[gd_scene load_steps=4 format=2]

[ext_resource path="res://assets/road/roadCornerLarge.obj" type="ArrayMesh" id=1]
[ext_resource path="res://scripts/road/road.gd" type="Script" id=2]
[ext_resource path="res://resources/road/roadCornerLarge.tres" type="Curve3D" id=3]

[node name="roadCornerLarge" type="MeshInstance"]
mesh = ExtResource( 1 )
material/0 = null
material/1 = null
material/2 = null
script = ExtResource( 2 )
end_rotation = Vector3( 0, -1.571, 0 )
speed_constrains = PoolVector3Array( 0.2, 0.6, 0.13, 0.6, 1.5, 0.1, 1.5, 2.36, 0.13 )
force_penalties = PoolVector3Array( 2, 0, 8 )
torque_penalties = PoolVector3Array( 0.5, 0.1, 0.1 )

[node name="Path" type="Path" parent="."]
curve = ExtResource( 3 )
