Availability indicator (#2044)
* status indicators changing properly * away status wip * updating away status on connection * remove obsolete logs * fix typecheck * minor adjustments * darker outline * Trying darker outline * Apply suggestions from code review * Update pusher/src/Model/Zone.ts * Making the dot smaller * Marking onleavezone as deprecated Co-authored-by: Piotr 'pwh' Hanusiak <p.hanusiak@workadventu.re> Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
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@@ -28,7 +28,7 @@ export class Player extends Character {
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companionTexturePromise?: CancelablePromise<string>
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) {
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super(Scene, x, y, texturesPromise, name, direction, moving, 1, true, companion, companionTexturePromise);
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this.statusDot.setVisible(false);
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//the current player model should be push away by other players to prevent conflict
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this.getBody().setImmovable(false);
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}
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