;
let allowApiProperty: boolean | undefined;
let websitePolicyProperty: string | undefined;
let websiteWidthProperty: number | undefined;
let websitePositionProperty: number | undefined;
let websiteTriggerProperty: string | undefined;
let websiteTriggerMessageProperty: string | undefined;
place.properties.forEach((property) => {
switch (property.name) {
case GameMapProperties.OPEN_WEBSITE:
openWebsiteProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_ALLOW_API:
allowApiProperty = property.value as boolean | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_POLICY:
websitePolicyProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_WIDTH:
websiteWidthProperty = property.value as number | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_POSITION:
websitePositionProperty = property.value as number | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE:
websiteTriggerMessageProperty = property.value as string | undefined;
break;
}
});
if (!openWebsiteProperty) {
return;
}
const actionId = "openWebsite-" + (Math.random() + 1).toString(36).substring(7);
if (this.coWebsitesOpenByPlace.has(place)) {
return;
}
const coWebsiteOpen: OpenCoWebsite = {
actionId: actionId,
};
this.coWebsitesOpenByPlace.set(place, coWebsiteOpen);
const loadCoWebsiteFunction = (coWebsite: CoWebsite) => {
coWebsiteManager.loadCoWebsite(coWebsite).catch(() => {
console.error("Error during loading a co-website: " + coWebsite.getUrl());
});
layoutManagerActionStore.removeAction(actionId);
};
const openCoWebsiteFunction = () => {
const coWebsite = new SimpleCoWebsite(
new URL(openWebsiteProperty ?? "", this.scene.MapUrlFile),
allowApiProperty,
websitePolicyProperty,
websiteWidthProperty,
false
);
coWebsiteOpen.coWebsite = coWebsite;
coWebsiteManager.addCoWebsiteToStore(coWebsite, websitePositionProperty);
loadCoWebsiteFunction(coWebsite);
};
if (localUserStore.getForceCowebsiteTrigger() || websiteTriggerProperty === ON_ACTION_TRIGGER_BUTTON) {
if (!websiteTriggerMessageProperty) {
websiteTriggerMessageProperty = get(LL).trigger.cowebsite();
}
this.coWebsitesActionTriggerByPlace.set(place, actionId);
layoutManagerActionStore.addAction({
uuid: actionId,
type: "message",
message: websiteTriggerMessageProperty,
callback: () => openCoWebsiteFunction(),
userInputManager: this.scene.userInputManager,
});
} else if (websiteTriggerProperty === ON_ICON_TRIGGER_BUTTON) {
const coWebsite = new SimpleCoWebsite(
new URL(openWebsiteProperty ?? "", this.scene.MapUrlFile),
allowApiProperty,
websitePolicyProperty,
websiteWidthProperty,
false
);
coWebsiteOpen.coWebsite = coWebsite;
coWebsiteManager.addCoWebsiteToStore(coWebsite, websitePositionProperty);
}
if (!websiteTriggerProperty) {
openCoWebsiteFunction();
}
}
private handleFocusablePropertiesOnEnter(place: ITiledPlace): void {
if (!place.properties) {
return;
}
if (place.x === undefined || place.y === undefined || !place.height || !place.width) {
return;
}
const focusable = place.properties.find((property) => property.name === GameMapProperties.FOCUSABLE);
if (focusable && focusable.value === true) {
const zoomMargin = place.properties.find((property) => property.name === GameMapProperties.ZOOM_MARGIN);
this.scene.getCameraManager().enterFocusMode(
{
x: place.x + place.width * 0.5,
y: place.y + place.height * 0.5,
width: place.width,
height: place.height,
},
zoomMargin ? Math.max(0, Number(zoomMargin.value)) : undefined
);
}
}
private handleOpenWebsitePropertiesOnLeave(place: ITiledPlace): void {
if (!place.properties) {
return;
}
let openWebsiteProperty: string | undefined;
let websiteTriggerProperty: string | undefined;
place.properties.forEach((property) => {
switch (property.name) {
case GameMapProperties.OPEN_WEBSITE:
openWebsiteProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined;
break;
}
});
if (!openWebsiteProperty) {
return;
}
const coWebsiteOpen = this.coWebsitesOpenByPlace.get(place);
if (!coWebsiteOpen) {
return;
}
const coWebsite = coWebsiteOpen.coWebsite;
if (coWebsite) {
coWebsiteManager.closeCoWebsite(coWebsite);
}
this.coWebsitesOpenByPlace.delete(place);
if (!websiteTriggerProperty) {
return;
}
const actionStore = get(layoutManagerActionStore);
const actionTriggerUuid = this.coWebsitesActionTriggerByPlace.get(place);
if (!actionTriggerUuid) {
return;
}
const action =
actionStore && actionStore.length > 0
? actionStore.find((action) => action.uuid === actionTriggerUuid)
: undefined;
if (action) {
layoutManagerActionStore.removeAction(actionTriggerUuid);
}
this.coWebsitesActionTriggerByPlace.delete(place);
}
private handleFocusablePropertiesOnLeave(place: ITiledPlace): void {
if (!place.properties) {
return;
}
const focusable = place.properties.find((property) => property.name === GameMapProperties.FOCUSABLE);
if (focusable && focusable.value === true) {
this.scene.getCameraManager().leaveFocusMode(this.scene.CurrentPlayer, 1000);
}
}
}
+6 -29
View File
@@ -907,38 +907,15 @@ export class GameScene extends DirtyScene {
});
});
this.gameMap.onEnterZone((zones) => {
for (const zone of zones) {
const focusable = zone.properties?.find((property) => property.name === "focusable");
if (focusable && focusable.value === true) {
const zoomMargin = zone.properties?.find((property) => property.name === "zoom_margin");
this.cameraManager.enterFocusMode(
{
x: zone.x + zone.width * 0.5,
y: zone.y + zone.height * 0.5,
width: zone.width,
height: zone.height,
},
zoomMargin ? Math.max(0, Number(zoomMargin.value)) : undefined
);
break;
}
}
zones.forEach((zone) => {
iframeListener.sendEnterZoneEvent(zone.name);
this.gameMap.onEnterArea((areas) => {
areas.forEach((area) => {
iframeListener.sendEnterAreaEvent(area.name);
});
});
this.gameMap.onLeaveZone((zones) => {
for (const zone of zones) {
const focusable = zone.properties?.find((property) => property.name === "focusable");
if (focusable && focusable.value === true) {
this.cameraManager.leaveFocusMode(this.CurrentPlayer, 1000);
break;
}
}
zones.forEach((zone) => {
iframeListener.sendLeaveZoneEvent(zone.name);
this.gameMap.onLeaveArea((areas) => {
areas.forEach((area) => {
iframeListener.sendLeaveAreaEvent(area.name);
});
});