Merge pull request #300 from thecodingmachine/authorisationMap
rewrote the authorisation flow
This commit is contained in:
commit
0580c692d1
@ -1,8 +1,7 @@
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import {URL_ROOM_STARTED} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
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import { v4 } from 'uuid';
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import {HttpRequest, HttpResponse, TemplatedApp} from "uWebSockets.js";
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import {BaseController} from "./BaseController";
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import {adminApi, AdminApiData} from "../Services/AdminApi";
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import {adminApi} from "../Services/AdminApi";
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import {jwtTokenManager} from "../Services/JWTTokenManager";
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export interface TokenInterface {
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@ -13,18 +12,19 @@ export class AuthenticateController extends BaseController {
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constructor(private App : TemplatedApp) {
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super();
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this.login();
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this.register();
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this.anonymLogin();
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}
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//permit to login on application. Return token to connect on Websocket IO.
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login(){
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this.App.options("/login", (res: HttpResponse, req: HttpRequest) => {
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//Try to login with an admin token
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register(){
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this.App.options("/register", (res: HttpResponse, req: HttpRequest) => {
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this.addCorsHeaders(res);
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res.end();
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});
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this.App.post("/login", (res: HttpResponse, req: HttpRequest) => {
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this.App.post("/register", (res: HttpResponse, req: HttpRequest) => {
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(async () => {
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this.addCorsHeaders(res);
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@ -36,35 +36,25 @@ export class AuthenticateController extends BaseController {
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//todo: what to do if the organizationMemberToken is already used?
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const organizationMemberToken:string|null = param.organizationMemberToken;
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const mapSlug:string|null = param.mapSlug;
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try {
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let userUuid;
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let mapUrlStart;
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let newUrl: string|null = null;
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if (organizationMemberToken) {
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if (typeof organizationMemberToken != 'string') throw new Error('No organization token');
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const data = await adminApi.fetchMemberDataByToken(organizationMemberToken);
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userUuid = data.userUuid;
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mapUrlStart = data.mapUrlStart;
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newUrl = this.getNewUrlOnAdminAuth(data)
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} else if (mapSlug !== null) {
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userUuid = v4();
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mapUrlStart = mapSlug;
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newUrl = null;
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} else {
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userUuid = v4();
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mapUrlStart = host.replace('api.', 'maps.') + URL_ROOM_STARTED;
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newUrl = '_/global/'+mapUrlStart;
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}
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const userUuid = data.userUuid;
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const organizationSlug = data.organizationSlug;
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const worldSlug = data.worldSlug;
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const roomSlug = data.roomSlug;
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const mapUrlStart = data.mapUrlStart;
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const authToken = jwtTokenManager.createJWTToken(userUuid);
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res.writeStatus("200 OK").end(JSON.stringify({
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authToken,
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userUuid,
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organizationSlug,
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worldSlug,
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roomSlug,
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mapUrlStart,
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newUrl,
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}));
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} catch (e) {
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@ -75,12 +65,30 @@ export class AuthenticateController extends BaseController {
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})();
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});
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}
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private getNewUrlOnAdminAuth(data:AdminApiData): string {
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const organizationSlug = data.organizationSlug;
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const worldSlug = data.worldSlug;
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const roomSlug = data.roomSlug;
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return '/@/'+organizationSlug+'/'+worldSlug+'/'+roomSlug;
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//permit to login on application. Return token to connect on Websocket IO.
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anonymLogin(){
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this.App.options("/anonymLogin", (res: HttpResponse, req: HttpRequest) => {
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this.addCorsHeaders(res);
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res.end();
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});
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this.App.post("/anonymLogin", (res: HttpResponse, req: HttpRequest) => {
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this.addCorsHeaders(res);
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res.onAborted(() => {
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console.warn('Login request was aborted');
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})
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const userUuid = v4();
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const authToken = jwtTokenManager.createJWTToken(userUuid);
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res.writeStatus("200 OK").end(JSON.stringify({
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authToken,
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userUuid,
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}));
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});
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}
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}
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@ -42,6 +42,7 @@ import {cpuTracker} from "../Services/CpuTracker";
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import {ViewportInterface} from "../Model/Websocket/ViewportMessage";
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import {jwtTokenManager} from "../Services/JWTTokenManager";
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import {adminApi} from "../Services/AdminApi";
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import {RoomIdentifier} from "../Model/RoomIdentifier";
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function emitInBatch(socket: ExSocketInterface, payload: SubMessage): void {
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socket.batchedMessages.addPayload(payload);
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@ -88,7 +89,7 @@ export class IoSocketController {
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ioConnection() {
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this.app.ws('/room/*', {
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this.app.ws('/room', {
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/* Options */
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//compression: uWS.SHARED_COMPRESSOR,
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maxPayloadLength: 16 * 1024 * 1024,
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@ -112,7 +113,12 @@ export class IoSocketController {
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const websocketProtocol = req.getHeader('sec-websocket-protocol');
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const websocketExtensions = req.getHeader('sec-websocket-extensions');
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const roomId = req.getUrl().substr(6);
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const roomId = query.roomId;
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//todo: better validation: /\/_\/.*\/.*/ or /\/@\/.*\/.*\/.*/
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if (typeof roomId !== 'string') {
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throw new Error('Undefined room ID: ');
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}
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const roomIdentifier = new RoomIdentifier(roomId);
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const token = query.token;
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const x = Number(query.x);
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@ -140,13 +146,15 @@ export class IoSocketController {
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const userUuid = await jwtTokenManager.getUserUuidFromToken(token);
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console.log('uuid', userUuid);
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const isGranted = await adminApi.memberIsGrantedAccessToRoom(userUuid, roomId);
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if (roomIdentifier.anonymous === false) {
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const isGranted = await adminApi.memberIsGrantedAccessToRoom(userUuid, roomIdentifier);
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if (!isGranted) {
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console.log('access not granted for user '+userUuid+' and room '+roomId);
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throw new Error('Client cannot acces this ressource.')
