Merge pull request #1456 from thecodingmachine/jitsi-silent

Fixing silent zone not respected when exiting Jitsi
This commit is contained in:
David Négrier
2021-09-15 11:27:50 +02:00
committed by GitHub
3 changed files with 21 additions and 11 deletions
+4 -3
View File
@@ -1807,17 +1807,18 @@ ${escapedMessage}
mediaManager.hideGameOverlay();
//permit to stop jitsi when user close iframe
mediaManager.addTriggerCloseJitsiFrameButton("close-jisi", () => {
mediaManager.addTriggerCloseJitsiFrameButton("close-jitsi", () => {
this.stopJitsi();
});
}
public stopJitsi(): void {
this.connection?.setSilent(false);
const silent = this.gameMap.getCurrentProperties().get("silent");
this.connection?.setSilent(!!silent);
jitsiFactory.stop();
mediaManager.showGameOverlay();
mediaManager.removeTriggerCloseJitsiFrameButton("close-jisi");
mediaManager.removeTriggerCloseJitsiFrameButton("close-jitsi");
}
//todo: put this into an 'orchestrator' scene (EntryScene?)