playerTextures metadata is being loaded via Phaser.Loader
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committed by
David Négrier
parent
52e15eccfa
commit
063de6d1ca
@@ -5,7 +5,7 @@ import { CustomizeSceneName } from "./CustomizeScene";
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import { localUserStore } from "../../Connexion/LocalUserStore";
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import { loadAllDefaultModels } from "../Entity/PlayerTexturesLoadingManager";
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import { Loader } from "../Components/Loader";
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import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
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import { BodyResourceDescriptionInterface, PlayerTextures } from "../Entity/PlayerTextures";
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import { AbstractCharacterScene } from "./AbstractCharacterScene";
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import { areCharacterLayersValid } from "../../Connexion/LocalUser";
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import { touchScreenManager } from "../../Touch/TouchScreenManager";
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@@ -14,6 +14,7 @@ import { selectCharacterSceneVisibleStore } from "../../Stores/SelectCharacterSt
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import { waScaleManager } from "../Services/WaScaleManager";
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import { analyticsClient } from "../../Administration/AnalyticsClient";
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import { isMediaBreakpointUp } from "../../Utils/BreakpointsUtils";
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import { PUSHER_URL } from "../../Enum/EnvironmentVariable";
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//todo: put this constants in a dedicated file
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export const SelectCharacterSceneName = "SelectCharacterScene";
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@@ -32,28 +33,34 @@ export class SelectCharacterScene extends AbstractCharacterScene {
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protected lazyloadingAttempt = true; //permit to update texture loaded after renderer
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private loader: Loader;
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private playerTextures: PlayerTextures;
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constructor() {
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super({
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key: SelectCharacterSceneName,
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});
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this.loader = new Loader(this);
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this.playerTextures = new PlayerTextures();
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}
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preload() {
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this.loadSelectSceneCharacters()
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.then((bodyResourceDescriptions) => {
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bodyResourceDescriptions.forEach((bodyResourceDescription) => {
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this.playerModels.push(bodyResourceDescription);
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});
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this.lazyloadingAttempt = true;
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})
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.catch((e) => console.error(e));
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this.playerModels = loadAllDefaultModels(this.load);
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this.lazyloadingAttempt = false;
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this.load.json("woka-list", `${PUSHER_URL}/woka-list`);
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this.load.on("filecomplete-json-woka-list", () => {
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this.playerTextures.loadPlayerTexturesMetadata(this.cache.json.get("woka-list"));
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this.loadSelectSceneCharacters()
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.then((bodyResourceDescriptions) => {
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bodyResourceDescriptions.forEach((bodyResourceDescription) => {
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this.playerModels.push(bodyResourceDescription);
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});
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this.lazyloadingAttempt = true;
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})
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.catch((e) => console.error(e));
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this.playerModels = loadAllDefaultModels(this.load);
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this.lazyloadingAttempt = false;
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//this function must stay at the end of preload function
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this.loader.addLoader();
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//this function must stay at the end of preload function
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this.loader.addLoader();
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});
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}
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create() {
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