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} else {
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console.log('access granted for user '+userUuid+' and room '+roomId);
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}
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}
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if (upgradeAborted.aborted) {
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console.log("Ouch! Client disconnected before we could upgrade it!");
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@ -2,6 +2,8 @@ import {OK} from "http-status-codes";
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import {URL_ROOM_STARTED} from "../Enum/EnvironmentVariable";
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import {HttpRequest, HttpResponse, TemplatedApp} from "uWebSockets.js";
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import {BaseController} from "./BaseController";
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import {parse} from "query-string";
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import {adminApi} from "../Services/AdminApi";
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//todo: delete this
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export class MapController extends BaseController{
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@ -9,26 +11,51 @@ export class MapController extends BaseController{
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constructor(private App : TemplatedApp) {
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super();
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this.App = App;
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this.getStartMap();
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this.getMapUrl();
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}
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// Returns a map mapping map name to file name of the map
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getStartMap() {
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this.App.options("/start-map", (res: HttpResponse, req: HttpRequest) => {
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getMapUrl() {
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this.App.options("/map", (res: HttpResponse, req: HttpRequest) => {
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this.addCorsHeaders(res);
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res.end();
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});
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this.App.get("/start-map", (res: HttpResponse, req: HttpRequest) => {
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this.App.get("/map", (res: HttpResponse, req: HttpRequest) => {
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this.addCorsHeaders(res);
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const url = req.getHeader('host').replace('api.', 'maps.') + URL_ROOM_STARTED;
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res.writeStatus("200 OK").end(JSON.stringify({
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mapUrlStart: url,
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startInstance: "global"
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}));
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res.onAborted(() => {
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console.warn('/map request was aborted');
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})
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const query = parse(req.getQuery());
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if (typeof query.organizationSlug !== 'string') {
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console.error('Expected organizationSlug parameter');
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res.writeStatus("400 Bad request").end("Expected organizationSlug parameter");
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}
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if (typeof query.worldSlug !== 'string') {
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console.error('Expected worldSlug parameter');
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res.writeStatus("400 Bad request").end("Expected worldSlug parameter");
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}
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if (typeof query.roomSlug !== 'string' && query.roomSlug !== undefined) {
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console.error('Expected only one roomSlug parameter');
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res.writeStatus("400 Bad request").end("Expected only one roomSlug parameter");
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}
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(async () => {
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try {
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const mapDetails = await adminApi.fetchMapDetails(query.organizationSlug as string, query.worldSlug as string, query.roomSlug as string|undefined);
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res.writeStatus("200 OK").end(JSON.stringify(mapDetails));
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} catch (e) {
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console.error(e);
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res.writeStatus("500 Internal Server Error").end("An error occurred");
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}
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})();
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});
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}
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}
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14
back/src/Model/RoomIdentifier.ts
Normal file
14
back/src/Model/RoomIdentifier.ts
Normal file
@ -0,0 +1,14 @@
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export class RoomIdentifier {
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public anonymous: boolean;
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public id:string
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constructor(roomID: string) {
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if (roomID.startsWith('_/')) {
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this.anonymous = true;
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} else if(roomID.startsWith('@/')) {
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this.anonymous = false;
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} else {
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throw new Error('Incorrect room ID: '+roomID);
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}
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this.id = roomID; //todo: extract more data from the id (like room slug, organization name, etc);
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}
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}
