2020-09-25 18:29:22 +02:00
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import {PlayerAnimationNames} from "../Phaser/Player/Animation";
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import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
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import {SignalData} from "simple-peer";
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2020-10-20 16:39:23 +02:00
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import {BodyResourceDescriptionInterface} from "../Phaser/Entity/body_character";
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2020-12-03 16:39:44 +01:00
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import {RoomConnection} from "./RoomConnection";
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2020-09-25 18:29:22 +02:00
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export enum EventMessage{
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2020-11-13 18:00:22 +01:00
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CONNECT = "connect",
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2020-09-25 18:29:22 +02:00
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WEBRTC_SIGNAL = "webrtc-signal",
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WEBRTC_SCREEN_SHARING_SIGNAL = "webrtc-screen-sharing-signal",
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WEBRTC_START = "webrtc-start",
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2020-12-03 16:39:44 +01:00
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//START_ROOM = "start-room", // From server to client: list of all room users/groups/items
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2020-09-25 18:29:22 +02:00
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JOIN_ROOM = "join-room", // bi-directional
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USER_POSITION = "user-position", // From client to server
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USER_MOVED = "user-moved", // From server to client
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USER_LEFT = "user-left", // From server to client
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MESSAGE_ERROR = "message-error",
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WEBRTC_DISCONNECT = "webrtc-disconect",
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GROUP_CREATE_UPDATE = "group-create-update",
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GROUP_DELETE = "group-delete",
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SET_PLAYER_DETAILS = "set-player-details", // Send the name and character to the server (on connect), receive back the id.
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ITEM_EVENT = 'item-event',
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CONNECT_ERROR = "connect_error",
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2020-12-03 16:39:44 +01:00
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CONNECTING_ERROR = "connecting_error",
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2020-09-25 18:29:22 +02:00
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SET_SILENT = "set_silent", // Set or unset the silent mode for this user.
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SET_VIEWPORT = "set-viewport",
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BATCH = "batch",
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2020-10-01 14:11:34 +02:00
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PLAY_GLOBAL_MESSAGE = "play-global-message",
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STOP_GLOBAL_MESSAGE = "stop-global-message",
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2020-10-13 11:39:07 +02:00
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TELEPORT = "teleport",
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2020-10-19 19:32:47 +02:00
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USER_MESSAGE = "user-message",
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2020-10-16 19:13:26 +02:00
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START_JITSI_ROOM = "start-jitsi-room",
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2020-09-25 18:29:22 +02:00
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}
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export interface PointInterface {
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x: number;
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y: number;
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direction : string;
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moving: boolean;
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}
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export class Point implements PointInterface{
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constructor(public x : number, public y : number, public direction : string = PlayerAnimationNames.WalkDown, public moving : boolean = false) {
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if(x === null || y === null){
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throw Error("position x and y cannot be null");
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}
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}
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}
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export interface MessageUserPositionInterface {
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userId: number;
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name: string;
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2020-10-20 16:39:23 +02:00
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characterLayers: BodyResourceDescriptionInterface[];
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2020-09-25 18:29:22 +02:00
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position: PointInterface;
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}
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export interface MessageUserMovedInterface {
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userId: number;
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position: PointInterface;
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}
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export interface MessageUserJoined {
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userId: number;
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name: string;
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2020-10-20 16:39:23 +02:00
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characterLayers: BodyResourceDescriptionInterface[];
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2020-09-25 18:29:22 +02:00
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position: PointInterface
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}
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export interface PositionInterface {
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x: number,
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y: number
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}
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export interface GroupCreatedUpdatedMessageInterface {
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position: PositionInterface,
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2020-10-21 16:07:42 +02:00
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groupId: number,
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groupSize: number
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2020-09-25 18:29:22 +02:00
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}
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export interface WebRtcStartMessageInterface {
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roomId: string,
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clients: UserSimplePeerInterface[]
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}
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export interface WebRtcDisconnectMessageInterface {
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userId: number
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}
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export interface WebRtcSignalSentMessageInterface {
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receiverId: number,
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signal: SignalData
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}
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export interface WebRtcSignalReceivedMessageInterface {
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userId: number,
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signal: SignalData
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}
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export interface StartMapInterface {
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mapUrlStart: string,
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startInstance: string
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}
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export interface ViewportInterface {
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left: number,
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top: number,
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right: number,
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bottom: number,
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}
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export interface BatchedMessageInterface {
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event: string,
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payload: unknown
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}
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export interface ItemEventMessageInterface {
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itemId: number,
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event: string,
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state: unknown,
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parameters: unknown
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}
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export interface RoomJoinedMessageInterface {
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2020-11-13 18:00:22 +01:00
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//users: MessageUserPositionInterface[],
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//groups: GroupCreatedUpdatedMessageInterface[],
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2020-09-25 18:29:22 +02:00
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items: { [itemId: number] : unknown }
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2020-10-01 14:11:34 +02:00
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}
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export interface PlayGlobalMessageInterface {
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id: string
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type: string
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message: string
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}
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2020-12-03 16:39:44 +01:00
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export interface OnConnectInterface {
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connection: RoomConnection,
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room: RoomJoinedMessageInterface
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}
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