Fixing Svelte-check errors
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@@ -1,14 +1,13 @@
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<script lang="typescript">
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import {Game} from "../../Phaser/Game/Game";
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import {LoginSceneName} from "../../Phaser/Login/LoginScene";
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import type {Game} from "../../Phaser/Game/Game";
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import {LoginScene, LoginSceneName} from "../../Phaser/Login/LoginScene";
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import {DISPLAY_TERMS_OF_USE, MAX_USERNAME_LENGTH} from "../../Enum/EnvironmentVariable";
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import logoImg from "../images/logo.png";
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import {gameManager} from "../../Phaser/Game/GameManager";
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import {maxUserNameLength} from "../../Connexion/LocalUser";
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export let game: Game;
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const loginScene = game.scene.getScene(LoginSceneName);
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const loginScene = game.scene.getScene(LoginSceneName) as LoginScene;
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let name = gameManager.getPlayerName() || '';
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let startValidating = false;
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