rewrote the authorisation flow: give more responsability to gameManager and less to gameScene
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@@ -0,0 +1,9 @@
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export class LocalUser {
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public uuid: string;
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public jwtToken: string;
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constructor(uuid:string, jwtToken: string) {
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this.uuid = uuid;
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this.jwtToken = jwtToken;
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}
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}
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