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MUR/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Spatial",
"class": "BaseInventory",
"language": "GDScript",
"path": "res://scripts/player/base_inventory.gd"
}, {
"base": "Spatial",
"class": "BotPlayer",
"language": "GDScript",
"path": "res://scripts/player/bot_controls.gd"
}, {
"base": "Spatial",
"class": "Game",
"language": "GDScript",
"path": "res://scripts/game/game.gd"
}, {
"base": "Spatial",
"class": "GameServer",
"language": "GDScript",
"path": "res://scripts/networking/game_server.gd"
}, {
"base": "Spatial",
"class": "GameServerRequests",
"language": "GDScript",
"path": "res://scripts/networking/game_server_requests.gd"
}, {
"base": "Node",
"class": "Player",
"language": "GDScript",
"path": "res://scripts/player/player.gd"
}, {
"base": "Spatial",
"class": "Preview",
"language": "GDScript",
"path": "res://scripts/player/inventory_preview.gd"
}, {
"base": "MeshInstance",
"class": "Road",
"language": "GDScript",
"path": "res://scripts/road/road.gd"
}, {
"base": "Spatial",
"class": "Route",
"language": "GDScript",
"path": "res://scripts/game/route.gd"
}, {
"base": "Node",
"class": "TracksFactory",
"language": "GDScript",
"path": "res://scripts/road/roads_factory.gd"
} ]
_global_script_class_icons={
"BaseInventory": "",
"BotPlayer": "",
"Game": "",
"GameServer": "",
"GameServerRequests": "",
"Player": "",
"Preview": "",
"Road": "",
"Route": "",
"TracksFactory": ""
}
[application]
config/name="MUR_pre_alpha"
run/main_scene="res://scenes/menus/MainMenu.tscn"
boot_splash/fullsize=false
config/icon="res://icon.png"
[autoload]
gamestate="*res://scripts/game/gamestate.gd"
client="*res://scripts/networking/client.gd"
server="*res://scripts/networking/server.gd"
game_server="*res://scripts/networking/game_server.gd"
roads_factory="*res://scripts/road/roads_factory.gd"
config="*res://scripts/game/config.gd"
config_apply="*res://scripts/game/config_apply.gd"
util="*res://scripts/util.gd"
[display]
window/size/width=1920
window/size/height=1080
window/size/resizable=false
window/stretch/mode="2d"
window/stretch/aspect="expand"
[input]
ui_cancel={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
]
}
controls_thrust={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
controls_break={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
]
}
controls_add_road={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":4,"pressure":0.0,"pressed":false,"script":null)
]
}
controls_next_road_type={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
]
}
controls_prev_road_type={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
]
}
controls_next_road_variant={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
]
}
controls_prev_road_variant={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
]
}
controls_reset={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
]
}
debug_camera_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"unicode":0,"echo":false,"script":null)
]
}
debug_camera_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"unicode":0,"echo":false,"script":null)
]
}
debug_camera_3={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"unicode":0,"echo":false,"script":null)
]
}
debug_camera_4={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"unicode":0,"echo":false,"script":null)
]
}
controls_menu={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
]
}
controls_capture={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":10,"pressure":0.0,"pressed":false,"script":null)
]
}
[layer_names]
3d_physics/layer_1="player_1"
3d_physics/layer_2="player_2"
3d_physics/layer_3="player_3"
3d_physics/layer_4="player_4"
3d_physics/layer_5="preview"
[locale]
translations=PoolStringArray( "res://resources/ui/i18n.csv", "res://resources/ui/i18n.en.translation", "res://resources/ui/i18n.de.translation" )
locale_filter=[ 0, [ ] ]
[rendering]
threads/thread_model=2
environment/default_environment="res://default_env.tres"