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@ -1,5 +1,6 @@
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import {ADMIN_API_TOKEN, ADMIN_API_URL} from "../Enum/EnvironmentVariable";
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import Axios, {AxiosError} from "axios";
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import Axios from "axios";
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import {RoomIdentifier} from "../Model/RoomIdentifier";
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export interface AdminApiData {
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organizationSlug: string
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@ -11,6 +12,29 @@ export interface AdminApiData {
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class AdminApi {
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async fetchMapDetails(organizationSlug: string, worldSlug: string, roomSlug: string|undefined): Promise<AdminApiData> {
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if (!ADMIN_API_URL) {
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return Promise.reject('No admin backoffice set!');
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}
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const params: { organizationSlug: string, worldSlug: string, roomSlug?: string } = {
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organizationSlug,
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worldSlug
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};
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if (roomSlug) {
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params.roomSlug = roomSlug;
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}
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const res = await Axios.get(ADMIN_API_URL+'/api/map',
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{
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headers: {"Authorization" : `${ADMIN_API_TOKEN}`},
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params
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}
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)
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return res.data;
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}
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async fetchMemberDataByToken(organizationMemberToken: string): Promise<AdminApiData> {
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if (!ADMIN_API_URL) {
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return Promise.reject('No admin backoffice set!');
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@ -22,13 +46,14 @@ class AdminApi {
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return res.data;
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}
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async memberIsGrantedAccessToRoom(memberId: string, roomId: string): Promise<boolean> {
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async memberIsGrantedAccessToRoom(memberId: string, roomIdentifier: RoomIdentifier): Promise<boolean> {
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if (!ADMIN_API_URL) {
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return Promise.reject('No admin backoffice set!');
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}
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try {
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//todo: send more specialized data instead of the whole id
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const res = await Axios.get(ADMIN_API_URL+'/api/member/is-granted-access',
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{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`}, params: {memberId, roomIdentifier: roomId} }
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{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`}, params: {memberId, roomIdentifier: roomIdentifier.id} }
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)
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return !!res.data;
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} catch (e) {
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|
6
front/dist/index.html
vendored
6
front/dist/index.html
vendored
@ -6,12 +6,6 @@
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content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="ie=edge">
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<!-- Include stylesheet -->
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<link href="https://cdn.quilljs.com/1.3.6/quill.snow.css" rel="stylesheet">
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<!-- Include the Quill library -->
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<script src="https://cdn.quilljs.com/1.3.6/quill.js"></script>
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<!-- Global site tag (gtag.js) - Google Analytics -->
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<script async src="https://www.googletagmanager.com/gtag/js?id=UA-10196481-11"></script>
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<script>
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|
@ -6,6 +6,7 @@
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"devDependencies": {
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"@types/google-protobuf": "^3.7.3",
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"@types/jasmine": "^3.5.10",
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"@types/quill": "^1.3.7",
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"@typescript-eslint/eslint-plugin": "^2.26.0",
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"@typescript-eslint/parser": "^2.26.0",
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"eslint": "^6.8.0",
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@ -20,9 +21,9 @@
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"webpack-merge": "^4.2.2"
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},
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"dependencies": {
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"@types/axios": "^0.14.0",
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"@types/simple-peer": "^9.6.0",
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"@types/socket.io-client": "^1.4.32",
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"axios": "^0.20.0",
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"generic-type-guard": "^3.2.0",
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"google-protobuf": "^3.13.0",
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"phaser": "^3.22.0",
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|
@ -1,7 +1,3 @@
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import {GameScene} from "../Phaser/Game/GameScene";
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const Quill = require("quill");
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import {HtmlUtils} from "../WebRtc/HtmlUtils";
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import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
