partey_workadventure/front/src/Stores/MediaStore.ts

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import {derived, get, Readable, readable, writable, Writable} from "svelte/store";
import {peerStore} from "./PeerStore";
import {localUserStore} from "../Connexion/LocalUserStore";
import {ITiledMapGroupLayer, ITiledMapObjectLayer, ITiledMapTileLayer} from "../Phaser/Map/ITiledMap";
import {userMovingStore} from "./GameStore";
import {HtmlUtils} from "../WebRtc/HtmlUtils";
/**
* A store that contains the camera state requested by the user (on or off).
*/
function createRequestedCameraState() {
const { subscribe, set, update } = writable(true);
return {
subscribe,
enableWebcam: () => set(true),
disableWebcam: () => set(false),
};
}
/**
* A store that contains the microphone state requested by the user (on or off).
*/
function createRequestedMicrophoneState() {
const { subscribe, set, update } = writable(true);
return {
subscribe,
enableMicrophone: () => set(true),
disableMicrophone: () => set(false),
};
}
/**
* A store containing whether the current page is visible or not.
*/
export const visibilityStore = readable(document.visibilityState === 'visible', function start(set) {
const onVisibilityChange = () => {
set(document.visibilityState === 'visible');
};
document.addEventListener('visibilitychange', onVisibilityChange);
return function stop() {
document.removeEventListener('visibilitychange', onVisibilityChange);
};
});
/**
* A store that contains whether the game overlay is shown or not.
* Typically, the overlay is hidden when entering Jitsi meet.
*/
function createGameOverlayVisibilityStore() {
const { subscribe, set, update } = writable(false);
return {
subscribe,
showGameOverlay: () => set(true),
hideGameOverlay: () => set(false),
};
}
/**
* A store that contains whether the EnableCameraScene is shown or not.
*/
function createEnableCameraSceneVisibilityStore() {
const { subscribe, set, update } = writable(false);
return {
subscribe,
showEnableCameraScene: () => set(true),
hideEnableCameraScene: () => set(false),
};
}
export const requestedCameraState = createRequestedCameraState();
export const requestedMicrophoneState = createRequestedMicrophoneState();
export const gameOverlayVisibilityStore = createGameOverlayVisibilityStore();
export const enableCameraSceneVisibilityStore = createEnableCameraSceneVisibilityStore();
/**
* A store that contains "true" if the webcam should be stopped for privacy reasons - i.e. if the the user left the the page while not in a discussion.
*/
function createPrivacyShutdownStore() {
let privacyEnabled = false;
const { subscribe, set, update } = writable(privacyEnabled);
visibilityStore.subscribe((isVisible) => {
if (!isVisible && get(peerStore).size === 0) {
privacyEnabled = true;
set(true);
}
if (isVisible) {
privacyEnabled = false;
set(false);
}
});
peerStore.subscribe((peers) => {
if (peers.size === 0 && get(visibilityStore) === false) {
privacyEnabled = true;
set(true);
}
});
return {
subscribe,
};
}
export const privacyShutdownStore = createPrivacyShutdownStore();
/**
* A store containing whether the webcam was enabled in the last 10 seconds
*/
const enabledWebCam10secondsAgoStore = readable(false, function start(set) {
let timeout: NodeJS.Timeout|null = null;
const unsubscribe = requestedCameraState.subscribe((enabled) => {
if (enabled === true) {
if (timeout) {
clearTimeout(timeout);
}
timeout = setTimeout(() => {
set(false);
}, 10000);
set(true);
} else {
set(false);
}
})
return function stop() {
unsubscribe();
};
});
/**
* A store containing whether the webcam was enabled in the last 5 seconds
*/
const userMoved5SecondsAgoStore = readable(false, function start(set) {
let timeout: NodeJS.Timeout|null = null;
const unsubscribe = userMovingStore.subscribe((moving) => {
if (moving === true) {
if (timeout) {
clearTimeout(timeout);
}
set(true);
} else {
timeout = setTimeout(() => {
set(false);
}, 5000);
}
})
return function stop() {
unsubscribe();
};
});
/**
* A store containing whether the current page is visible or not.
*/
const mouseInBottomRight = readable(false, function start(set) {
let lastInBottomRight = false;
const gameDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('game');
const detectInBottomRight = (event: MouseEvent) => {
// TODO: not relative to window but to canvas!!!
