player message timing
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+4
-4
@@ -389,10 +389,9 @@ Game.prototype.endRound = function() {
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if (self.playing) {
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self.Interface.disableRollDices(false);
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self.Interface.disableRestart(false);
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}
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self.Interface.showMessage(self.playing ? "Player's Turn!" : "CPU's turn!", self.messageTime, function() {
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self.Interface.showMessage("Player's turn!");
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} else {
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self.Interface.showMessage("CPU's turn!", self.messageTime, function() {
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if (!self.playing) {
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setTimeout(function() {
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self.rollDices();
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@@ -400,6 +399,7 @@ Game.prototype.endRound = function() {
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}
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});
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}
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}
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}
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