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import {RoomConnection} from "../Connexion/RoomConnection";
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@ -10,7 +6,6 @@ import {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
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export const CLASS_CONSOLE_MESSAGE = 'main-console';
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export const INPUT_CONSOLE_MESSAGE = 'input-send-text';
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export const UPLOAD_CONSOLE_MESSAGE = 'input-upload-music';
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export const BUTTON_CONSOLE_SEND = 'button-send';
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export const INPUT_TYPE_CONSOLE = 'input-type';
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export const AUDIO_TYPE = 'audio';
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@ -26,6 +21,7 @@ export class ConsoleGlobalMessageManager {
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private buttonMainConsole: HTMLDivElement;
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private activeConsole: boolean = false;
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private userInputManager!: UserInputManager;
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private static cssLoaded: boolean = false;
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constructor(private Connection: RoomConnection, userInputManager : UserInputManager) {
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this.buttonMainConsole = document.createElement('div');
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@ -123,8 +119,14 @@ export class ConsoleGlobalMessageManager {
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||||
section.appendChild(buttonDiv);
|
||||
this.divMainConsole.appendChild(section);
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|
||||
//TODO refactor
|
||||
setTimeout(() => {
|
||||
(async () => {
|
||||
// Start loading CSS
|
||||
const cssPromise = ConsoleGlobalMessageManager.loadCss();
|
||||
// Import quill
|
||||
const Quill:any = await import("quill"); // eslint-disable-line @typescript-eslint/no-explicit-any
|
||||
// Wait for CSS to be loaded
|
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await cssPromise;
|
||||
|
||||
const toolbarOptions = [
|
||||
['bold', 'italic', 'underline', 'strike'], // toggled buttons
|
||||
['blockquote', 'code-block'],
|
||||
@ -154,8 +156,28 @@ export class ConsoleGlobalMessageManager {
|
||||
toolbar: toolbarOptions
|
||||
},
|
||||
});
|
||||
})();
|
||||
}
|
||||
|
||||
}, 1000);
|
||||
private static loadCss(): Promise<void> {
|
||||
return new Promise<void>((resolve, reject) => {
|
||||
if (ConsoleGlobalMessageManager.cssLoaded) {
|
||||
resolve();
|
||||
return;
|
||||
}
|
||||
const fileref = document.createElement("link")
|
||||
fileref.setAttribute("rel", "stylesheet")
|
||||
fileref.setAttribute("type", "text/css")
|
||||
fileref.setAttribute("href", "https://cdn.quilljs.com/1.3.7/quill.snow.css");
|
||||
document.getElementsByTagName("head")[0].appendChild(fileref);
|
||||
ConsoleGlobalMessageManager.cssLoaded = true;
|
||||
fileref.onload = () => {
|
||||
resolve();
|
||||
}
|
||||
fileref.onerror = () => {
|
||||
reject();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
createUploadAudioPart(){
|
||||
|
@ -2,54 +2,73 @@ import Axios from "axios";
|
||||
import {API_URL} from "../Enum/EnvironmentVariable";
|
||||
import {RoomConnection} from "./RoomConnection";
|
||||
import {PositionInterface, ViewportInterface} from "./ConnexionModels";
|
||||
import {GameConnexionTypes, urlManager} from "../Url/UrlManager";
|
||||
import {localUserStore} from "./LocalUserStore";
|
||||
import {LocalUser} from "./LocalUser";
|
||||
import {Room} from "./Room";
|
||||
|
||||
interface LoginApiData {
|
||||
authToken: string
|
||||
userUuid: string
|
||||
mapUrlStart: string
|
||||
newUrl: string
|
||||
}
|
||||
const URL_ROOM_STARTED = '/Floor0/floor0.json';
|
||||
|
||||
class ConnectionManager {
|
||||
private initPromise!: Promise<LoginApiData>;
|
||||
private mapUrlStart: string|null = null;
|
||||
private localUser!:LocalUser;
|
||||
|
||||
private authToken:string|null = null;
|
||||
private userUuid: string|null = null;
|
||||
/**
|
||||
* Tries to login to the node server and return the starting map url to be loaded
|
||||
*/
|
||||
public async initGameConnexion(): Promise<Room> {
|
||||
|
||||
//todo: get map infos from url in anonym case
|
||||
public async init(): Promise<void> {
|
||||
let organizationMemberToken = null;
|
||||
let teamSlug = null;
|
||||
let mapSlug = null;
|
||||
const match = /\/register\/(.+)/.exec(window.location.toString());
|
||||
if (match) {
|
||||
organizationMemberToken = match[1];
|
||||
const connexionType = urlManager.getGameConnexionType();
|
||||
if(connexionType === GameConnexionTypes.register) {
|
||||
const organizationMemberToken = urlManager.getOrganizationToken();
|
||||
const data = await Axios.post(`${API_URL}/register`, {organizationMemberToken}).then(res => res.data);
|
||||
this.localUser = new LocalUser(data.userUuid, data.authToken);
|
||||
localUserStore.saveUser(this.localUser);
|
||||
|
||||
const organizationSlug = data.organizationSlug;
|
||||
const worldSlug = data.worldSlug;
|
||||
const roomSlug = data.roomSlug;
|
||||
urlManager.editUrlForRoom(roomSlug, organizationSlug, worldSlug);
|
||||
|
||||
const room = new Room(window.location.pathname, data.mapUrlStart)
|
||||
return Promise.resolve(room);
|
||||
} else if (connexionType === GameConnexionTypes.anonymous) {
|
||||
const localUser = localUserStore.getLocalUser();
|
||||
|
||||
if (localUser) {
|
||||
this.localUser = localUser
|
||||
} else {
|
||||
const match = /\/_\/(.+)\/(.+)/.exec(window.location.toString());
|
||||
teamSlug = match ? match[1] : null;
|
||||
mapSlug = match ? match[2] : null;
|
||||
const data = await Axios.post(`${API_URL}/anonymLogin`).then(res => res.data);
|
||||
this.localUser = new LocalUser(data.userUuid, data.authToken);
|
||||
localUserStore.saveUser(this.localUser);
|
||||
}
|
||||
this.initPromise = Axios.post(`${API_URL}/login`, {organizationMemberToken, teamSlug, mapSlug}).then(res => res.data);
|
||||
const data = await this.initPromise
|
||||
this.authToken = data.authToken;
|
||||
this.userUuid = data.userUuid;
|
||||
this.mapUrlStart = data.mapUrlStart;
|
||||
const newUrl = data.newUrl;
|
||||
console.log('u', this.userUuid)
|
||||
const room = new Room(window.location.pathname, urlManager.getAnonymousMapUrlStart())
|
||||
return Promise.resolve(room);
|
||||
} else if (connexionType == GameConnexionTypes.organization) {
|
||||
const localUser = localUserStore.getLocalUser();
|
||||
|
||||
if (newUrl) {
|
||||
history.pushState({}, '', newUrl);
|
||||
if (localUser) {
|
||||
this.localUser = localUser
|
||||
//todo: ask the node api for the correct starting map Url from its slug
|
||||
return Promise.reject('Case not handled: need to get the map\'s url from its slug');
|
||||
} else {
|
||||
//todo: find some kind of fallback?
