partey_workadventure/docs/dev/how-to-translate.md

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# How to translate WorkAdventure
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We use the [typesafe-i18n](https://github.com/ivanhofer/typesafe-i18n) package to handle the translation.
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## Add a new language
It is very easy to add a new language!
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First, in the `front/src/i18n` folder create a new folder with the language code as name (the language code according to [RFC 5646](https://datatracker.ietf.org/doc/html/rfc5646)).
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In the previously created folder, add a file named index.ts with the following content containing your language information (french from France in this example):
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```ts
import type { Translation } from "../i18n-types";
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const fr_FR: Translation = {
...en_US,
language: "Français",
country: "France",
};
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export default fr_FR;
```
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## Add a new key
### Add a simple key
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The keys are searched by a path through the properties of the sub-objects and it is therefore advisable to write your translation as a JavaScript object.
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Please use kamelcase to name your keys!
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Example:
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```ts
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{
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messages: {
coffeMachine: {
start: "Coffe machine has been started!";
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}
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}
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}
```
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In the code you can translate using `$LL`:
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```ts
import LL from "../../i18n/i18n-svelte";
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console.log($LL.messages.coffeMachine.start());
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```
### Add a key with parameters
You can also use parameters to make the translation dynamic.
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Use the tag { [parameter name] } to apply your parameters in the translations
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Example:
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```ts
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{
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messages: {
coffeMachine: {
playerStart: "{ playerName } started the coffee machine!";
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}
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}
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}
```
In the code you can use it like this:
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```ts
$LL.messages.coffeMachine.playerStart.start({
playerName: "John",
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});
```