128 lines
3.0 KiB
C++
128 lines
3.0 KiB
C++
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#include <ControlStates.h>
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ControlColorState::ControlColorState(AT24C32 &_at24c32)
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{
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at24c32 = _at24c32;
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}
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void ControlColorState::leftPressed(ViewStates &viewState, ControlStates &controlState)
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{
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switch (controlState)
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{
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case ControlStates::COLOR_R:
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controlState = ControlStates::COLOR_B;
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break;
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case ControlStates::COLOR_G:
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controlState = ControlStates::COLOR_R;
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break;
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case ControlStates::COLOR_B:
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controlState = ControlStates::COLOR_G;
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break;
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}
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};
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void ControlColorState::rightPressed(ViewStates &viewState, ControlStates &controlState)
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{
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switch (controlState)
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{
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case ControlStates::COLOR_R:
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controlState = ControlStates::COLOR_G;
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break;
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case ControlStates::COLOR_G:
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controlState = ControlStates::COLOR_B;
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break;
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case ControlStates::COLOR_B:
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controlState = ControlStates::COLOR_R;
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break;
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}
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};
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void ControlColorState::enterPressed(ViewStates &viewState, ControlStates &controlState)
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{
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controlState = ControlStates::VIEW;
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};
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void ControlColorState::decrementPressed(ViewStates &viewState, ControlStates &controlState)
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{
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switch (controlState)
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{
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case ControlStates::COLOR_R:
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decrementColorR();
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break;
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case ControlStates::COLOR_G:
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decrementColorG();
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break;
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case ControlStates::COLOR_B:
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decrementColorB();
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break;
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}
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};
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void ControlColorState::incrementPressed(ViewStates &viewState, ControlStates &controlState)
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{
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switch (controlState)
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{
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case ControlStates::COLOR_R:
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incrementColorR();
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break;
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case ControlStates::COLOR_G:
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incrementColorG();
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break;
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case ControlStates::COLOR_B:
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incrementColorB();
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break;
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}
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};
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void ControlColorState::decrementColorR()
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{
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uint8_t color = at24c32.read(COLOR_ADDRESS);
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uint8_t red = (color >> 5);
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red = (red - 1) % 8;
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color = (red << 5) + (color & 0x1F);
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at24c32.write(COLOR_ADDRESS, color);
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}
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void ControlColorState::incrementColorR()
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{
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uint8_t color = at24c32.read(COLOR_ADDRESS);
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uint8_t red = (color >> 5);
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red = (red + 1) % 8;
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color = (red << 5) + (color & 0x1F);
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at24c32.write(COLOR_ADDRESS, color);
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}
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void ControlColorState::decrementColorG()
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{
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uint8_t color = at24c32.read(COLOR_ADDRESS);
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uint8_t green = (color >> 2) & 0x07;
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green = (green - 1) % 8;
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color = (green << 2) + (color & 0xE3);
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at24c32.write(COLOR_ADDRESS, color);
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}
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void ControlColorState::incrementColorG()
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{
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uint8_t color = at24c32.read(COLOR_ADDRESS);
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uint8_t green = (color >> 2) & 0x07;
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green = (green + 1) % 8;
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color = (green << 2) + (color & 0xE3);
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at24c32.write(COLOR_ADDRESS, color);
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}
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void ControlColorState::decrementColorB()
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{
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uint8_t color = at24c32.read(COLOR_ADDRESS);
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uint8_t blue = color & 0x03;
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blue = (blue - 1) % 4;
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color = blue + (color & 0xFC);
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at24c32.write(COLOR_ADDRESS, color);
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}
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void ControlColorState::incrementColorB()
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{
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uint8_t color = at24c32.read(COLOR_ADDRESS);
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uint8_t blue = color & 0x03;
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blue = (blue + 1) % 4;
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color = blue + (color & 0xFC);
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at24c32.write(COLOR_ADDRESS, color);
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}
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