|
||||
return Promise.reject('Could not find a user in localstorage');
|
||||
}
|
||||
}
|
||||
|
||||
//todo: cleaner way to handle the default case
|
||||
const defaultMapUrl = window.location.host.replace('api.', 'maps.') + URL_ROOM_STARTED;
|
||||
const defaultRoomId = urlManager.editUrlForRoom(URL_ROOM_STARTED, null, null);
|
||||
return Promise.resolve(new Room(defaultRoomId, defaultMapUrl));
|
||||
}
|
||||
|
||||
public initBenchmark(): void {
|
||||
this.authToken = 'test';
|
||||
this.localUser = new LocalUser('', 'test');
|
||||
}
|
||||
|
||||
public connectToRoomSocket(roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface): Promise<RoomConnection> {
|
||||
return new Promise<RoomConnection>((resolve, reject) => {
|
||||
const connection = new RoomConnection(this.authToken, roomId, name, characterLayers, position, viewport);
|
||||
const connection = new RoomConnection(this.localUser.jwtToken, roomId, name, characterLayers, position, viewport);
|
||||
connection.onConnectError((error: object) => {
|
||||
console.log('An error occurred while connecting to socket server. Retrying');
|
||||
reject(error);
|
||||
@ -67,15 +86,6 @@ class ConnectionManager {
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
public getMapUrlStart(): Promise<string> {
|
||||
return this.initPromise.then(() => {
|
||||
if (!this.mapUrlStart) {
|
||||
throw new Error('No map url set!');
|
||||
}
|
||||
return this.mapUrlStart;
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
export const connectionManager = new ConnectionManager();
|
||||
|
9
front/src/Connexion/LocalUser.ts
Normal file
9
front/src/Connexion/LocalUser.ts
Normal file
@ -0,0 +1,9 @@
|
||||
export class LocalUser {
|
||||
public uuid: string;
|
||||
public jwtToken: string;
|
||||
|
||||
constructor(uuid:string, jwtToken: string) {
|
||||
this.uuid = uuid;
|
||||
this.jwtToken = jwtToken;
|
||||
}
|
||||
}
|
16
front/src/Connexion/LocalUserStore.ts
Normal file
16
front/src/Connexion/LocalUserStore.ts
Normal file
@ -0,0 +1,16 @@
|
||||
import {LocalUser} from "./LocalUser";
|
||||
|
||||
class LocalUserStore {
|
||||
|
||||
saveUser(localUser: LocalUser) {
|
||||
localStorage.setItem('localUser', JSON.stringify(localUser));
|
||||
}
|
||||
|
||||
getLocalUser(): LocalUser|null {
|
||||
const data = localStorage.getItem('localUser');
|
||||
return data ? JSON.parse(data) : null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export const localUserStore = new LocalUserStore();
|
10
front/src/Connexion/Room.ts
Normal file
10
front/src/Connexion/Room.ts
Normal file
@ -0,0 +1,10 @@
|
||||
export class Room {
|
||||
public ID: string;
|
||||
public url: string
|
||||
|
||||
constructor(ID: string, url: string) {
|
||||
this.ID = ID;
|
||||
this.url = url;
|
||||
}
|
||||
|
||||
}
|
@ -56,7 +56,8 @@ export class RoomConnection implements RoomConnection {
|
||||
*/
|
||||
public constructor(token: string|null, roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface) {
|
||||
let url = API_URL.replace('http://', 'ws://').replace('https://', 'wss://');
|
||||
url += '/room/'+roomId
|
||||
url += '/room';
|
||||
url += '?roomId='+(roomId ?encodeURIComponent(roomId):'');
|
||||
url += '?token='+(token ?encodeURIComponent(token):'');
|
||||
url += '&name='+encodeURIComponent(name);
|
||||
for (const layer of characterLayers) {
|
||||
|
@ -1,10 +1,7 @@
|
||||
import {GameScene, GameSceneInitInterface} from "./GameScene";
|
||||
import {
|
||||
StartMapInterface
|
||||
} from "../../Connexion/ConnexionModels";
|
||||
import Axios from "axios";
|
||||
import {API_URL} from "../../Enum/EnvironmentVariable";
|
||||
import {GameScene} from "./GameScene";
|
||||
import {connectionManager} from "../../Connexion/ConnectionManager";
|
||||
import {Room} from "../../Connexion/Room";
|
||||
import {FourOFourSceneName} from "../Reconnecting/FourOFourScene";
|
||||
|
||||
export interface HasMovedEvent {
|
||||
direction: string;
|
||||
@ -13,14 +10,15 @@ export interface HasMovedEvent {
|
||||
y: number;
|
||||
}
|
||||
|
||||
export interface loadMapResponseInterface {
|
||||
key: string,
|
||||
startLayerName: string;
|
||||
}
|
||||
|
||||
export class GameManager {
|
||||
private playerName!: string;
|
||||
private characterLayers!: string[];
|
||||
private startRoom!:Room;
|
||||
|
||||
public async init(scenePlugin: Phaser.Scenes.ScenePlugin) {
|
||||
this.startRoom = await connectionManager.initGameConnexion();
|
||||
this.loadMap(this.startRoom.url, this.startRoom.ID, scenePlugin);
|
||||
}
|
||||
|
||||
public setPlayerName(name: string): void {
|
||||
this.playerName = name;
|
||||
@ -42,54 +40,15 @@ export class GameManager {
|
||||
return this.characterLayers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the map URL and the instance from the current URL
|
||||
*/
|
||||
private findMapUrl(): [string, string]|null {
|
||||
const path = window.location.pathname;
|
||||
if (!path.startsWith('/_/')) {
|
||||
return null;
|
||||
}
|
||||
const instanceAndMap = path.substr(3);
|
||||
const firstSlash = instanceAndMap.indexOf('/');
|
||||
if (firstSlash === -1) {
|
||||
return null;
|
||||
}
|
||||
const instance = instanceAndMap.substr(0, firstSlash);
|
||||
return [window.location.protocol+'//'+instanceAndMap.substr(firstSlash+1), instance];
|
||||
}
|
||||
|
||||
public loadStartingMap(scene: Phaser.Scenes.ScenePlugin): Promise<loadMapResponseInterface> {
|
||||
// Do we have a start URL in the address bar? If so, let's redirect to this address
|
||||
const instanceAndMapUrl = this.findMapUrl();
|
||||
if (instanceAndMapUrl !== null) {
|
||||
const [mapUrl, instance] = instanceAndMapUrl;
|
||||
const key = gameManager.loadMap(mapUrl, scene, instance);
|
||||
const startLayerName = window.location.hash ? window.location.hash.substr(1) : '';
|
||||
return Promise.resolve({key, startLayerName});
|
||||
|
||||
} else {
|
||||
// If we do not have a map address in the URL, let's ask the server for a start map.
