[gd_scene load_steps=4 format=2]

[ext_resource path="res://assets/road/roadBump.obj" type="ArrayMesh" id=1]
[ext_resource path="res://scripts/road/road.gd" type="Script" id=2]
[ext_resource path="res://resources/road/roadBump.tres" type="Curve3D" id=3]

[node name="roadBump" type="MeshInstance"]
transform = Transform( 1, 0, 0, 0, 1, -0.0001179, 0, 0.0001179, 1, 0, 0, 0 )
mesh = ExtResource( 1 )
material/0 = null
material/1 = null
material/2 = null
script = ExtResource( 2 )
reset_index = 1
speed_constrains = PoolVector3Array( 0.45, 0.8, 0.12, 0.45, 0.8, -0.02, 1.15, 1.55, 0.12 )
force_penalties = PoolVector3Array( 0, 5, 10, 0, 0, 0, 0, 0, 7 )
path_penalties = [ 0.0, 0.5 ]

[node name="Path" type="Path" parent="."]
curve = ExtResource( 3 )
