Sunday Update: graphic and bots improvements, ConfigFile, menu settings

This commit is contained in:
Lurkars
2019-07-28 13:32:28 +02:00
commit c95bb8fb55
445 changed files with 186278 additions and 0 deletions
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://scripts/player/bot_controls.gd" type="Script" id=1]
[ext_resource path="res://scripts/player/bot_inventory.gd" type="Script" id=2]
[node name="BotPlayer" type="Spatial"]
script = ExtResource( 1 )
[node name="inventory" type="Spatial" parent="."]
script = ExtResource( 2 )
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[gd_scene load_steps=11 format=2]
[ext_resource path="res://scripts/player/human_controls.gd" type="Script" id=1]
[ext_resource path="res://resources/ui/theme.tres" type="Theme" id=2]
[ext_resource path="res://assets/fonts/Kenney Future Narrow.ttf" type="DynamicFontData" id=3]
[ext_resource path="res://scenes/menus/IngameMenu.tscn" type="PackedScene" id=4]
[ext_resource path="res://scripts/player/human_inventory.gd" type="Script" id=5]
[ext_resource path="res://scenes/road/roadStraightLong.tscn" type="PackedScene" id=6]
[ext_resource path="res://scripts/player/inventory_preview.gd" type="Script" id=7]
[sub_resource type="ViewportTexture" id=1]
viewport_path = NodePath("inventory/viewport")
[sub_resource type="DynamicFont" id=2]
size = 14
font_data = ExtResource( 3 )
[sub_resource type="DynamicFont" id=3]
size = 85
font_data = ExtResource( 3 )
[node name="HumanPlayer" type="Spatial"]
script = ExtResource( 1 )
[node name="hud" type="CanvasLayer" parent="."]
[node name="inventory" type="Control" parent="hud"]
anchor_right = 1.0
anchor_bottom = 1.0
theme = ExtResource( 2 )
[node name="track_container" type="Panel" parent="hud/inventory"]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -75.0
margin_right = 75.0
margin_bottom = 150.0
[node name="track" type="TextureRect" parent="hud/inventory/track_container"]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -75.0
margin_right = 75.0
margin_bottom = 150.0
texture = SubResource( 1 )
[node name="type" type="Label" parent="hud/inventory/track_container"]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -74.0
margin_right = 75.0
margin_bottom = 58.0
grow_horizontal = 2
grow_vertical = 2
custom_fonts/font = SubResource( 2 )
align = 1
valign = 1
[node name="speed_slider" type="VSlider" parent="hud"]
anchor_bottom = 1.0
margin_right = 16.0
max_value = 250.0
step = 0.5
[node name="speed" type="Label" parent="hud"]
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
margin_left = -77.0
margin_top = -39.0
margin_right = 77.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource( 2 )
align = 1
valign = 1
[node name="reset" type="Label" parent="hud"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -20.0
margin_top = -56.5
margin_right = 20.0
margin_bottom = 56.5
grow_horizontal = 2
grow_vertical = 2
custom_fonts/font = SubResource( 3 )
align = 1
valign = 1
uppercase = true
[node name="ingame_menu" parent="hud" instance=ExtResource( 4 )]
visible = false
[node name="inventory" type="Spatial" parent="."]
script = ExtResource( 5 )
[node name="viewport" type="Viewport" parent="inventory"]
size = Vector2( 150, 150 )
transparent_bg = true
hdr = false
render_target_v_flip = true
[node name="camera" type="Camera" parent="inventory/viewport"]
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -50.616, -999.296, 0 )
current = true
fov = 100.0
near = 0.5
far = 20.0
[node name="view" type="Spatial" parent="inventory"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -50, -1000, 0 )
[node name="roadStraightLong" parent="inventory/view" instance=ExtResource( 6 )]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0 )
[node name="preview" type="Spatial" parent="inventory"]
script = ExtResource( 7 )
[node name="camera" type="InterpolatedCamera" parent="."]
fov = 100.0
far = 250.0
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://scripts/player/player.gd" type="Script" id=1]
[ext_resource path="res://scripts/player/race_car.gd" type="Script" id=2]
[ext_resource path="res://assets/raceCar/body.obj" type="ArrayMesh" id=3]
[ext_resource path="res://assets/raceCar/wheel.obj" type="ArrayMesh" id=4]
[sub_resource type="Curve3D" id=1]
bake_interval = 0.05
_data = {
"points": PoolVector3Array( ),
"tilts": PoolRealArray( )
}
[sub_resource type="SpatialMaterial" id=2]
albedo_color = Color( 0.14902, 0.14902, 0.14902, 1 )
[sub_resource type="BoxShape" id=3]
extents = Vector3( 0.075079, 0.03, 0.13 )
[node name="Player" type="Spatial"]
script = ExtResource( 1 )
[node name="Path" type="Path" parent="."]
curve = SubResource( 1 )
[node name="PathFollow" type="PathFollow" parent="Path"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 0.999999, 0, 0, 0 )
v_offset = 0.015
rotation_mode = 4
loop = false
[node name="raceCar" type="KinematicBody" parent="Path/PathFollow"]
collision_layer = 31
collision_mask = 31
script = ExtResource( 2 )
[node name="body" type="MeshInstance" parent="Path/PathFollow/raceCar"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.125 )
mesh = ExtResource( 3 )
material/0 = null
material/1 = null
material/2 = null
[node name="wheelBackLeft" type="MeshInstance" parent="Path/PathFollow/raceCar"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.061, 0.024, -0.082 )
mesh = ExtResource( 4 )
material/0 = SubResource( 2 )
material/1 = null
[node name="wheelBackRight" type="MeshInstance" parent="Path/PathFollow/raceCar"]
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.061, 0.024, -0.082 )
mesh = ExtResource( 4 )
material/0 = SubResource( 2 )
material/1 = null
[node name="wheelFrontLeft" type="MeshInstance" parent="Path/PathFollow/raceCar"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.061, 0.024, 0.078 )
mesh = ExtResource( 4 )
material/0 = SubResource( 2 )
material/1 = null
[node name="wheelFrontRight" type="MeshInstance" parent="Path/PathFollow/raceCar"]
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.061, 0.024, 0.078 )
mesh = ExtResource( 4 )
material/0 = SubResource( 2 )
material/1 = null
[node name="collision" type="CollisionShape" parent="Path/PathFollow/raceCar"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.03, 0.01 )
shape = SubResource( 3 )
[node name="CameraTarget" type="Spatial" parent="Path/PathFollow/raceCar"]
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.3, -0.6 )
[node name="ray" type="RayCast" parent="Path/PathFollow/raceCar"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.075, 0.2 )
enabled = true
cast_to = Vector3( 0, -0.2, 0 )
collision_mask = 0
[node name="ResetTimer" type="Timer" parent="."]
wait_time = 3.0
one_shot = true
[connection signal="road_entered" from="Path/PathFollow/raceCar" to="." method="_on_raceCar_road_entered"]
[connection signal="timeout" from="ResetTimer" to="." method="_on_ResetTimer_timeout"]