186 lines
7.4 KiB
Plaintext
186 lines
7.4 KiB
Plaintext
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Spatial",
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"class": "BaseInventory",
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"language": "GDScript",
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"path": "res://scripts/player/base_inventory.gd"
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}, {
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"base": "Spatial",
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"class": "Game",
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"language": "GDScript",
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"path": "res://scripts/game/game.gd"
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}, {
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"base": "Spatial",
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"class": "GameServer",
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"language": "GDScript",
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"path": "res://scripts/networking/game_server.gd"
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}, {
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"base": "Spatial",
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"class": "GameServerRequests",
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"language": "GDScript",
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"path": "res://scripts/networking/game_server_requests.gd"
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}, {
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"base": "Node",
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"class": "Player",
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"language": "GDScript",
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"path": "res://scripts/player/player.gd"
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}, {
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"base": "Spatial",
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"class": "Preview",
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"language": "GDScript",
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"path": "res://scripts/player/inventory_preview.gd"
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}, {
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"base": "MeshInstance",
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"class": "Road",
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"language": "GDScript",
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"path": "res://scripts/road/road.gd"
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}, {
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"base": "Spatial",
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"class": "Route",
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"language": "GDScript",
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"path": "res://scripts/game/route.gd"
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}, {
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"base": "Node",
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"class": "TracksFactory",
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"language": "GDScript",
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"path": "res://scripts/road/roads_factory.gd"
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}, {
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"base": "Node",
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"class": "Util",
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"language": "GDScript",
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"path": "res://scripts/Util.gd"
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} ]
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_global_script_class_icons={
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"BaseInventory": "",
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"Game": "",
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"GameServer": "",
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"GameServerRequests": "",
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"Player": "",
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"Preview": "",
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"Road": "",
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"Route": "",
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"TracksFactory": "",
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"Util": ""
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}
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[application]
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config/name="MUR_pre_alpha"
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run/main_scene="res://scenes/menus/MainMenu.tscn"
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boot_splash/fullsize=false
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config/icon="res://icon.png"
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[autoload]
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gamestate="*res://scripts/game/gamestate.gd"
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client="*res://scripts/networking/client.gd"
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server="*res://scripts/networking/server.gd"
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game_server="*res://scripts/networking/game_server.gd"
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roads_factory="*res://scripts/road/roads_factory.gd"
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local_storage="*res://scripts/game/local_storage.gd"
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Util="*res://scripts/Util.gd"
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[input]
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ui_cancel={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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controls_thrust={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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controls_break={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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controls_add_road={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":5,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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controls_next_road_type={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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controls_prev_road_type={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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controls_next_road_variant={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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controls_prev_road_variant={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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controls_reset={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":4,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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debug_camera_1={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_camera_2={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_camera_3={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"unicode":0,"echo":false,"script":null)
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]
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}
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debug_camera_4={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"unicode":0,"echo":false,"script":null)
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]
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}
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[layer_names]
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3d_physics/layer_1="player_1"
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3d_physics/layer_2="player_2"
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3d_physics/layer_3="player_3"
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3d_physics/layer_4="player_4"
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3d_physics/layer_5="preview"
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[locale]
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translations=PoolStringArray( "res://resources/ui/i18n.csv", "res://resources/ui/i18n.en.translation", "res://resources/ui/i18n.de.translation" )
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locale_filter=[ 0, [ ] ]
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[rendering]
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threads/thread_model=2
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environment/default_environment="res://default_env.tres"
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