Merge pull request #1456 from thecodingmachine/jitsi-silent
Fixing silent zone not respected when exiting Jitsi
This commit is contained in:
@@ -1807,17 +1807,18 @@ ${escapedMessage}
|
||||
mediaManager.hideGameOverlay();
|
||||
|
||||
//permit to stop jitsi when user close iframe
|
||||
mediaManager.addTriggerCloseJitsiFrameButton("close-jisi", () => {
|
||||
mediaManager.addTriggerCloseJitsiFrameButton("close-jitsi", () => {
|
||||
this.stopJitsi();
|
||||
});
|
||||
}
|
||||
|
||||
public stopJitsi(): void {
|
||||
this.connection?.setSilent(false);
|
||||
const silent = this.gameMap.getCurrentProperties().get("silent");
|
||||
this.connection?.setSilent(!!silent);
|
||||
jitsiFactory.stop();
|
||||
mediaManager.showGameOverlay();
|
||||
|
||||
mediaManager.removeTriggerCloseJitsiFrameButton("close-jisi");
|
||||
mediaManager.removeTriggerCloseJitsiFrameButton("close-jitsi");
|
||||
}
|
||||
|
||||
//todo: put this into an 'orchestrator' scene (EntryScene?)
|
||||
|
||||
Reference in New Issue
Block a user