// use phaser?
const rect = gameDiv.getBoundingClientRect();
const inBottomRight = event.x - rect.left > rect.width * 3 / 4 && event.y - rect.top > rect.height * 3 / 4;
if (inBottomRight !== lastInBottomRight) {
lastInBottomRight = inBottomRight;
set(inBottomRight);
}
};
document.addEventListener('mousemove', detectInBottomRight);
return function stop() {
document.removeEventListener('mousemove', detectInBottomRight);
}
/*const mouseEnter = () => {
set(true);
console.log('enter')
}
const mouseLeave = () => set(false);
const bottomLeftZone = HtmlUtils.getElementByIdOrFail('bottom-left-zone');
bottomLeftZone.addEventListener('mouseenter', mouseEnter);
bottomLeftZone.addEventListener('mouseleave', mouseLeave);
return function stop() {
bottomLeftZone.removeEventListener('mouseenter', mouseEnter);
bottomLeftZone.removeEventListener('mouseleave', mouseLeave);
};*/
});
/**
* A store that contains "true" if the webcam should be stopped for energy efficiency reason - i.e. we are not moving and not in a conversation.
*/
export const cameraEnergySavingStore = derived([userMoved5SecondsAgoStore, peerStore, enabledWebCam10secondsAgoStore, mouseInBottomRight], ([$userMoved5SecondsAgoStore,$peerStore, $enabledWebCam10secondsAgoStore, $mouseInBottomRight]) => {
// TODO: enable when mouse is hovering near the webcam
// TODO: add animation to show/hide webcam
return !$mouseInBottomRight && !$userMoved5SecondsAgoStore && $peerStore.size === 0 && !$enabledWebCam10secondsAgoStore;
});
/**
* A store that contains video constraints.
*/
function createVideoConstraintStore() {
const { subscribe, set, update } = writable({
width: { min: 640, ideal: 1280, max: 1920 },
height: { min: 400, ideal: 720 },
frameRate: { ideal: localUserStore.getVideoQualityValue() },
facingMode: "user",
resizeMode: 'crop-and-scale',
aspectRatio: 1.777777778
} as MediaTrackConstraints);
return {
subscribe,
setDeviceId: (deviceId: string) => update((constraints) => {
constraints.deviceId = {
exact: deviceId
};
return constraints;
}),
setFrameRate: (frameRate: number) => update((constraints) => {
constraints.frameRate = { ideal: frameRate };
return constraints;
})
};
}
export const videoConstraintStore = createVideoConstraintStore();
/**
* A store that contains video constraints.
*/
function createAudioConstraintStore() {
const { subscribe, set, update } = writable({
//TODO: make these values configurable in the game settings menu and store them in localstorage
autoGainControl: false,
echoCancellation: true,
noiseSuppression: true
} as boolean|MediaTrackConstraints);
let selectedDeviceId = null;
return {
subscribe,
setDeviceId: (deviceId: string) => update((constraints) => {
selectedDeviceId = deviceId;
if (typeof(constraints) === 'boolean') {
constraints = {}
}
constraints.deviceId = {
exact: selectedDeviceId
};
return constraints;
})
};
}
export const audioConstraintStore = createAudioConstraintStore();
let timeout: NodeJS.Timeout;
let previousComputedVideoConstraint: boolean|MediaTrackConstraints = false;
let previousComputedAudioConstraint: boolean|MediaTrackConstraints = false;
/**
* A store containing the media constraints we want to apply.
*/
export const mediaStreamConstraintsStore = derived(
[
requestedCameraState,
requestedMicrophoneState,
gameOverlayVisibilityStore,
enableCameraSceneVisibilityStore,
videoConstraintStore,
audioConstraintStore,
privacyShutdownStore,
cameraEnergySavingStore,
], (
[
$requestedCameraState,
$requestedMicrophoneState,
$gameOverlayVisibilityStore,
$enableCameraSceneVisibilityStore,
$videoConstraintStore,
$audioConstraintStore,
$privacyShutdownStore,
$cameraEnergySavingStore,
], set
) => {
let currentVideoConstraint: boolean|MediaTrackConstraints = $videoConstraintStore;
let currentAudioConstraint: boolean|MediaTrackConstraints = $audioConstraintStore;
if ($enableCameraSceneVisibilityStore) {
set({
video: currentVideoConstraint,
audio: currentAudioConstraint,
});
return;
}
// Disable webcam if the user requested so
if ($requestedCameraState === false) {
currentVideoConstraint = false;
}
// Disable microphone if the user requested so
if ($requestedMicrophoneState === false) {
currentAudioConstraint = false;
}
// Disable webcam and microphone when in a Jitsi
if ($gameOverlayVisibilityStore === false) {
currentVideoConstraint = false;
currentAudioConstraint = false;
}
// Disable webcam for privacy reasons (the game is not visible and we were talking to noone)
if ($privacyShutdownStore === true) {
currentVideoConstraint = false;
}
// Disable webcam for energy reasons (the user is not moving and we are talking to noone)
if ($cameraEnergySavingStore === true) {
currentVideoConstraint = false;
currentAudioConstraint = false;
}
// Let's make the changes only if the new value is different from the old one.
