Fixing Svelte-check errors

This commit is contained in:
David Négrier
2021-06-15 18:34:11 +02:00
parent 085a4d41fd
commit 0afdbf7040
15 changed files with 79 additions and 44 deletions
+3 -4
View File
@@ -1,14 +1,13 @@
<script lang="typescript">
import {Game} from "../../Phaser/Game/Game";
import {LoginSceneName} from "../../Phaser/Login/LoginScene";
import type {Game} from "../../Phaser/Game/Game";
import {LoginScene, LoginSceneName} from "../../Phaser/Login/LoginScene";
import {DISPLAY_TERMS_OF_USE, MAX_USERNAME_LENGTH} from "../../Enum/EnvironmentVariable";
import logoImg from "../images/logo.png";
import {gameManager} from "../../Phaser/Game/GameManager";
import {maxUserNameLength} from "../../Connexion/LocalUser";
export let game: Game;
const loginScene = game.scene.getScene(LoginSceneName);
const loginScene = game.scene.getScene(LoginSceneName) as LoginScene;
let name = gameManager.getPlayerName() || '';
let startValidating = false;