FIX: fixes for the emnote menu
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@@ -301,7 +301,7 @@ export abstract class Character extends Container {
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this.cancelPreviousEmote();
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const emoteY = -45;
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this.playerName.setVisible(false);
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this.emote = new Text(this.scene, -10, 0, emote, { fontFamily: '"Twemoji Mozilla"', fontSize: "20px" });
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this.emote = new Text(this.scene, -10, 0, emote, { fontSize: "20px" });
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this.emote.setAlpha(0);
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this.add(this.emote);
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this.createStartTransition(emoteY);
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@@ -9,7 +9,6 @@ import { get } from "svelte/store";
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import { requestedCameraState, requestedMicrophoneState } from "../../Stores/MediaStore";
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import { helpCameraSettingsVisibleStore } from "../../Stores/HelpCameraSettingsStore";
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import { menuIconVisiblilityStore } from "../../Stores/MenuStore";
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import { emoteMenuVisiblilityStore } from "../../Stores/EmoteStore";
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/**
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* This class should be responsible for any scene starting/stopping
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@@ -112,7 +111,6 @@ export class GameManager {
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public gameSceneIsCreated(scene: GameScene) {
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this.currentGameSceneName = scene.scene.key;
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menuIconVisiblilityStore.set(true);
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emoteMenuVisiblilityStore.set(true);
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}
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/**
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@@ -125,7 +123,6 @@ export class GameManager {
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gameScene.cleanupClosingScene();
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gameScene.createSuccessorGameScene(false, false);
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menuIconVisiblilityStore.set(false);
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emoteMenuVisiblilityStore.set(false);
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if (!this.scenePlugin.get(targetSceneName)) {
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this.scenePlugin.add(targetSceneName, sceneClass, false);
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}
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@@ -139,7 +136,6 @@ export class GameManager {
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if (this.currentGameSceneName) {
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this.scenePlugin.start(this.currentGameSceneName);
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menuIconVisiblilityStore.set(true);
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emoteMenuVisiblilityStore.set(true);
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} else {
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this.scenePlugin.run(fallbackSceneName);
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}
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