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MUR/scenes/road/roadSplitRoundLarge.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://assets/road/roadSplitRoundLarge.obj" type="ArrayMesh" id=1]
[node name="roadSplitRoundLarge" type="MeshInstance"]
mesh = ExtResource( 1 )
material/0 = null
material/1 = null
material/2 = null