|
||||
return connectionManager.getMapUrlStart().then((mapUrlStart: string) => {
|
||||
const key = gameManager.loadMap(window.location.protocol + "//" + mapUrlStart, scene, 'global');
|
||||
return {key, startLayerName: ''}
|
||||
}).catch((err) => {
|
||||
console.error(err);
|
||||
throw err;
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public loadMap(mapUrl: string, scene: Phaser.Scenes.ScenePlugin, instance: string): string {
|
||||
const sceneKey = this.getMapKeyByUrl(mapUrl);
|
||||
|
||||
const gameIndex = scene.getIndex(sceneKey);
|
||||
public loadMap(mapUrl: string, roomID: string, scenePlugin: Phaser.Scenes.ScenePlugin): void {
|
||||
console.log('Loading map '+roomID+' at url '+mapUrl);
|
||||
const gameIndex = scenePlugin.getIndex(mapUrl);
|
||||
if(gameIndex === -1){
|
||||
const game : Phaser.Scene = GameScene.createFromUrl(mapUrl, instance);
|
||||
scene.add(sceneKey, game, false);
|
||||
const game : Phaser.Scene = GameScene.createFromUrl(mapUrl, roomID);
|
||||
console.log('Adding scene '+mapUrl);
|
||||
scenePlugin.add(mapUrl, game, false);
|
||||
}
|
||||
return sceneKey;
|
||||
}
|
||||
|
||||
public getMapKeyByUrl(mapUrlStart: string) : string {
|
||||
@ -98,6 +57,11 @@ export class GameManager {
|
||||
const endPos = mapUrlStart.indexOf(".json");
|
||||
return mapUrlStart.substring(startPos, endPos);
|
||||
}
|
||||
|
||||
public goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin) {
|
||||
console.log('Starting scene '+this.startRoom.url);
|
||||
scenePlugin.start(this.startRoom.url, {startLayerName: 'global'});
|
||||
}
|
||||
}
|
||||
|
||||
export const gameManager = new GameManager();
|
||||
|
@ -139,11 +139,11 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
private userInputManager!: UserInputManager;
|
||||
|
||||
static createFromUrl(mapUrlFile: string, instance: string, gameSceneKey: string|null = null): GameScene {
|
||||
const mapKey = gameManager.getMapKeyByUrl(mapUrlFile);
|
||||
// We use the map URL as a key
|
||||
if (gameSceneKey === null) {
|
||||
gameSceneKey = mapKey;
|
||||
gameSceneKey = mapUrlFile;
|
||||
}
|
||||
return new GameScene(mapKey, mapUrlFile, instance, gameSceneKey);
|
||||
return new GameScene(mapUrlFile, mapUrlFile, instance, gameSceneKey);
|
||||
}
|
||||
|
||||
constructor(MapKey : string, MapUrlFile: string, instance: string, gameSceneKey: string) {
|
||||
@ -419,14 +419,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
context.stroke();
|
||||
this.circleTexture.refresh();
|
||||
|
||||
// Let's alter browser history
|
||||
const url = new URL(this.MapUrlFile);
|
||||
let path = '/_/'+this.instance+'/'+url.host+url.pathname;
|
||||
if (this.startLayerName) {
|
||||
path += '#'+this.startLayerName;
|
||||
}
|
||||
window.history.pushState({}, 'WorkAdventure', path);
|
||||
|
||||
// Let's pause the scene if the connection is not established yet
|
||||
if (this.connection === undefined) {
|
||||
// Let's wait 0.5 seconds before printing the "connecting" screen to avoid blinking
|
||||
@ -686,6 +678,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
* @param tileWidth
|
||||
* @param tileHeight
|
||||
*/
|
||||
//todo: push that into the gameManager
|
||||
private loadNextGame(layer: ITiledMapLayer, mapWidth: number, tileWidth: number, tileHeight: number){
|
||||
const exitSceneUrl = this.getExitSceneUrl(layer);
|
||||
if (exitSceneUrl === undefined) {
|
||||
@ -698,7 +691,8 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
|
||||
// TODO: eventually compute a relative URL
|
||||
const absoluteExitSceneUrl = new URL(exitSceneUrl, this.MapUrlFile).href;
|
||||
const exitSceneKey = gameManager.loadMap(absoluteExitSceneUrl, this.scene, instance);
|
||||
gameManager.loadMap(absoluteExitSceneUrl, instance, this.scene);
|
||||
const exitSceneKey = instance;
|
||||
|
||||
const tiles : number[] = layer.data as number[];
|
||||
for (let key=0; key < tiles.length; key++) {
|
||||
@ -785,14 +779,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
});
|
||||
}
|
||||
|
||||
createCollisionObject(){
|
||||
/*this.Objects.forEach((Object : Phaser.Physics.Arcade.Sprite) => {
|
||||
