- Use `WA.state.loadVariable(key: string): unknown` to retrieve a variable
- Use `WA.state.saveVariable(key: string, value: unknown): Promise<void>` to set a variable (across the room, for all users)
- Use `WA.state.onVariableChange(key: string): Observable<unknown>` to track a variable
- Use `WA.state.[any variable]: unknown` to access directly any variable (this is a shortcut to using `WA.state.loadVariable` and `WA.state.saveVariable`)
- Users blocking now relies on UUID rather than ID. A blocked user that leaves a room and comes back will stay blocked.
- The text chat was redesigned to be prettier and to use more features :
- The chat is now persistent bewteen discussions and always accesible
- The chat now tracks incoming and outcoming users in your conversation
- The chat allows your to see the visit card of users
- You can close the chat window with the escape key
- Added a 'Enable notifications' button in the menu.
- The exchange format between Pusher and Admin servers has changed. If you have your own implementation of an admin server, these endpoints signatures have changed:
-`/api/map`: now accepts a complete room URL instead of organization/world/room slugs
-`/api/ban`: new endpoint to report users
- as a side effect, the "routing" is now completely stored on the admin side, so by implementing your own admin server, you can develop completely custom routing
- WorkAdventure automatically sets the zoom level based on the viewport size to ensure a sensible size of the map is visible, whatever the viewport used
- Mouse wheel support to zoom in / out
- Pinch support on mobile to zoom in / out
- Improved virtual joystick size (adapts to the zoom level)