130 lines
3.9 KiB
C++
130 lines
3.9 KiB
C++
#ifndef ControlState_h
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#define ControlState_h
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#include <States.h>
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#include <AT24C32.h>
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#include <DS3231.h>
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/*
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abstract control state
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*/
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class ControlState
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{
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public:
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virtual void leftPressed(ViewStates &viewState, ControlStates &controlState) = 0;
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virtual void rightPressed(ViewStates &viewState, ControlStates &controlState) = 0;
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virtual void enterPressed(ViewStates &viewState, ControlStates &controlState) = 0;
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virtual void decrementPressed(ViewStates &viewState, ControlStates &controlState) = 0;
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virtual void incrementPressed(ViewStates &viewState, ControlStates &controlState) = 0;
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};
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/*
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control view state
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*/
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class ControlViewState : public ControlState
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{
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public:
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ControlViewState(AT24C32 &_at24c32);
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void leftPressed(ViewStates &viewState, ControlStates &controlState);
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void rightPressed(ViewStates &viewState, ControlStates &controlState);
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void enterPressed(ViewStates &viewState, ControlStates &controlState);
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void decrementPressed(ViewStates &viewState, ControlStates &controlState);
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void incrementPressed(ViewStates &viewState, ControlStates &controlState);
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protected:
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AT24C32 at24c32;
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};
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/*
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control time state
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*/
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class ControlTimeState : public ControlState
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{
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public:
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ControlTimeState(DS3231 &_ds3231, AT24C32 &_at24c32);
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void leftPressed(ViewStates &viewState, ControlStates &controlState);
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void rightPressed(ViewStates &viewState, ControlStates &controlState);
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void enterPressed(ViewStates &viewState, ControlStates &controlState);
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void decrementPressed(ViewStates &viewState, ControlStates &controlState);
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void incrementPressed(ViewStates &viewState, ControlStates &controlState);
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protected:
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DS3231 ds3231;
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AT24C32 at24c32;
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};
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/*
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control seconds state
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*/
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class ControlSecondsState : public ControlState
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{
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public:
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ControlSecondsState(DS3231 &_ds3231);
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void leftPressed(ViewStates &viewState, ControlStates &controlState);
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void rightPressed(ViewStates &viewState, ControlStates &controlState);
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void enterPressed(ViewStates &viewState, ControlStates &controlState);
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void decrementPressed(ViewStates &viewState, ControlStates &controlState);
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void incrementPressed(ViewStates &viewState, ControlStates &controlState);
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protected:
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DS3231 ds3231;
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};
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/*
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control date state
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*/
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class ControlDateState : public ControlState
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{
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public:
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ControlDateState(DS3231 &_ds3231);
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void leftPressed(ViewStates &viewState, ControlStates &controlState);
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void rightPressed(ViewStates &viewState, ControlStates &controlState);
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void enterPressed(ViewStates &viewState, ControlStates &controlState);
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void decrementPressed(ViewStates &viewState, ControlStates &controlState);
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void incrementPressed(ViewStates &viewState, ControlStates &controlState);
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protected:
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DS3231 ds3231;
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};
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/*
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control color value state
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*/
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class ControlColorState : public ControlState
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{
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public:
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ControlColorState(AT24C32 &_at24c32);
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void leftPressed(ViewStates &viewState, ControlStates &controlState);
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void rightPressed(ViewStates &viewState, ControlStates &controlState);
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void enterPressed(ViewStates &viewState, ControlStates &controlState);
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void decrementPressed(ViewStates &viewState, ControlStates &controlState);
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void incrementPressed(ViewStates &viewState, ControlStates &controlState);
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protected:
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AT24C32 at24c32;
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void decrementColorR();
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void incrementColorR();
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void decrementColorG();
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void incrementColorG();
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void decrementColorB();
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void incrementColorB();
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};
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/*
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control text state
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*/
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class ControlTextState : public ControlState
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{
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public:
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ControlTextState(AT24C32 &_at24c32);
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void leftPressed(ViewStates &viewState, ControlStates &controlState);
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void rightPressed(ViewStates &viewState, ControlStates &controlState);
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void enterPressed(ViewStates &viewState, ControlStates &controlState);
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void decrementPressed(ViewStates &viewState, ControlStates &controlState);
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void incrementPressed(ViewStates &viewState, ControlStates &controlState);
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protected:
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AT24C32 at24c32;
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};
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#endif |