if (previousComputedVideoConstraint != currentVideoConstraint || previousComputedAudioConstraint != currentAudioConstraint) {
previousComputedVideoConstraint = currentVideoConstraint;
previousComputedAudioConstraint = currentAudioConstraint;
// Let's copy the objects.
if (typeof previousComputedVideoConstraint !== 'boolean') {
previousComputedVideoConstraint = {...previousComputedVideoConstraint};
}
if (typeof previousComputedAudioConstraint !== 'boolean') {
previousComputedAudioConstraint = {...previousComputedAudioConstraint};
}
if (timeout) {
clearTimeout(timeout);
}
// Let's wait a little bit to avoid sending too many constraint changes.
timeout = setTimeout(() => {
set({
video: currentVideoConstraint,
audio: currentAudioConstraint,
});
}, 100);
}
}, {
video: false,
audio: false
} as MediaStreamConstraints);
export type LocalStreamStoreValue = StreamSuccessValue | StreamErrorValue;
interface StreamSuccessValue {
type: "success",
stream: MediaStream|null,
// The constraints that we got (and not the one that have been requested)
constraints: MediaStreamConstraints
}
interface StreamErrorValue {
type: "error",
error: Error,
constraints: MediaStreamConstraints
}
let currentStream : MediaStream|null = null;
/**
* Stops the camera from filming
*/
function stopCamera(): void {
if (currentStream) {
for (const track of currentStream.getVideoTracks()) {
track.stop();
}
}
}
/**
* Stops the microphone from listening
*/
function stopMicrophone(): void {
if (currentStream) {
for (const track of currentStream.getAudioTracks()) {
track.stop();
}
}
}
/**
* A store containing the MediaStream object (or null if nothing requested, or Error if an error occurred)
*/
export const localStreamStore = derived<Readable<MediaStreamConstraints>, LocalStreamStoreValue>(mediaStreamConstraintsStore, ($mediaStreamConstraintsStore, set) => {
const constraints = { ...$mediaStreamConstraintsStore };
if (navigator.mediaDevices === undefined) {
if (window.location.protocol === 'http:') {
//throw new Error('Unable to access your camera or microphone. You need to use a HTTPS connection.');
set({
type: 'error',
error: new Error('Unable to access your camera or microphone. You need to use a HTTPS connection.'),
constraints
});
} else {
//throw new Error('Unable to access your camera or microphone. Your browser is too old.');
set({
type: 'error',
error: new Error('Unable to access your camera or microphone. Your browser is too old.'),
constraints
});
}
}
if (constraints.audio === false) {
stopMicrophone();
}
if (constraints.video === false) {
stopCamera();
}
if (constraints.audio === false && constraints.video === false) {
currentStream = null;
set({
type: 'success',
stream: null,
constraints
});
return;
}
(async () => {
try {
stopMicrophone();
stopCamera();
currentStream = await navigator.mediaDevices.getUserMedia(constraints);
set({
type: 'success',
stream: currentStream,
constraints
});
return;
} catch (e) {
if (constraints.video !== false) {
console.info("Error. Unable to get microphone and/or camera access. Trying audio only.", $mediaStreamConstraintsStore, e);
// TODO: does it make sense to pop this error when retrying?
set({
type: 'error',
error: e,
constraints
});
// Let's try without video constraints
requestedCameraState.disableWebcam();
} else {
console.info("Error. Unable to get microphone and/or camera access.", $mediaStreamConstraintsStore, e);
set({
type: 'error',
error: e,
constraints
});
}
/*constraints.video = false;
if (constraints.audio === false) {
console.info("Error. Unable to get microphone and/or camera access.", $mediaStreamConstraintsStore, e);
set({
type: 'error',
error: e,
constraints
});
// Let's make as if the user did not ask.
requestedCameraState.disableWebcam();
} else {
console.info("Error. Unable to get microphone and/or camera access. Trying audio only.", $mediaStreamConstraintsStore, e);
try {
currentStream = await navigator.mediaDevices.getUserMedia(constraints);
set({
type: 'success',
stream: currentStream,
constraints
});
return;
} catch (e2) {
console.info("Error. Unable to get microphone fallback access.", $mediaStreamConstraintsStore, e2);
set({
type: 'error',
error: e,
constraints
});
}
}*/
}
})();
});
/**
* A store containing the real active media constrained (not the one requested by the user, but the one we got from the system)
*/
export const obtainedMediaConstraintStore = derived(localStreamStore, ($localStreamStore) => {
return $localStreamStore.constraints;
});