Merge pull request #1202 from thecodingmachine/betterNotifications
improved the notifications
This commit is contained in:
commit
091f3aa7ee
@ -22,6 +22,7 @@
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- The chat now tracks incoming and outcoming users in your conversation
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- The chat allows your to see the visit card of users
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- You can close the chat window with the escape key
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- Added a 'Enable notifications' button in the menu.
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## Version 1.4.3 - 1.4.4 - 1.4.5
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3
front/dist/resources/html/gameMenu.html
vendored
3
front/dist/resources/html/gameMenu.html
vendored
@ -57,6 +57,9 @@
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<section>
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<button id="toggleFullscreen">Toggle fullscreen</button>
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</section>
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<section>
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<button id="enableNotification">Enable notifications</button>
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</section>
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<section>
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<button id="sparkButton">Create map</button>
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</section>
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@ -19,6 +19,7 @@ import { sendMenuClickedEvent } from "../../Api/iframe/Ui/MenuItem";
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import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
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import { get } from "svelte/store";
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import { playersStore } from "../../Stores/PlayersStore";
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import { mediaManager } from "../../WebRtc/MediaManager";
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export const MenuSceneName = "MenuScene";
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const gameMenuKey = "gameMenu";
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@ -98,6 +99,10 @@ export class MenuScene extends Phaser.Scene {
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this.menuElement.setOrigin(0);
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MenuScene.revealMenusAfterInit(this.menuElement, "gameMenu");
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if (mediaManager.hasNotification()) {
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HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
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}
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const middleX = window.innerWidth / 3 - 298;
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this.gameQualityMenuElement = this.add.dom(middleX, -400).createFromCache(gameSettingsMenuKey);
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MenuScene.revealMenusAfterInit(this.gameQualityMenuElement, "gameQuality");
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@ -357,6 +362,9 @@ export class MenuScene extends Phaser.Scene {
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case "toggleFullscreen":
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this.toggleFullscreen();
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break;
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case "enableNotification":
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this.enableNotification();
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break;
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case "adminConsoleButton":
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if (get(consoleGlobalMessageManagerVisibleStore)) {
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consoleGlobalMessageManagerVisibleStore.set(false);
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@ -419,4 +427,12 @@ export class MenuScene extends Phaser.Scene {
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public isDirty(): boolean {
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return false;
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}
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private enableNotification() {
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mediaManager.requestNotification().then(() => {
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if (mediaManager.hasNotification()) {
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HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
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}
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});
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}
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}
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@ -1,7 +1,6 @@
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import { layoutManager } from "./LayoutManager";
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import { HtmlUtils } from "./HtmlUtils";
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import type { UserInputManager } from "../Phaser/UserInput/UserInputManager";
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import { DISABLE_NOTIFICATIONS } from "../Enum/EnvironmentVariable";
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import { localStreamStore } from "../Stores/MediaStore";
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import { screenSharingLocalStreamStore } from "../Stores/ScreenSharingStore";
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import { helpCameraSettingsVisibleStore } from "../Stores/HelpCameraSettingsStore";
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@ -16,16 +15,11 @@ export class MediaManager {
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startScreenSharingCallBacks: Set<StartScreenSharingCallback> = new Set<StartScreenSharingCallback>();
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stopScreenSharingCallBacks: Set<StopScreenSharingCallback> = new Set<StopScreenSharingCallback>();
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private focused: boolean = true;
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private triggerCloseJistiFrame: Map<String, Function> = new Map<String, Function>();
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private userInputManager?: UserInputManager;
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constructor() {
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//Check of ask notification navigator permission
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this.getNotification();
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localStreamStore.subscribe((result) => {
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if (result.type === "error") {
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console.error(result.error);
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@ -181,49 +175,31 @@ export class MediaManager {
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this.userInputManager = userInputManager;
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}
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public getNotification() {
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//Get notification
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if (!DISABLE_NOTIFICATIONS && window.Notification && Notification.permission !== "granted") {
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if (this.checkNotificationPromise()) {
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Notification.requestPermission().catch((err) => {
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console.error(`Notification permission error`, err);
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});
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} else {
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Notification.requestPermission();
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}
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}
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public hasNotification(): boolean {
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return Notification.permission === "granted";
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}
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/**
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* Return true if the browser supports the modern version of the Notification API (which is Promise based) or false
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* if we are on Safari...
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*
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* See https://developer.mozilla.org/en-US/docs/Web/API/Notifications_API/Using_the_Notifications_API
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*/
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private checkNotificationPromise(): boolean {
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try {
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Notification.requestPermission().then();
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} catch (e) {
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return false;
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public requestNotification() {
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if (window.Notification && Notification.permission !== "granted") {
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return Notification.requestPermission();
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} else {
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return Promise.reject();
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}
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return true;
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}
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public createNotification(userName: string) {
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if (this.focused) {
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if (document.hasFocus()) {
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return;
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}
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if (window.Notification && Notification.permission === "granted") {
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const title = "WorkAdventure";
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if (this.hasNotification()) {
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const title = `${userName} wants to discuss with you`;
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const options = {
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body: `Hi! ${userName} wants to discuss with you, don't be afraid!`,
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icon: "/resources/logos/logo-WA-min.png",
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image: "/resources/logos/logo-WA-min.png",
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badge: "/resources/logos/logo-WA-min.png",
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};
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new Notification(title, options);
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//new Notification(`Hi! ${userName} wants to discuss with you, don't be afraid!`);
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}
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}
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}
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