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MUR/assets/road/roadSplitRoundLarge.mtl

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# Blender MTL File: 'None'
# Material Count: 3
newmtl _defaultMat.002
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 1.000000 1.000000 1.000000
Ks 0.330000 0.330000 0.330000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl grass.024
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.301961 0.560784 0.431373
Ks 0.330000 0.330000 0.330000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl road.029
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.266667 0.266667 0.266667
Ks 0.330000 0.330000 0.330000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2