46 lines
802 B
GDScript3
46 lines
802 B
GDScript3
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extends Spatial
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class_name GameServer
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const SERVER_ADDR = "mur-server.lh8.de"
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const API_ADDR = "https://" + SERVER_ADDR + "/"
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const HEADERS = ["Content-Type: application/json"]
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const SSL = false
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var server_addr:String = SERVER_ADDR
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var api_addr:String = API_ADDR
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var headers:Array = HEADERS
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var ssl:bool = SSL
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func http():
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var game_server_requests = GameServerRequests.new()
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add_child(game_server_requests)
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return game_server_requests
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func get_server_addr():
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return server_addr
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func set_server_addr(new_server_addr:String):
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server_addr = new_server_addr
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func get_api_addr():
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return api_addr
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func set_api_addr(new_api_addr:String):
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if not new_api_addr.ends_with("/"):
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new_api_addr += "/"
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api_addr = new_api_addr
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func get_headers():
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return headers
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func get_ssl():
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return ssl
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