Merge branch 'develop' of github.com:thecodingmachine/workadventure into adminSvelte
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docs/maps/animations.md
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docs/maps/animations.md
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{.section-title.accent.text-primary}
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# Animating WorkAdventure maps
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A tile can run an animation in loops, for example to render water or blinking lights. Each animation frame is a single
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32x32 tile. To create an animation, edit the tileset in Tiled and click on the tile to animate (or pick a free tile to
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not overwrite existing ones) and click on the animation editor:
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<div class="px-5 card rounded d-inline-block">
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<img class="document-img" src="https://workadventu.re/img/docs/anims/camera.png" alt="" />
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</div>
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You can now add all tiles that should be part of the animation via drag and drop to the "playlist" and adjust the frame duration:
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<div>
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<figure class="figure">
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<img class="figure-img img-fluid rounded" src="https://workadventu.re/img/docs/anims/animation_editor.png" alt="" />
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<figcaption class="figure-caption">The tile animation editor</figcaption>
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</figure>
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</div>
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You can preview animations directly in Tiled, using the "Show tile animations" option:
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<div>
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<figure class="figure">
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<img class="figure-img img-fluid rounded" src="https://workadventu.re/img/docs/anims/settings_show_animations.png" alt="" />
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<figcaption class="figure-caption">The Show Tile Animations option</figcaption>
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</figure>
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</div>
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{.alert.alert-info}
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**Tip:** The engine does tile-updates every 100ms, animations with a shorter frame duration will most likely not look that good or may even do not work.
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@ -1,5 +1,5 @@
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{.section-title.accent.text-primary}
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# API Room functions Reference
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# API UI functions Reference
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### Opening a popup
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@ -44,6 +44,7 @@
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"generic-type-guard": "^3.2.0",
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"google-protobuf": "^3.13.0",
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"phaser": "^3.54.0",
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"phaser-animated-tiles": "workadventure/phaser-animated-tiles#da68bbededd605925621dd4f03bd27e69284b254",
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"phaser3-rex-plugins": "^1.1.42",
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"queue-typescript": "^1.0.1",
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"quill": "1.3.6",
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@ -95,6 +95,8 @@ import {waScaleManager} from "../Services/WaScaleManager";
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import {peerStore} from "../../Stores/PeerStore";
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import {EmoteManager} from "./EmoteManager";
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import AnimatedTiles from "phaser-animated-tiles";
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export interface GameSceneInitInterface {
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initPosition: PointInterface|null,
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reconnecting: boolean
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@ -141,6 +143,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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Layers!: Array<Phaser.Tilemaps.TilemapLayer>;
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Objects!: Array<Phaser.Physics.Arcade.Sprite>;
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mapFile!: ITiledMap;
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animatedTiles!: AnimatedTiles;
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groups: Map<number, Sprite>;
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startX!: number;
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startY!: number;
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@ -264,6 +267,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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message: this.originalMapUrl ?? file.src
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});
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});
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this.load.scenePlugin('AnimatedTiles', AnimatedTiles, 'animatedTiles', 'animatedTiles');
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this.load.on('filecomplete-tilemapJSON-'+this.MapUrlFile, (key: string, type: string, data: unknown) => {
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this.onMapLoad(data);
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});
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@ -472,6 +476,9 @@ export class GameScene extends DirtyScene implements CenterListener {
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this.initCamera();
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this.animatedTiles.init(this.Map);
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this.events.on('tileanimationupdate', () => this.dirty = true);
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this.initCirclesCanvas();
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// Let's pause the scene if the connection is not established yet
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@ -4098,6 +4098,10 @@ pbkdf2@^3.0.3:
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safe-buffer "^5.0.1"
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sha.js "^2.4.8"
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phaser-animated-tiles@workadventure/phaser-animated-tiles#da68bbededd605925621dd4f03bd27e69284b254:
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version "2.0.2"
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resolved "https://codeload.github.com/workadventure/phaser-animated-tiles/tar.gz/da68bbededd605925621dd4f03bd27e69284b254"
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phaser3-rex-plugins@^1.1.42:
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version "1.1.47"
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resolved "https://registry.yarnpkg.com/phaser3-rex-plugins/-/phaser3-rex-plugins-1.1.47.tgz#89299369437a0032ad31c64e89a26d20fd8a5867"
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120
maps/tests/animated_tiles.json
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maps/tests/animated_tiles.json
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{ "compressionlevel":-1,
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"height":10,
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"infinite":false,
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"layers":[
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{
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":10,
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"id":1,
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"name":"floor",
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"opacity":1,
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"type":"tilelayer",
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"visible":true,
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"width":10,
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"x":0,
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"y":0
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},
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{
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"data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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"height":10,
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"id":2,