this.physics.add.collider(this.CurrentPlayer, Object, (object1, object2) => {
|
||||
this.CurrentPlayer.say("Collision with object : " + (object2 as Phaser.Physics.Arcade.Sprite).texture.key)
|
||||
});
|
||||
})*/
|
||||
}
|
||||
|
||||
createCurrentPlayer(){
|
||||
//initialise player
|
||||
//TODO create animation moving between exit and start
|
||||
@ -809,7 +795,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
|
||||
//create collision
|
||||
this.createCollisionWithPlayer();
|
||||
this.createCollisionObject();
|
||||
}
|
||||
|
||||
pushPlayerPosition(event: HasMovedEvent) {
|
||||
|
@ -258,7 +258,7 @@ export class EnableCameraScene extends Phaser.Scene {
|
||||
this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
|
||||
}
|
||||
|
||||
private async login(): Promise<void> {
|
||||
private login(): void {
|
||||
this.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
|
||||
this.soundMeter.stop();
|
||||
window.removeEventListener('resize', this.repositionCallback);
|
||||
@ -266,8 +266,7 @@ export class EnableCameraScene extends Phaser.Scene {
|
||||
mediaManager.stopCamera();
|
||||
mediaManager.stopMicrophone();
|
||||
|
||||
const {key, startLayerName} = await gameManager.loadStartingMap(this.scene);
|
||||
this.scene.start(key, {startLayerName});
|
||||
gameManager.goToStartingMap(this.scene);
|
||||
}
|
||||
|
||||
private async getDevices() {
|
||||
|
40
front/src/Phaser/Login/EntryScene.ts
Normal file
40
front/src/Phaser/Login/EntryScene.ts
Normal file
@ -0,0 +1,40 @@
|
||||
import {gameManager} from "../Game/GameManager";
|
||||
import {TextField} from "../Components/TextField";
|
||||
import {TextInput} from "../Components/TextInput";
|
||||
import {ClickButton} from "../Components/ClickButton";
|
||||
import Image = Phaser.GameObjects.Image;
|
||||
import Rectangle = Phaser.GameObjects.Rectangle;
|
||||
import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Character";
|
||||
import {cypressAsserter} from "../../Cypress/CypressAsserter";
|
||||
import {SelectCharacterSceneName} from "./SelectCharacterScene";
|
||||
import {ResizableScene} from "./ResizableScene";
|
||||
import {Scene} from "phaser";
|
||||
import {LoginSceneName} from "./LoginScene";
|
||||
import {FourOFourSceneName} from "../Reconnecting/FourOFourScene";
|
||||
|
||||
export const EntrySceneName = "EntryScene";
|
||||
|
||||
/**
|
||||
* The EntryScene is not a real scene. It is the first scene loaded and is only used to initialize the gameManager
|
||||
* and to route to the next correct scene.
|
||||
*/
|
||||
export class EntryScene extends Scene {
|
||||
constructor() {
|
||||
super({
|
||||
key: EntrySceneName
|
||||
});
|
||||
}
|
||||
|
||||
preload() {
|
||||
}
|
||||
|
||||
create() {
|
||||
gameManager.init(this.scene).then(() => {
|
||||
this.scene.start(LoginSceneName);
|
||||
}).catch(() => {
|
||||
this.scene.start(FourOFourSceneName, {
|
||||
url: window.location.pathname.toString()
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
@ -15,7 +15,8 @@ export class FourOFourScene extends Phaser.Scene {
|
||||
private fileNameField!: Text;
|
||||
private logo!: Image;
|
||||
private cat!: Sprite;
|
||||
private file!: string;
|
||||
private file: string|undefined;
|
||||
private url: string|undefined;
|
||||
|
||||
constructor() {
|
||||
super({
|
||||
@ -23,8 +24,9 @@ export class FourOFourScene extends Phaser.Scene {
|
||||
});
|
||||
}
|
||||
|
||||
init({ file }: { file: string }) {
|
||||
init({ file, url }: { file?: string, url?: string }) {
|
||||
this.file = file;
|
||||
this.url = url;
|
||||
}
|
||||
|
||||
preload() {
|
||||
@ -45,11 +47,22 @@ export class FourOFourScene extends Phaser.Scene {
|
||||
this.mapNotFoundField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2, "404 - File not found");
|
||||
this.mapNotFoundField.setOrigin(0.5, 0.5).setCenterAlign();
|
||||
|
||||
this.couldNotFindField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2 + 24, "Could not load file");
|
||||
let text: string = '';
|
||||
if (this.file !== undefined) {
|
||||
text = "Could not load map"
|
||||
}
|
||||
if (this.url !== undefined) {
