Fix name send in message
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3333b3cee3
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@ -603,7 +603,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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});
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// When connection is performed, let's connect SimplePeer
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this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic);
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this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic, this.GameManager.getPlayerName());
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this.GlobalMessageManager = new GlobalMessageManager(this.connection);
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this.UserMessageManager = new UserMessageManager(this.connection);
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@ -38,7 +38,7 @@ export class SimplePeer {
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private readonly stopLocalScreenSharingStreamCallback: StopScreenSharingCallback;
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private readonly peerConnectionListeners: Array<PeerConnectionListener> = new Array<PeerConnectionListener>();
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constructor(private Connection: RoomConnection, private enableReporting: boolean) {
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constructor(private Connection: RoomConnection, private enableReporting: boolean, private myName: string) {
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// We need to go through this weird bound function pointer in order to be able to "free" this reference later.
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this.sendLocalVideoStreamCallback = this.sendLocalVideoStream.bind(this);
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this.sendLocalScreenSharingStreamCallback = this.sendLocalScreenSharingStream.bind(this);
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@ -148,7 +148,7 @@ export class SimplePeer {
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//permit to send message
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mediaManager.addSendMessageCallback(user.userId,(message: string) => {
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peer.write(new Buffer(JSON.stringify({type: MESSAGE_TYPE_MESSAGE, name: name?.toUpperCase(), message: message})));
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peer.write(new Buffer(JSON.stringify({type: MESSAGE_TYPE_MESSAGE, name: this.myName.toUpperCase(), message: message})));
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});
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peer.toClose = false;
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