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"name":"start",
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"opacity":1,
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"type":"tilelayer",
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"visible":true,
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"width":10,
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"x":0,
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"y":0
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},
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{
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"draworder":"topdown",
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"id":3,
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"name":"floorLayer",
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"objects":[
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{
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"height":261.73266830836,
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"id":3,
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"name":"",
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"rotation":0,
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"text":
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{
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"color":"#ffffff",
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"fontfamily":"Sans Serif",
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"pixelsize":11,
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"text":"Test:\nOpen this page\n\nResult:\nThe water tileset should be animated",
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"wrap":true
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},
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"type":"",
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"visible":true,
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"width":252.4375,
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"x":46.5894222943362,
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"y":34.2876372135732
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}],
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"opacity":1,
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"type":"objectgroup",
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"visible":true,
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"x":0,
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"y":0
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}],
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"nextlayerid":8,
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"nextobjectid":5,
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"orientation":"orthogonal",
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"renderorder":"right-down",
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"tiledversion":"2021.03.23",
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"tileheight":32,
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"tilesets":[
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{
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"columns":8,
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"firstgid":1,
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"image":"animated_tiles.png",
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"imageheight":32,
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"imagewidth":256,
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"margin":0,
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"name":"animated_tiles",
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"spacing":0,
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"tilecount":8,
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"tileheight":32,
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"tiles":[
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{
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"animation":[
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{
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"duration":100,
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"tileid":0
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},
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{
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"duration":100,
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"tileid":1
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},
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{
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"duration":100,
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"tileid":2
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},
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{
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"duration":100,
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"tileid":3
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},
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{
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"duration":100,
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"tileid":4
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},
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{
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"duration":100,
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"tileid":5
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},
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{
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"duration":100,
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"tileid":6
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},
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{
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"duration":100,
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"tileid":7
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}],
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"id":0
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}],
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"tilewidth":32
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}],
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"tilewidth":32,
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"type":"map",
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"version":1.5,
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"width":10
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}
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BIN
maps/tests/animated_tiles.png
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maps/tests/animated_tiles.png
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After Width: | Height: | Size: 8.7 KiB |
@ -106,6 +106,14 @@
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<a href="#" class="testLink" data-testmap="help_camera_setting.json" target="_blank">Test the HelpCameraSettingScene</a>
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</td>
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</tr>
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<tr>
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<td>
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<input type="radio" name="test-animated-tiles"> Success <input type="radio" name="test-animated-tiles"> Failure <input type="radio" name="test-animated-tiles" checked> Pending
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</td>
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<td>
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<a href="#" class="testLink" data-testmap="animated_tiles.json" target="_blank">Test animated tiles</a>
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</td>
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</tr>
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</table>
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<script>
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@ -3473,9 +3473,9 @@ set-blocking@^2.0.0, set-blocking@~2.0.0:
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integrity sha1-BF+XgtARrppoA93TgrJDkrPYkPc=
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set-getter@^0.1.0:
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version "0.1.0"
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resolved "https://registry.yarnpkg.com/set-getter/-/set-getter-0.1.0.tgz#d769c182c9d5a51f409145f2fba82e5e86e80376"
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integrity sha1-12nBgsnVpR9AkUXy+6guXoboA3Y=
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version "0.1.1"
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resolved "https://registry.yarnpkg.com/set-getter/-/set-getter-0.1.1.tgz#a3110e1b461d31a9cfc8c5c9ee2e9737ad447102"
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integrity sha512-9sVWOy+gthr+0G9DzqqLaYNA7+5OKkSmcqjL9cBpDEaZrr3ShQlyX2cZ/O/ozE41oxn/Tt0LGEM/w4Rub3A3gw==
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dependencies:
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to-object-path "^0.3.0"
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|
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