mobile improvement for zilch status
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+15
-10
@@ -8,9 +8,11 @@ function Interface() {
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self.playerScoreContainer = document.querySelector('#player-score-container');
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self.playerScore = document.querySelector('#player-score');
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self.playerZilch = document.querySelector('#player-zilch');
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self.cpuScoreContainer = document.querySelector('#cpu-score-container');
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self.cpuScore = document.querySelector('#cpu-score');
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self.cpuZilch = document.querySelector('#cpu-zilch');
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self.points = document.querySelector('#points');
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self.pointsButton = document.querySelector('#points-button');
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@@ -156,21 +158,24 @@ Interface.prototype.setPlaying = function(playing) {
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Interface.prototype.setPlayer = function(player) {
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this.playerScore.innerHTML = player.score;
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this.playerScoreContainer.classList.remove('zilch-0');
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this.playerScoreContainer.classList.remove('zilch-1');
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this.playerScoreContainer.classList.remove('zilch-2');
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this.playerScoreContainer.classList.remove('zilch-3');
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this.playerScoreContainer.classList.add('zilch-' + player.zilch);
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var zilchs = " ";
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for (var i = 0; i < player.zilch; i++) {
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zilchs += "◾"
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}
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zilchs += " ";
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this.playerZilch.innerHTML = zilchs;
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};
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Interface.prototype.setCpu = function(cpu) {
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this.cpuScore.innerHTML = cpu.score;
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this.cpuScoreContainer.classList.remove('zilch-0');
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this.cpuScoreContainer.classList.remove('zilch-1');
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this.cpuScoreContainer.classList.remove('zilch-2');
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this.cpuScoreContainer.classList.remove('zilch-3');
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this.cpuScoreContainer.classList.add('zilch-' + cpu.zilch);
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var zilchs = " ";
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for (var i = 0; i < cpu.zilch; i++) {
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zilchs += "◾"
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}
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zilchs += " ";
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this.cpuZilch.innerHTML = zilchs;
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};
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Interface.prototype.showMessage = function(message, fade, callback) {
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