|
||||
text = "Invalid URL"
|
||||
}
|
||||
|
||||
this.couldNotFindField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2 + 24, text);
|
||||
this.couldNotFindField.setOrigin(0.5, 0.5).setCenterAlign();
|
||||
|
||||
this.fileNameField = this.add.text(this.game.renderer.width / 2, this.game.renderer.height / 2 + 38, this.file, { fontFamily: 'Georgia, "Goudy Bookletter 1911", Times, serif', fontSize: '10px' });
|
||||
const url = this.file ? this.file : this.url;
|
||||
if (url !== undefined) {
|
||||
this.fileNameField = this.add.text(this.game.renderer.width / 2, this.game.renderer.height / 2 + 38, url, { fontFamily: 'Georgia, "Goudy Bookletter 1911", Times, serif', fontSize: '10px' });
|
||||
this.fileNameField.setOrigin(0.5, 0.5);
|
||||
}
|
||||
|
||||
this.cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, 'cat', 6);
|
||||
this.cat.flipY=true;
|
||||
|
54
front/src/Url/UrlManager.ts
Normal file
54
front/src/Url/UrlManager.ts
Normal file
@ -0,0 +1,54 @@
|
||||
|
||||
export enum GameConnexionTypes {
|
||||
anonymous=1,
|
||||
organization,
|
||||
register,
|
||||
unknown,
|
||||
}
|
||||
|
||||
//this class is responsible with analysing and editing the game's url
|
||||
class UrlManager {
|
||||
|
||||
//todo: use that to detect if we can find a token in localstorage
|
||||
public getGameConnexionType(): GameConnexionTypes {
|
||||
const url = window.location.pathname.toString();
|
||||
if (url.includes('_/')) {
|
||||
return GameConnexionTypes.anonymous;
|
||||
} else if (url.includes('@/')) {
|
||||
return GameConnexionTypes.organization;
|
||||
} else if(url.includes('register/')) {
|
||||
return GameConnexionTypes.register
|
||||
} else {
|
||||
return GameConnexionTypes.unknown
|
||||
}
|
||||
}
|
||||
|
||||
public getAnonymousMapUrlStart():string {
|
||||
const match = /\/_\/global\/(.+)/.exec(window.location.pathname.toString())
|
||||
if (!match) throw new Error('Could not extract startmap url from'+window.location.pathname);
|
||||
return window.location.protocol+'//'+match[1];
|
||||
|
||||
}
|
||||
|
||||
public getOrganizationToken(): string|null {
|
||||
const match = /\/register\/(.+)/.exec(window.location.pathname.toString());
|
||||
return match ? match [1] : null;
|
||||
}
|
||||
|
||||
|
||||
//todo: simply use the roomId
|
||||
//todo: test this with cypress
|
||||
public editUrlForRoom(roomSlug: string, organizationSlug: string|null, worldSlug: string |null): string {
|
||||
let newUrl:string;
|
||||
if (organizationSlug) {
|
||||
newUrl = '/@/'+organizationSlug+'/'+worldSlug+'/'+roomSlug;
|
||||
} else {
|
||||
newUrl = '/_/global/'+roomSlug;
|
||||
}
|
||||
history.pushState({}, 'WorkAdventure', newUrl);
|
||||
return newUrl;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export const urlManager = new UrlManager();
|
@ -11,11 +11,11 @@ import WebGLRenderer = Phaser.Renderer.WebGL.WebGLRenderer;
|
||||
import {OutlinePipeline} from "./Phaser/Shaders/OutlinePipeline";
|
||||
import {CustomizeScene} from "./Phaser/Login/CustomizeScene";
|
||||
import {CoWebsiteManager} from "./WebRtc/CoWebsiteManager";
|
||||
import {connectionManager} from "./Connexion/ConnectionManager";
|
||||
import {gameManager} from "./Phaser/Game/GameManager";
|
||||
import {ResizableScene} from "./Phaser/Login/ResizableScene";
|
||||
import {EntryScene} from "./Phaser/Login/EntryScene";
|
||||
|
||||
//CoWebsiteManager.loadCoWebsite('https://thecodingmachine.com');
|
||||
connectionManager.init();
|
||||
|
||||
// Load Jitsi if the environment variable is set.
|
||||
if (JITSI_URL) {
|
||||
@ -31,7 +31,7 @@ const config: GameConfig = {
|
||||
width: width / RESOLUTION,
|
||||
height: height / RESOLUTION,
|
||||
parent: "game",
|
||||
scene: [LoginScene, SelectCharacterScene, EnableCameraScene, ReconnectingScene, FourOFourScene, CustomizeScene],
|
||||
scene: [EntryScene, LoginScene, SelectCharacterScene, EnableCameraScene, ReconnectingScene, FourOFourScene, CustomizeScene],
|
||||
zoom: RESOLUTION,
|
||||
physics: {
|
||||
default: "arcade",
|
||||
|
578
front/yarn.lock
578
front/yarn.lock
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user